- Aug 28, 2012
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I recently moved from an apartment to a house. In my apartment I was using a wired connection for my internet. In the house i'm currently at that is not an option. We have a crappy 2wire g router provided by atnt and i'm using this asus n router as a client bridge (tomato software). Ever since I have moved to this connection type I feel like I am getting microstutter to varying degrees on all of my multiplayer game. The framerate seem consistent and stay well above 60 (except for bf3). I'm running an i7 860, 12 gigs of ram and a geforce 480 with the latest official drivers.
My pings seem to be fine and I checked the net_graph in all source engine based games. There is nothing sticking out to me. I don't see any packet loss or choke. I also downloaded this dpc latency checker program and everything was in the green.
I'm not seeing this issue with single player games, but when playing online it feels like I would describe as a nanosecond of stutter, even though the framerate is registering at over 100.
My pings seem to be fine and I checked the net_graph in all source engine based games. There is nothing sticking out to me. I don't see any packet loss or choke. I also downloaded this dpc latency checker program and everything was in the green.
I'm not seeing this issue with single player games, but when playing online it feels like I would describe as a nanosecond of stutter, even though the framerate is registering at over 100.
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