Micro ATX Board for Athlon64 Mobile

BWCMichael

Junior Member
Jun 10, 2004
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Hi,

I'am currently looking for a mobo/cpu combincation that fits
into the Antec Aria enclosure. I thought the Athlon64 Mobile 2.8
running at 1.2V would be a good choice. I also looked at the
MSI K8TM-ILS as the motherboard of choice, but is it able
to run a mobile cpu?

It should be a stable system for office use and maybe for a
game from time to time. Main focus is on silence and temperature.

Any hints?

--Michael
 

imported_jvrobert

Junior Member
Jun 7, 2004
6
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I'm dying for the same exact same information, I've scanned just about every message board I can find.

I'd even be content with the 1.4V version of the mobile.

OK, I'm not adding a lot, but at least this will bump it to the top again.
 

mechBgon

Super Moderator<br>Elite Member
Oct 31, 1999
30,699
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Why does it need to be the mobile? An A64 is a total powder-puff in terms of heat production. The exhaust off my standard 3000+ is barely perceptibly warm even when it's running at 2000MHz, let alone when Cool 'n Quiet downshifts it to 800MHz @ 1.3 volts. Don't make this too hard for yourselves now ;)

I was looking at Gigabyte's SiS760 board over at Newegg, that one might be worth a look. Or just grab an nF3 250 board and smack a Radeon 7500 onto it for dual-monitor + DVI support :)
 

BWCMichael

Junior Member
Jun 10, 2004
2
0
0
Hi,

mechBgon you are probably right. I'am a little bit to
focussed on Mobile and didn't realized that the A64
isn't that bad in terms of temp.

Well, I will wait for a short while, maybe I find the
"optimum" and if not I will go with the A64.

You wrote about SIS and nForce, why not VIA, any
bad feelings?

--Michael
 

dannol48

Junior Member
Jun 12, 2004
1
0
0
BWCMichael,

Check my specs. I'm using the newer MSI K8MM-ILSR motherboard (VIA K8M800 chipset) with integrated VIA/S3G Unichrome Pro IGP for video in the Aria case. The 3DMark2001 score was 1894 at 1024x768, which is just OK for non-intensive gaming. However, for the small price difference, it gives you the added fexibiity to build an office system with no add-on video card. The "Cool n Quiet" mode of the Athlon 64 really makes the combination work exceptionally well.

FYI....There is a Bios bug with the new K8MM board that I've reported to MSI. I have a thread started at the MSI Forum on the problem.

http://forum.msi.com.tw/thread.php?threadid=51384&amp;sid=

Danno
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
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The 3DMark2001 score was 1894 at 1024x768, which is just OK for non-intensive gaming
Wow, I wasn't aware that the 3D performance of that chipset was that bad! Particularly considering it's coupled with an A64! :shocked: I scored that with the A7N266-VM and XP2200+/2100DDR just by overclocking the IGP core clockspeed. That is far from playable for any modern game IMO. UT2K3 even@640x480 lowest settings was virtually unplayable with that level of performance. I'd say that chipset is relegated strictly to old DX7 or below class games, media playback, and 2D.
 

mechBgon

Super Moderator<br>Elite Member
Oct 31, 1999
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Originally posted by: DAPUNISHER
The 3DMark2001 score was 1894 at 1024x768, which is just OK for non-intensive gaming
Wow, I wasn't aware that the 3D performance of that chipset was that bad! Particularly considering it's coupled with an A64! :shocked: I scored that with the A7N266-VM and XP2200+/2100DDR just by overclocking the IGP core clockspeed. That is far from playable for any modern game IMO. UT2K3 even@640x480 lowest settings was virtually unplayable with that level of performance. I'd say that chipset is relegated strictly to old DX7 or below class games, media playback, and 2D.
DAPUNISHER didn't mention this here, but an nForce2 IGP board can do up to ~6000 in 3DMark2001 if it's OC'ed, to give some perspective. If there's any 3D gaming gonna be going on, you might throw a Radeon 9200 in there or something. :)
 

ViperV990

Senior member
May 20, 2000
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All integrated video solutions for A64 are gonna be slow now that the NB has to go through the CPU to access the frame buffer...

/\/\/\ Well except for those with a local frame buffer...