With all this talk of Mantle, Steam OS's embracement of OpenGL and what not, many people are already acting as though DirectX's future is written in the sand, and will be erased and replaced..
But Microsoft isn't apparently willing to let things go so easily, despite what AMD says about there not being a DirectX 12.
By this quote:
We can see that Microsoft now wants to bring a lighter, more console like API to Windows whilst preserving IHV compatibility. Microsoft, a company with decades worth of software engineering and one of the most successful companies in the World. They can, and will pull it off.
They took their PC gaming monopoly for granted, but it looks like they're now starting to take this a lot more seriously.
How can AMD's Mantle compete with this? It's already dead. The most AMD can hope for now is for Mantle to gain a foothold in a few major next gen engines. They already have Frostbite 3, and we won't know about any others until next month.....if there are any others.
But anyone hoping for industry wide adoption is crazy.. OpenGL will also get left behind in the dust again, as Microsoft commits more resources to Direct3D development.. A lot of money is at stake in this, as while the overall PC market is in a depression, PC gaming is still strong and getting stronger.
But Microsoft isn't apparently willing to let things go so easily, despite what AMD says about there not being a DirectX 12.
By this quote:
Were also working with our ISV and IHV partners on future efforts, including bringing the lightweight runtime and tooling capabilities of the Xbox One Direct3D implementation to Windows, and identifying the next generation of advanced 3D graphics technologies.
We can see that Microsoft now wants to bring a lighter, more console like API to Windows whilst preserving IHV compatibility. Microsoft, a company with decades worth of software engineering and one of the most successful companies in the World. They can, and will pull it off.
They took their PC gaming monopoly for granted, but it looks like they're now starting to take this a lot more seriously.
How can AMD's Mantle compete with this? It's already dead. The most AMD can hope for now is for Mantle to gain a foothold in a few major next gen engines. They already have Frostbite 3, and we won't know about any others until next month.....if there are any others.
But anyone hoping for industry wide adoption is crazy.. OpenGL will also get left behind in the dust again, as Microsoft commits more resources to Direct3D development.. A lot of money is at stake in this, as while the overall PC market is in a depression, PC gaming is still strong and getting stronger.