Microsoft makes GPU programming more accessible with C++ Amp

Cogman

Lifer
Sep 19, 2000
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http://hothardware.com/News/Microsoft-Demos-C-AMP-Heterogeneous-Computing-at-AFDS/
http://blogs.msdn.com/b/vcblog/archive/2011/06/15/introducing-amp.aspx

The performance gains aren't really anything to write home about (they where expected) What is truly impressive is the code. It looks like standard C++ and compiles inline without haven't to have any sort of shader loading etc. Looks like it makes GPGPU programming much more attainable. It makes it much easier to take advantage of a system that may have both an APU and a GPU.
 
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Ken g6

Programming Moderator, Elite Member
Moderator
Dec 11, 1999
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But how's the performance for average code? It's surprisingly easy to make really slow GPU code, at least with older tools.
 

Cogman

Lifer
Sep 19, 2000
10,286
147
106
But how's the performance for average code? It's surprisingly easy to make really slow GPU code, at least with older tools.

Good question, Since it was announced yesterday, this is all the info that I can find for it.