- Aug 24, 2001
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Black Rock Dev - David Jefferies - Good read as it goes into some of the details about the trade-offs that devs make on getting games to look the best they can.
Essentially this boils down to the majority of popular LCD TVs use 1366x768 for their screen resolution while MS requires devs to lock in at 720p. This causes some issues with scaling the outputted image. Now, according to Jefferies, MS has relieved devs of locking in at 720p allowing them "to make the trade-off between resolution and image quality as we see fit."[/quote]
Essentially this boils down to the majority of popular LCD TVs use 1366x768 for their screen resolution while MS requires devs to lock in at 720p. This causes some issues with scaling the outputted image. Now, according to Jefferies, MS has relieved devs of locking in at 720p allowing them "to make the trade-off between resolution and image quality as we see fit."[/quote]