MicroSD Restrictions for my Iconia A500?

Slammy1

Platinum Member
Apr 8, 2003
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Looks great, aesthetics don't bother me (unless it's extreme). Thank you, 1 step closer to a HOMM3 install.
 

Slammy1

Platinum Member
Apr 8, 2003
2,112
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76
I've spent some money there this year with a new build and all. Sometimes I just browse and dream on their web site, put together builds, read reviews.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
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Its three levels:

-MicroSD-up to 2GB

-MicroSDHC-3GB to 32GB

-MicroSDXC-just 32GB+

All SDHC devices can read SD cards. It remains to be seen with MicroSDXC.
 

pm

Elite Member Mobile Devices
Jan 25, 2000
7,419
22
81
Its three levels:

-MicroSD-up to 2GB

-MicroSDHC-3GB to 32GB

-MicroSDXC-just 32GB+

All SDHC devices can read SD cards. It remains to be seen with MicroSDXC.

Good summary. Thanks. I didn't know that.
 

pm

Elite Member Mobile Devices
Jan 25, 2000
7,419
22
81
I realize that. what I'm saying is, if it is a "standard", then why do devices have limits?

http://en.wikipedia.org/wiki/Secure_Digital

Devices that use SD cards identify the card by requesting a 128-bit identification string from the card. For standard-capacity SD cards, 12 of the bits are used to identify the number of memory clusters (ranging from 1 to 4,096) and 3 of the bits are used to identify the number of blocks per cluster (which decode to 4, 8, 16, 32, 64, 128, 256, or 512 blocks per cluster).
In older 1.x implementations the standard capacity block was exactly 512 bytes. This gives 4,096 × 512 × 512 = 1 gigabyte of storage memory. A later revision of the 1.x standard allowed a 4-bit field to indicate 1,024 or 2,048 bytes per block instead, yielding up to 4 gigabytes of memory storage.
Host devices designed before this change may incorrectly identify such cards, usually by misidentifying a card with lower capacity than is the case by assuming 512 bytes per block rather than 1,024 or 2,048.
For the new SDHC (2.0) implementation, 32 bits of the identification string are used to indicate the memory size in increments of 512 bytes. The SDCA currently allows only 26 of the 32 bits to be used, giving a maximum size of 32 GB. All SD cards with a capacity larger than 4 GB must use the 2.0 implementation at minimum. Two bits that were previously reserved and fixed at 0, now called the "CSD Structure", are being used for identifying the type of card, 0 is standard capacity; 1 is high (SDHC) and extended (SDXC) capacity; 2 and 3 are reserved. Older host devices are not aware of this new field thus cannot correctly identify SDHC or SDXC cards.
All SDHC readers are able to use standard SD cards,[32] and all SDXC readers are able to use SD and SDHC cards.

Looks like they change the ID strings and it's not backwards compatible because not enough bits were assigned.
 

Slammy1

Platinum Member
Apr 8, 2003
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No single player yet?

As I remember, campaigns were separate from the maps (which is mostly what I played) so there's single player, just in a more limited form. It's been long enough I probably won't remember them. Plus I believe there are random maps.
 

Slammy1

Platinum Member
Apr 8, 2003
2,112
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76
Just a follow up. Heroes 3 (VCMI) does not work on the A500. I also misunderstood the program, the AI function does not work (which isn't a deal breaker at all, just FYI only multiplayer modes).

Also, something strange happened on my NewEgg order. They sent me this instead:
Wrong item

My first bad NewEgg experience that wasn't UPS's fault. I ordered from the link supplied to the cheaper USB card, but they charged and shipped the SD adapter instead. I have an SD reader on my laptop so it wasn't as bad as it might have been, but still surprising.