Medieval 2 mods

9mak9

Senior member
Dec 3, 2007
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Does anyone here use Medieval 2 Total War mods? I have been playing the game for awhile but I wanted to see if there were any that help the playing experience (better AI, decrease squalor, etc.) or just expand on the game.

thanks
 

Bateluer

Lifer
Jun 23, 2001
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Originally posted by: 9mak9
Does anyone here use Medieval 2 Total War mods? I have been playing the game for awhile but I wanted to see if there were any that help the playing experience (better AI, decrease squalor, etc.) or just expand on the game.

thanks

Most of the well polished mods I've seen expand the game, with the intent of making it more challenging for the player.
 

Zenoth

Diamond Member
Jan 29, 2005
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Get the Stainless Steel mod if you have the Kingdoms expansion pack, that mod is basically an expansion pack by itself.
 

Chriscross3234

Senior member
Jun 4, 2006
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Originally posted by: Zenoth
Get the Stainless Steel mod if you have the Kingdoms expansion pack, that mod is basically an expansion pack by itself.

Yup Stainless Steel is probably the best/biggest mod. The mod has a completely redone world map, new factions, new units and reskins for units, an increased roleplaying element with different traits for your generals, smarter AI both on the campaign map and in battle (they now try to flank you instead of just sending their army straight at you), ect. This mod has added so much stuff to the game, it's really is like an expansion. And yes, the difficulty has been ramped up for this mod compared to vanilla versions.
 

Skott

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Oct 4, 2005
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First let me say that all mods have quirks or something not fully fixed due to the original game having many said problems. Now that I got that disclaimer out of the way on with my post.

Stainless Steel(SS), The Long Road(TLR), and Lands to Conquer(LtC) are the mods I have used and reccomend. Best of the three IMO? That would be LtC. Right now I'm playing the SS mod. I have two big gripes about the SS mod. First would be the cavalry (knights) charges. Now we all know the vanilla game had this issue despite CA's so called fix for it but some modders did a better job of fixing it than others. For example I feel Lusted's LtC mod did the best with fixing it. Not totally 100% fixed but certainly better than CA's fix. The SS mod however isnt as good as LtC in this respect. The SS cavalry problem is as bad as unfixed vanilla 1.0 IMO. This isnt my biggest gripe though.

My biggest gripe with SS is that units will retreat (break) quite easily. Mainly during castle/city assaults. I'll have the better units, better armor on said units, numerical supeirority, and the better general and they'll retreat even when winning. Its quite fustrating when you are about to win and your whole army starts to run when you almost have victory. I've never seen it this bad in a mod before. Not even in the vanilla game. I'm guessing a moral factor modifier or something has been changed in the SS mod that no one else has changed before. I guess this was done to make it a more difficult gaming experience. If I ever find out what it is I'm going to change it back. I can live with the charge problem but this constant retreat problem is a big let down for me and SS's biggest problem. Other than that SS is an good mod. I'd would have preferred it in a 2 turns per year version but thats a minor quibble I can always change myself if I want.

I used to really like TLR mod but the more recent versions of it crash quite often. Not sure why. I had a early version that had few CtD issues but when I downloaded the mod onto two newer computers recently the mod was crashing to desktop quite often. It became quite unplayable despite my attempts to download and reinstall. For me TLR fell from second place to third.

So here's my mod fav list so far in order:
Lands To Conquer
Stainless Steel
The Long Road

Just my opinion and thoughts. Other's will have different opinions I'm sure. :)
 

9mak9

Senior member
Dec 3, 2007
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Thats very helpful...do I need Kingdoms for all of those mods? I might just have to buy it to expand on the game it looks like.

I see SS is a Kingdoms mod and TLR is a OC mod. I cannot seem to find LTC though. I was looking at Broken Cresent, is that good?
 

katank

Senior member
Jul 18, 2008
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Yes, Broken Crescent is an amazing mod. Note that all the Islamic factions end up being similar though as inevitably your armies will compose primarily of merc horse archers.
 

Bateluer

Lifer
Jun 23, 2001
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I should also mention that some of these mods are a royal pain to get installed and working with the Steam version of M2TW.
 

TehMac

Diamond Member
Aug 18, 2006
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I have played Deus Lo Volt, but the campaign kept crashing, so I sort of gave up on it. Stainless Steel is pretty fun, I haven't had teh cavalry issue Skott has...or perhaps I haven't noticed it as much due to me being used to be frustrated with Med2's shitty pathfinding.
 

9mak9

Senior member
Dec 3, 2007
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I think I am going to try broken crescent since i dont have kingdoms yet. When I get kingdoms, if i want to install SS after how will that affect the game since I have BC already?
 

Chriscross3234

Senior member
Jun 4, 2006
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IIRC SS has its own executable and runs it's own version of MTW, ie, you can still play the vanilla MTW, any of the expansions, or SS if you choose to.

I'm not sure if that's how BC works though...
 

9mak9

Senior member
Dec 3, 2007
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so broken crescent doesn't include europe it looks like. When I add the mod is it a completely new campaign to play, but doesn't interfere in the vanilla version?

Also can I install BC and also the Long Road Mod? they both act as different games?
 

9mak9

Senior member
Dec 3, 2007
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For SS when you install the mod, does it just change the 4 different games (Americas, Brit, Teutonic, Crusade) or is it only 1 game now? I am sorta confused about that