lavaheadache
Diamond Member
I was wondering if anybody knew of any config tweaks that were worth a damn for performance. I love the game but would like to get better performance in one type of area in particular
I found the config file and have modified my POV which is great. what I would like to do is change the lighting intesity. It looks great stock but absolutely destroys performance. If i could change a value for this I could run 2560x1600 all the time instead of changing the resolution when i get to the ares where there is extreme lighting (for example, the very beginning of the game when you get attacked by the first couple monsters).
_show_subtitles 0
ai::feel_vision off
ai::feel_vision_ex off
ai::graph off
ai::graph::links off
ai::graph::normals off
ai::graph::radius 10.
ai::look_body off
ai::look_head off
ai:😛ath::detail off
ai:😛ath:😛atrol off
ai:😛ath::vertex off
ai:😛atrol off
ai::space_restrictions off
aim_assist 1.
unbindall
bind changemenumap kESCAPE
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind medkit kQ
bind forward kW
bind use kE
bind wpn_reload kR
bind time kT
bind wpn_next kLBRACKET
bind wpn_prev kRBRACKET
bind menu_enter kRETURN
bind crouch kLCONTROL
bind lstrafe kA
bind back kS
bind rstrafe kD
bind wpn_light kF
bind gasmask kG
bind console kGRAVE
bind sprint kLSHIFT
bind crouch_toggle kZ
bind accel kX
bind nightvision kN
bind map kM
bind jump kSPACE
bind cam_zoom_out kSUBTRACT
bind cam_zoom_in kADD
bind pause kPAUSE
bind up kUP
bind left kLEFT
bind right kRIGHT
bind down kDOWN
bind wpn_fire mouse0
bind wpn_aim mouse1
bind nightvision x_dpad_up
bind gasmask x_dpad_down
bind wpn_next x_dpad_left
bind wpn_prev x_dpad_right
bind changemenumap x_start
bind map x_back
bind sprint x_left_thumb
bind wpn_light x_right_thumb
bind time x_left_shoulder
bind wpn_reload x_right_shoulder
bind jump x_a
bind crouch_toggle x_b
bind use x_x
bind medkit x_y
bind wpn_aim x_left_trigger
bind wpn_fire x_right_trigger
dbg_cameratrack 0
fast_wpn_change 0
g_autopickup on
g_debug_levels_enabled 0
g_game_difficulty 1
g_input_hand 0
g_quick_hints 1
g_show_crosshair on
gamepad_preset 0
inv_y_controller 0
invert_y_axis off
joy_sens_adhersion 0.8
joy_sens_aiming_x 0.4
joy_sens_frict 0.5
joy_sens_linear 0.
joy_sens_x 1.
lang_sound us
lang_text us
mouse_aim_sens 0.208
mouse_sens 0.4
msaa 0
ph_advanced_physX 0
ph_ce_sound_distance 70.
ph_ce_sound_maxvelocity 50.
ph_ce_sound_minvelocity 1.
ph_dump_stats 0
ph_enable_int_coll 1
physx_connect_to_agperfmon 0
physx_connect_to_debugger 0
r_af_level 1
r_api 2
r_bloom_threshold 0.01
r_can_miniformat 0
r_dao 0
r_dbg_portals 0
r_dbg_stereo_auto_separation 1
r_dbg_texture_usage 0
r_deblur_dist 10.
r_dvd 1
r_dx11_dof 0
r_dx11_tess 1
r_exp_temporal 0
r_fullscreen on
r_gamma 1.
r_gi 0
r_gi_distance 16.
r_gi_intensity 2.
r_gi_overlap 0.5
r_gi_quality 0.4
r_hud_weapon on
r_light_frames2sleep 10
r_mipcolor 0
r_msaa_level 0
r_quality_level 3
r_res_hor 2560
r_res_vert 1600
r_safe_area 0
r_sun_depth_far_bias 0.
r_sun_depth_far_scale 1.
r_sun_depth_near_bias -0.
r_sun_depth_near_scale 1.
r_sun_near_border 0.666
r_sun_near_range 16.
r_sun_tsm_bias -0.
r_sun_tsm_projection 0.3
r_supersample 1.
r_vsync on
s_dbg_peak_meter 1
s_dbg_portals 0
s_hdr_graph 0
s_master_volume 0.50
s_music_volume 0.50
sick_camera 0.
sick_fov 53.
sick_mblur 0.
sick_mouse 0.
sick_slowmo 0.
stats off
vibration 3
those are the cvars but I'm unsure if anything in there is related to what im looking for.
changing the r_gi "0" to 1 isn't what I'm looking for which some of you might be thinking to suggest
Any help would be appreciated
I found the config file and have modified my POV which is great. what I would like to do is change the lighting intesity. It looks great stock but absolutely destroys performance. If i could change a value for this I could run 2560x1600 all the time instead of changing the resolution when i get to the ares where there is extreme lighting (for example, the very beginning of the game when you get attacked by the first couple monsters).
