- Jan 1, 2011
- 3,266
- 169
- 106
I recently looked closely at mobile Trinity and Ivy Bridge benchmarks because my parents are buying a laptop for my little brother for Christmas. My dad found a great Black Friday deal on a Toshiba laptop with an i7-3630QM and 1600 MHz DDR3 memory for just $600 USD. I tried talking him into paying a little less to get a laptop with an AMD A8-4500m and Radeon HD 7640G or a little more for a laptop with an AMD A10-4600m and Radeon HD 7660G, but I couldn't make a strong enough case based on gaming performance for him to give up the performance advantage of quad core Ivy Bridge over Trinity. And I've realized: it's because, when it comes down to it, Trinity really doesn't have much of an advantage.
I mean, overall, it's better, but just look at the benchmark list Anandtech did:
This is not the clean sweep that Llano vs Sandy Bridge was. The 7660G comes out 20% ahead overall, but Ivy Bridge is a stone's throw away in most games, and actually pulls ahead in high-profile games like Skyrim, Arkham City, and DiRT 3. The results are too consistent to be a fixable driver fluke, and even if it was, that possibility has its own problem -- would AMD really be having driver issues while Intel isn't? It's more likely that Intel is having driver issues in Civ 5 or Shogun 2 than AMD is struggling with Skyrim or Arkham City.
It's true that Trinity's graphics beat Ivy Bridge on desktop, hands-down. So why the lack of universal advantage in the mobile space? It probably comes down to the manufacturing process. 22nm allows Intel to keep higher clock speeds at lower TDPs demanded by laptops, while Trinity is stuck back at 32 nm and has to throttle its clock speeds in order to fit into laptop TDP ranges.
Now, to be fair in my situation, the HD Graphics 4000 that Anandtech benched with a 3720QM is 100 MHz faster than the HD Graphics in the 3630QM that my dad bought. That might be enough for the 7660G to pull ahead in Skyrim, Arkham City, etc. But that's just an 8% difference in the end. I was recommending a 7640G, which has 33% less shaders and a possibly lower clock speed than the benched 7660G, over the HD Graphics 4000 based on gaming performance. I realize now that the 7640G is probably worse than a standard HD Graphics 4000. If we were to see the same comparison between the 7640G and the HD Graphics 4000, I think we'd see the roles reversed -- the HD Graphics would hold huge leads in Skyrim and Arkham City, it would win most games, and Civ 5 and Shogun 2 would be marginal wins for the 7640G.
On top of this, Intel seems to be pushing forward at a faster pace than AMD. HD Graphics 4000 featured a reworked architecture and 30% more execution units than HD Graphics 3000 (12 vs 16), and got a 50% performance increase overall, a true generational leap:
While Trinity, while featuring an architectural shift from VLIW5 to VLIW4, only yielded an 18% improvement over Llano:
We have no solid figures on the changes Kaveri is supposed to bring, but Haswell's best GPU configuration will have 40 EUs over Ivy Bridge's 16. Intel is bringing the heat as best it can with HD Graphics, and I'm actually starting to doubt if AMD can even hold their own with integrated graphics. I used to think that Llano and Trinity were essentially the only option for low-budget gaming laptops, but that's not the case anymore. Ivy Bridge vs Trinity feels more like Nvidia vs AMD now -- each wins some and loses some, while one holds an overall advantage.
AMD loses to Intel in power efficiency and CPU performance, and ultimately desktop integrated GPU performance is irrelevant because if HD Graphics 4000 isn't sufficient you can always upgrade to an inexpensive GPU while the only way to upgrade CPU performance is to get another CPU entirely. And now even the mobile graphics advantage is questionable. What is the point of Trinity, really?
I mean, overall, it's better, but just look at the benchmark list Anandtech did:

This is not the clean sweep that Llano vs Sandy Bridge was. The 7660G comes out 20% ahead overall, but Ivy Bridge is a stone's throw away in most games, and actually pulls ahead in high-profile games like Skyrim, Arkham City, and DiRT 3. The results are too consistent to be a fixable driver fluke, and even if it was, that possibility has its own problem -- would AMD really be having driver issues while Intel isn't? It's more likely that Intel is having driver issues in Civ 5 or Shogun 2 than AMD is struggling with Skyrim or Arkham City.
It's true that Trinity's graphics beat Ivy Bridge on desktop, hands-down. So why the lack of universal advantage in the mobile space? It probably comes down to the manufacturing process. 22nm allows Intel to keep higher clock speeds at lower TDPs demanded by laptops, while Trinity is stuck back at 32 nm and has to throttle its clock speeds in order to fit into laptop TDP ranges.
Now, to be fair in my situation, the HD Graphics 4000 that Anandtech benched with a 3720QM is 100 MHz faster than the HD Graphics in the 3630QM that my dad bought. That might be enough for the 7660G to pull ahead in Skyrim, Arkham City, etc. But that's just an 8% difference in the end. I was recommending a 7640G, which has 33% less shaders and a possibly lower clock speed than the benched 7660G, over the HD Graphics 4000 based on gaming performance. I realize now that the 7640G is probably worse than a standard HD Graphics 4000. If we were to see the same comparison between the 7640G and the HD Graphics 4000, I think we'd see the roles reversed -- the HD Graphics would hold huge leads in Skyrim and Arkham City, it would win most games, and Civ 5 and Shogun 2 would be marginal wins for the 7640G.
On top of this, Intel seems to be pushing forward at a faster pace than AMD. HD Graphics 4000 featured a reworked architecture and 30% more execution units than HD Graphics 3000 (12 vs 16), and got a 50% performance increase overall, a true generational leap:

While Trinity, while featuring an architectural shift from VLIW5 to VLIW4, only yielded an 18% improvement over Llano:

We have no solid figures on the changes Kaveri is supposed to bring, but Haswell's best GPU configuration will have 40 EUs over Ivy Bridge's 16. Intel is bringing the heat as best it can with HD Graphics, and I'm actually starting to doubt if AMD can even hold their own with integrated graphics. I used to think that Llano and Trinity were essentially the only option for low-budget gaming laptops, but that's not the case anymore. Ivy Bridge vs Trinity feels more like Nvidia vs AMD now -- each wins some and loses some, while one holds an overall advantage.
AMD loses to Intel in power efficiency and CPU performance, and ultimately desktop integrated GPU performance is irrelevant because if HD Graphics 4000 isn't sufficient you can always upgrade to an inexpensive GPU while the only way to upgrade CPU performance is to get another CPU entirely. And now even the mobile graphics advantage is questionable. What is the point of Trinity, really?