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MaxPayne graphics problem plssss help

Im using a CL GF2 GTS 32mb with a nvidia reference driver Det 6.18 with DX7.0a. I can run any other games no problem, no crash, and clean graphics. I use Det 6.18 coz it's sooooo fast in Quake3A timedemo with DX7.0a. Everything else(other Det drivers) was slower.. till now. Now I found the Det. 22.80 and tried it.. wow.. it's fast and cleaner 2D image. but.. I can't run the MaxPayne properly now. Either with a DX7.0a or DX8, same problem.. The problem is: During the MaxPayne, I get some sort of white blocks, triangles, lines all over the screen so I could hardly see what's happening in the game. Why is it like this??.. Det. 21.83 gives the same problem too. It also happened on the Isle: the dianosour demo thing.. I get those white lines or triangles.. but in the MaxPayne it's so bad.. I cannot play at all. :frown:🙁:disgust::| Could somebody tell me what im doing wrong? Help..
 
You could try installing DirectX 8 and stop any vc oc'ing if you currently are. Of course, install the Max Payne patch too.
 
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