_show_subtitles 0
ai::feel_vision off
ai::feel_vision_ex off
ai::graph off
ai::graph::links off
ai::graph::normals off
ai::graph::radius 10.
ai::look_body off
ai::look_head off
ai:😛ath::detail off
ai:😛ath:😛atrol off
ai:😛ath::vertex off
ai:😛atrol off
ai::space_restrictions off
aim_assist 1.
unbindall
bind changemenumap kESCAPE
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind medkit kQ
bind forward kW
bind use kE
bind wpn_reload kR
bind time kT
bind wpn_next kLBRACKET
bind wpn_prev kRBRACKET
bind menu_enter kRETURN
bind crouch kLCONTROL
bind lstrafe kA
bind back kS
bind rstrafe kD
bind wpn_light kF
bind gasmask kG
bind console kGRAVE
bind sprint kLSHIFT
bind crouch_toggle kZ
bind accel kX
bind nightvision kN
bind map kM
bind jump kSPACE
bind cam_zoom_out kSUBTRACT
bind cam_zoom_in kADD
bind pause kPAUSE
bind up kUP
bind left kLEFT
bind right kRIGHT
bind down kDOWN
bind wpn_fire mouse0
bind wpn_aim mouse1
bind nightvision x_dpad_up
bind gasmask x_dpad_down
bind wpn_next x_dpad_left
bind wpn_prev x_dpad_right
bind changemenumap x_start
bind map x_back
bind sprint x_left_thumb
bind wpn_light x_right_thumb
bind time x_left_shoulder
bind wpn_reload x_right_shoulder
bind jump x_a
bind crouch_toggle x_b
bind use x_x
bind medkit x_y
bind wpn_aim x_left_trigger
bind wpn_fire x_right_trigger
dbg_cameratrack 0
fast_wpn_change 0
g_autopickup on
g_debug_levels_enabled 0
g_game_difficulty 1
g_input_hand 0
g_quick_hints 1
g_show_crosshair on
gamepad_preset 0
inv_y_controller 0
invert_y_axis off
joy_sens_adhersion 0.8
joy_sens_aiming_x 0.4
joy_sens_frict 0.5
joy_sens_linear 0.
joy_sens_x 1.
lang_sound us
lang_text us
mouse_aim_sens 0.208
mouse_sens 0.4
msaa 0
ph_advanced_physX 0
ph_ce_sound_distance 70.
ph_ce_sound_maxvelocity 50.
ph_ce_sound_minvelocity 1.
ph_dump_stats 0
ph_enable_int_coll 1
physx_connect_to_agperfmon 0
physx_connect_to_debugger 0
r_af_level 1
r_api 2
r_bloom_threshold 0.01
r_can_miniformat 0
r_dao 0
r_dbg_portals 0
r_dbg_stereo_auto_separation 1
r_dbg_texture_usage 0
r_deblur_dist 10.
r_dvd 1
r_dx11_dof 0
r_dx11_tess 1
r_exp_temporal 0
r_fullscreen on
r_gamma 1.
r_gi 0
r_gi_distance 16.
r_gi_intensity 2.
r_gi_overlap 0.5
r_gi_quality 0.4
r_hud_weapon on
r_light_frames2sleep 10
r_mipcolor 0
r_msaa_level 0
r_quality_level 3
r_res_hor 2560
r_res_vert 1600
r_safe_area 0
r_sun_depth_far_bias 0.
r_sun_depth_far_scale 1.
r_sun_depth_near_bias -0.
r_sun_depth_near_scale 1.
r_sun_near_border 0.666
r_sun_near_range 16.
r_sun_tsm_bias -0.
r_sun_tsm_projection 0.3
r_supersample 1.
r_vsync on
s_dbg_peak_meter 1
s_dbg_portals 0
s_hdr_graph 0
s_master_volume 0.50
s_music_volume 0.50
sick_camera 0.
sick_fov 53.
sick_mblur 0.
sick_mouse 0.
sick_slowmo 0.
stats off
vibration 3
those are the cvars but I'm unsure if anything in there is related to what im looking for.
changing the r_gi "0" to 1 isn't what I'm looking for which some of you might be thinking to suggest
Any help would be appreciated