Not sure if this should go in the OS forum or here...
I'm having some problems with a Minecraft server I'm hosting at home. The problem seems to be with the OS I am using - Windows Home Server 2011. I have the latest 64-bit java installed. The problem is with lag - it's most noticeable if you get on a minecart - the ride is jerky. My server had a 3.2 Ghz quad-core Phenom II, but I also tried a Pentium G3258 overclocked to 4.4 Ghz, and it had the same problem. I have 1-2 GB of RAM assigned, and the minecraft server running on an SSD.
If I copy the server files over to another computer running a G3258 overclocked to 4.2 Ghz, and Windows 7 64-bit, it runs smooth. All the hardware is essentially the same - the only difference is the OS.
It also runs smooth on my machine with an i5 3570K and Windows 8.1 (64-bit).
So all things equal - when I run Minecraft on Windows Home Server 2011, I get lag. When I run it in Windows 7 or Windows 8, it runs fine. I'm using the same 64-bit java and the same amount of memory. So it seems to be the problem is that Java is not optimized for WHS 2011 (which is based off of WIndows Server 2008).
So does anyone know of any performance issues with WHS 2011 and java? I haven't tried running a server from a virtual machine within the server, but I might try that next...
I'm having some problems with a Minecraft server I'm hosting at home. The problem seems to be with the OS I am using - Windows Home Server 2011. I have the latest 64-bit java installed. The problem is with lag - it's most noticeable if you get on a minecart - the ride is jerky. My server had a 3.2 Ghz quad-core Phenom II, but I also tried a Pentium G3258 overclocked to 4.4 Ghz, and it had the same problem. I have 1-2 GB of RAM assigned, and the minecraft server running on an SSD.
If I copy the server files over to another computer running a G3258 overclocked to 4.2 Ghz, and Windows 7 64-bit, it runs smooth. All the hardware is essentially the same - the only difference is the OS.
It also runs smooth on my machine with an i5 3570K and Windows 8.1 (64-bit).
So all things equal - when I run Minecraft on Windows Home Server 2011, I get lag. When I run it in Windows 7 or Windows 8, it runs fine. I'm using the same 64-bit java and the same amount of memory. So it seems to be the problem is that Java is not optimized for WHS 2011 (which is based off of WIndows Server 2008).
So does anyone know of any performance issues with WHS 2011 and java? I haven't tried running a server from a virtual machine within the server, but I might try that next...
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