- Jan 28, 2005
- 6,893
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I just discovered that Afterburner 2.3.0 can monitor and graph frametimes. I'm sure some of you probably already knew this but it was news to me when I found it when I was changing what I wanted on my OSD.
Anyhow, I recently have been plagued by pretty intense microstuttering with a single gpu 7970 setup in Farcry 3. As have a lot of people.
Even with steady frame rates at 50-55fps I felt like I was going to vomit. There is just tons of little hitching in the gameplay. The problem goes away(or probably isn't noticeable) when I lower details and the frame rates far exceed my monitors refresh rate. It is also far less noticeable when I use vsync and even less noticeable when I enable crossfire with v sync and a frame cap.
So the point of this thread?
Afterburner is accurately graphing the irregularities I am seeing. Frametimes are varying wildly between something like 12 and 35+ ms. constantly unless I look up at the sky (in game, of course..lol) and frame rates skyrocket minimizing the issue.
Maybe we can use this graph to compare each others results?
Anyhow, I recently have been plagued by pretty intense microstuttering with a single gpu 7970 setup in Farcry 3. As have a lot of people.
Even with steady frame rates at 50-55fps I felt like I was going to vomit. There is just tons of little hitching in the gameplay. The problem goes away(or probably isn't noticeable) when I lower details and the frame rates far exceed my monitors refresh rate. It is also far less noticeable when I use vsync and even less noticeable when I enable crossfire with v sync and a frame cap.
So the point of this thread?
Afterburner is accurately graphing the irregularities I am seeing. Frametimes are varying wildly between something like 12 and 35+ ms. constantly unless I look up at the sky (in game, of course..lol) and frame rates skyrocket minimizing the issue.
Maybe we can use this graph to compare each others results?
