I've searched all around on Codemasters forums and Pinnacle Game Profiler (which I haven't really been able to set up right with my 360 controller, still using XBCD-360 with a L-R triggers as separate axis) and it seems its a common problem. All of the threads with the same problem as me had no replies or no correct solutions.
Makes me wonder if the fvcking game can even support it.
All I want to do is use the left analog stick for left-right steering (which I believe detects correctly in CMR05) and use brake as the left trigger, accel as the right trigger. But when trying to press these in the CMR05 control setup, it just makes some sort of error sound. The best I can do is use XBCD to set them to digital but that kinda takes away the point cause you have no analog control of the accel/brake.
I have them setup right in XBCD and Windows detects them as all separate axes, and they work as I want them to in TOCA3 and Live for Speed whcih are the only other racing games I have installed ATM.
Does anyone know a away to get it working like this with Pinnacle Game Profiler/ControlMK, or just any other way by changing something with XBCD?
I swear they made 05 like crap. Half the people in their forums said the wheel support was crap too. I found 04 to be squirrely as hell but that was with my wheel so I may try again with this 360 controller. I didn't like CMR3 that much but may try it again. Basically I really like CMR2 with my wheel, and I'm sure this controller would work okay with it too. Sad that their games get worse over the years.
Anyone have a solution?
Makes me wonder if the fvcking game can even support it.
All I want to do is use the left analog stick for left-right steering (which I believe detects correctly in CMR05) and use brake as the left trigger, accel as the right trigger. But when trying to press these in the CMR05 control setup, it just makes some sort of error sound. The best I can do is use XBCD to set them to digital but that kinda takes away the point cause you have no analog control of the accel/brake.
I have them setup right in XBCD and Windows detects them as all separate axes, and they work as I want them to in TOCA3 and Live for Speed whcih are the only other racing games I have installed ATM.
Does anyone know a away to get it working like this with Pinnacle Game Profiler/ControlMK, or just any other way by changing something with XBCD?
I swear they made 05 like crap. Half the people in their forums said the wheel support was crap too. I found 04 to be squirrely as hell but that was with my wheel so I may try again with this 360 controller. I didn't like CMR3 that much but may try it again. Basically I really like CMR2 with my wheel, and I'm sure this controller would work okay with it too. Sad that their games get worse over the years.
Anyone have a solution?