Microsoft making a big mistake pushing 1080/60 on new Halo titles...

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Status
Not open for further replies.

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
After further thought on the matter I agree that it makes sense on the older games. For Halo 5 it will be a mistake to render 1080/60.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Why is this thread still alive? The only thing more annoying than a troll thread is a troll thread that grows legs.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Worthless, off topic response reported.

How about you report yourself?

"The games would look so much better at 900/30 even on 1080 displays which usually scale image anyways due to built in overscan... " -- Futurefields

That sentence oozes of sarcasm, because if you were making a legitimate counterpoint to 1080/60P, it would be 1080/30P. Or better yet, why don't you just argue for 640X480 since that is what the first halo shipped at. I feel dirty for even having to make this point.

So either you are intentionally baiting people or you are operating from a platform so horribly uninformed that you should learn to just stay quiet, else people won't take you serious. It is quite possible to cry wolf through ignorance.

So I ask you? Were you just being silly to bait people, or do you really believe in what you wrote? I'd answer carefully because it shows a lack of knowledge of current television tech. Virtually every television that ships today allows 1:1 pixel mapping and thus has no over scan. You basically said that scaling is better than native.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
The games would look better at 900/30 in my opinion, because they could then use the available headroom to push more advanced rendering/lighting etc... something I feel is more important on console games than running full 1080p framebuffer, because most TV's are going to scale image anyways 1080p on TV is not 1:1 like it is on a native PC display, you still get scaling due to built in overscan thus reducing the quality increase you get from the resolution bump anyways. It's just not worth the bandwidth IMO especially on a GPU running with DDR3 and only 16 ROP's.

I won't report myself because I'm staying on topic and not tossing around personal attacks.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
I didn't make a personal attack. I was referring to the thread, much like we describe a book by it's narrative and not the author's. By declaring my post worthless, you have in fact done the very thing you accuse me of doing. You can't justify bad behavior by pointing out other bad behavior.

You might not have intended it, but the way you worded the thread it did come off bad. In fact, considering the first 5 posts after the original treated your thread the same way I did verifies it. Why didn't you attempt to "report" them? You maintain a double standard.

I apologize for my comments if you intended it to be a serious comment, but you should read the entire thread. Virtually no one agrees with you on this topic. In fact, they don't agree with you to the point that it initially came off as a farce.

In regards to your topic, higher native resolution reduces the need for some post processing such as AA/AF, therefore it is quite possible to have your cake and eat it to (within reason). In general the bigger issue is that neither the XB1 nor PS4 really have the power to fully appreciate 1080P with all the bells and whistles. The PS4 has more in this regard, but compromise must still be made. Sadly, that is the only reason a comment like yours is even be debated in the open.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
You called me a troll and offered nothing to the discussion with your post. You didn't even write one single word about the topic at hand. That's why I called it worthless and reported it. Either stay on topic or don't post at all. I'm here to discuss the technical aspects of PC and console games. If I want to be off-topic I go to the off-topic forum.

Best,
 

mistersprinkles

Senior member
May 24, 2014
211
0
0
The most important factor in getting immersed in videogames is framerate. Higher framerate=greater immersion. Running the game at 60FPS is a wise decision.

Do I want a 10+ year old game to look 5X as good at 1080P/60 or 8X as good at 720P/30? I'll take the 1080/60.

BTW, Futurefields, you have shown a major attitude problem in this thread. You reported someone for being off topic? You need to re-evaluate your priorities in life.
 
Status
Not open for further replies.