how many of you would like more realism portray into video games and less kid play?
example of kid play pathetic-ness.
shooter game - bf3.
(1) a pistol can continue to accurately hit a target 100+ yards away.
(2) a sniper bullet has to hit center mass twice to kill.
(3) no way to snipe the pilot in a helo when in clear view with clear shot.
racing game - dirt.
(1) hit a tree or the wall hard. vehicle totaled. restart the track.
(2) gas guage. eventually run out of gas. must pit to refuel.
(3) tire guage. have the tire wear and eventually blow out if not pitting enough.
there is more, but this get the point across.
not saying that this should be the only way the game should be. just saying that there should be an available option for this type of realism gameplay.
example of kid play pathetic-ness.
shooter game - bf3.
(1) a pistol can continue to accurately hit a target 100+ yards away.
(2) a sniper bullet has to hit center mass twice to kill.
(3) no way to snipe the pilot in a helo when in clear view with clear shot.
racing game - dirt.
(1) hit a tree or the wall hard. vehicle totaled. restart the track.
(2) gas guage. eventually run out of gas. must pit to refuel.
(3) tire guage. have the tire wear and eventually blow out if not pitting enough.
there is more, but this get the point across.
not saying that this should be the only way the game should be. just saying that there should be an available option for this type of realism gameplay.