More G80 Details

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
Yes yes, I know it's the Inquirer but I found it an interesting read and a lot of it does sound plausible.

On a negative note the new AA modes appear to be similar to the Parhelia's Fragment AA which doesn't sound very good. Still, I really don't care as long as nVidia doesn't touch their existing 8xS and 16xS modes.

Click
 

tvdang7

Platinum Member
Jun 4, 2005
2,242
5
81
i wish i understoo more of that technical stuff..............so wil this card make any existing games look anybetter?
 

SpeedZealot369

Platinum Member
Feb 5, 2006
2,778
1
81
"Performance is CPU Bound
Yes, you've read it correctly. Both GTS and GTX are maxing out the CPUs of today, and even Kentsfield and upcoming 4x4 will not have enough CPU to max out the graphics card ? G80 chip just eats up all the processing power that a CPU can provide to them.

Having said this, expect fireworks with AMD's 4x4 platform once that true quad-core FX become available."


I don't agree with them... Conroe is well fast enough, the whole "cpu bottleneck" myth is really getting on my nerves.
 

Matt2

Diamond Member
Jul 28, 2001
4,762
0
0
Originally posted by: SpeedZealot369
"Performance is CPU Bound
Yes, you've read it correctly. Both GTS and GTX are maxing out the CPUs of today, and even Kentsfield and upcoming 4x4 will not have enough CPU to max out the graphics card ? G80 chip just eats up all the processing power that a CPU can provide to them.

Having said this, expect fireworks with AMD's 4x4 platform once that true quad-core FX become available."


I don't agree with them... Conroe is well fast enough, the whole "cpu bottleneck" myth is really getting on my nerves.

I dunno, 128 shaders and 36.8 million pixels per second requires a lot of CPU power.

I agree that it will not take a quad-core FX to max this card out, but I can easily see it being bound by the Conroe... at first.
 

TanisHalfElven

Diamond Member
Jun 29, 2001
3,512
0
76
Originally posted by: Matt2
Originally posted by: SpeedZealot369
"Performance is CPU Bound
Yes, you've read it correctly. Both GTS and GTX are maxing out the CPUs of today, and even Kentsfield and upcoming 4x4 will not have enough CPU to max out the graphics card ? G80 chip just eats up all the processing power that a CPU can provide to them.

Having said this, expect fireworks with AMD's 4x4 platform once that true quad-core FX become available."


I don't agree with them... Conroe is well fast enough, the whole "cpu bottleneck" myth is really getting on my nerves.

I dunno, 128 shaders and 36.8 million pixels per second requires a lot of CPU power.

I agree that it will not take a quad-core FX to max this card out, but I can easily see it being bound by the Conroe... at first.

it'll only be bound by the cpu (if at all) untill crysis and elder scrolls 5 come out. or untill you play oblivion at 19x12++++ resolutions
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: Matt2
Originally posted by: SpeedZealot369
"Performance is CPU Bound
Yes, you've read it correctly. Both GTS and GTX are maxing out the CPUs of today, and even Kentsfield and upcoming 4x4 will not have enough CPU to max out the graphics card ? G80 chip just eats up all the processing power that a CPU can provide to them.

Having said this, expect fireworks with AMD's 4x4 platform once that true quad-core FX become available."


I don't agree with them... Conroe is well fast enough, the whole "cpu bottleneck" myth is really getting on my nerves.

I dunno, 128 shaders and 36.8 million pixels per second requires a lot of CPU power.

I agree that it will not take a quad-core FX to max this card out, but I can easily see it being bound by the Conroe... at first.

I dont agree with any of the cpu-bound nonsense that gets passed around every time a shiny new big bad card is about to be released. There are a number of games such as Oblivion that already put a world of hurt on high end cards at a 1600x1200 resolution, and if you increase the resolution even higher, the g80 will be no exception; even more so if you add all the eye candy features available like TRAA, of which few review sites are even aware.

Moreover, a quad core cpu will be no better than a dual core until games really take advantage of multiple cores and add cpu-intensive effects such as high detail physics. For now, even a second cpu core goes to waste in the majority of current games.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Originally posted by: munky
Originally posted by: Matt2
Originally posted by: SpeedZealot369
"Performance is CPU Bound
Yes, you've read it correctly. Both GTS and GTX are maxing out the CPUs of today, and even Kentsfield and upcoming 4x4 will not have enough CPU to max out the graphics card ? G80 chip just eats up all the processing power that a CPU can provide to them.

Having said this, expect fireworks with AMD's 4x4 platform once that true quad-core FX become available."


I don't agree with them... Conroe is well fast enough, the whole "cpu bottleneck" myth is really getting on my nerves.

I dunno, 128 shaders and 36.8 million pixels per second requires a lot of CPU power.

I agree that it will not take a quad-core FX to max this card out, but I can easily see it being bound by the Conroe... at first.

I dont agree with any of the cpu-bound nonsense that gets passed around every time a shiny new big bad card is about to be released. There are a number of games such as Oblivion that already put a world of hurt on high end cards at a 1600x1200 resolution, and if you increase the resolution even higher, the g80 will be no exception; even more so if you add all the eye candy features available like TRAA, of which few review sites are even aware.

Moreover, a quad core cpu will be no better than a dual core until games really take advantage of multiple cores and add cpu-intensive effects such as high detail physics. For now, even a second cpu core goes to waste in the majority of current games.

See this is what I have been wondering. I do not want to spend my cash on the 8800 if my 3800+ is going to be limiting it. However, I would assume currently at my native res that I am still GPU bound in most games.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,786
789
136
Originally posted by: SpeedZealot369
"Performance is CPU Bound
Yes, you've read it correctly. Both GTS and GTX are maxing out the CPUs of today, and even Kentsfield and upcoming 4x4 will not have enough CPU to max out the graphics card ? G80 chip just eats up all the processing power that a CPU can provide to them.

Having said this, expect fireworks with AMD's 4x4 platform once that true quad-core FX become available."


I don't agree with them... Conroe is well fast enough, the whole "cpu bottleneck" myth is really getting on my nerves.

Not only that but the games would need to be recoded to make use of 4/8 cores to see any benefit of more cores. More cores will help where more cores are being used by the software but other than that it's just hot air that you don't need.