SWG was the first MMO to keep me interested up until the NGE - that's when I abandoned ship. I had tried UO [didn't like the isometric view] and AC [too bland with low resolution graphics] but just couldn't keep my interest.
What I really like about SWG is there was no "end game" - it was a sand box with player generated content.
Good memories:
- Seeing Master Creature Handler walk through Moenia with a Rancor and obliterating imperial scum with ATST's.
- Needing a Master Doctor to make the run to the Tusken Fort in case you died and needed a rez.
- Training my own rancor and grauls [during profession grind to open jedi character slot]
- When Lok, Dathomir, Yavin, and Dantooine were very dangerous within 50 paces of the starport. You would need a large group of people just to survive.
- Galactic Battles - Bases, Faction Armor/Pets - I thought it was ridiculous people could have ATST's for pets.
- Crafting system
- Player Housing/Cities
- Vehicles
- JTL
- Resource harvesting - I enjoyed trying to find uber resources [still never figured out how some people managed to dupe resources - but I read stories about how people used dupes to generate A LOT of real world currency]
- Jedi slot - my character was hunted twice, but never killed. I played the character very carefully and very paranoid [I think I had at least 1 house on each of the planets near the least used starports and I would only level on very remote areas on the high end planets - Dathomir, Yavin, etc]. Was a fun character to play when SOE wasn't screwing around to make them less powerful than they should be.
Oh well - not surprised it's being shut down though. I think they would've shut it down even if SWTOR wasn't being worked on.