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Mirror's Edge: WTF

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I just started playing this yesterday. Fun game, awesome art style and very crisp visuals, outstanding audio/music. Story is instantly forgettable, controls are fine but combat is "okay" at best, and I have a feeling it will be very short. I paid $5 for it on Steam, it was well worth it. 🙂
 
I just started playing this yesterday. Fun game, awesome art style and very crisp visuals, outstanding audio/music. Story is instantly forgettable, controls are fine but combat is "okay" at best, and I have a feeling it will be very short. I paid $5 for it on Steam, it was well worth it. 🙂
I wish the story was instantly forgettable. It got so amateurish and cliched towards the end that it managed to really piss me off. Given that, I find it absurd how their ending is clearly making the bed for a sequel - if a sequel comes its plot is the absolute last thing I'll be interested in. Honestly I wish they rebooted the whole world and/or used new characters.

(Maybe the story is a casualty of a projected audience in the same way that the combat-less running was. Everything is spelled out, plentiful "surprising" plot twists you see coming from a mile away, etc. Much like a Max Payne written for idiots actually.)
 
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Awesome concept, poor execution.

I still had a great time with it and furthermore, it gave me a little of that "wow" factor first hour or so.

Definitely got repetitive, but one of the more interesting titles that could have gone somewhere so awesome if EA didn't castrate it, tear it's limbs off, throw it in a taxi and have them dump it in a land fill only to be found by a homeless man and used to wipe his *ss then thrown into a public garbage can where it rotted for years then was miraculously found by a snobby rich guy and sold to the general public for way more than it was worth.. If only I had the Ironman suit and was outside EA headquarters........

Still fun for a while though..
 
My first attempt at playing was so frustrating I quit an hour in and uninstalled. I gave it another go when I had some free time nearly a year later, and ended up quite enjoying it. There were definitely some parts that I died a dozen times trying to beat, but once I did I was able to beat it every time. Frustrating in parts, but ultimately short enough to finish. Looking forward to a hopefully control-improved sequel.
 
Thought it was a great game and hoping for a sequal. Combat is meh, but the running/jumping is really fun, reminds me of the CS jumping maps kind of. On normal it's not hard, completed it in about 7 hours I think? I did have to use youtube/walkthrough once or twice where I couldn't figure it out or just got too frurstrated. I liked the artstyle and music, was different.

Movement controls with KB+mouse felt tight, no issues.
 
I absolutely loved it. It was both frustrating and amazingly fun. I personally would never use a gamepad with a first person game though. Don't fight when you don't have to - run when possible.
 
I had more fun playing Pitfall! on the Atari 2600.

I'm serious.
Well, Pitfall is a focused design with no inherent difficulties (such as depth perception in a first persion platformer).

Come to think of it, there's probably no game that would gain more from 3D display technology than Mirror's Edge and its possible sequel.
 
Well, Pitfall is a focused design with no inherent difficulties (such as depth perception in a first persion platformer).

Come to think of it, there's probably no game that would gain more from 3D display technology than Mirror's Edge and its possible sequel.

Oh yeah the game looks great and would likely be awesome looking in 3D if done right (no ghosting) but something needs to be done about the frustrating gameplay.
 
I liked it, played it on the PC with a x360 controller though. I think my favorite parts was when you get the M-60 or whatever that was and it became a pretty crazy FPS.

Was one frustrating part where you had to short jump off a wall in a mall way up high to scaffolding, had to do that like 30 times before I figured it out.
 
I agree that the combat controls were clunky and it got a bit repetitive, but overall I found it enjoyable. I played it on PC and found the keyboard/mouse worked fine. It wasn't perfect my any means, but I am hoping for a sequel because it's an interesting premise I think they could expand on.
 
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