There were a bunch of older threads on this, but I wasn't able to bump them.
gamespot
Fox turning Remedy and Rockstar's gritty shooter into a proper film noir--no cast or director is yet attached.
This week, it was Max Payne's turn. The Hollywood Reporter is reporting that 20th Century Fox is bankrolling a film version of the gritty third-person shooter from Rockstar Games and Finnish developer Remedy. The studio has inked a deal with the production companies Collision Entertainment and Firm Films to produce the Payne adaptation, which had been previously linked to Dimension Films. Scott Faye (the upcoming The Reaper) and Julie Yorn (Formula 51) will produce the project, which currently has no cast, director, or release date.
Easily one of the most cinematic games of the last few years, Max Payne profiles the titular antihero, a modern-day New York undercover cop whose wife and baby daughter are brutally murdered. If that wasn't bad enough, Payne is also framed for his a fellow cop's murder and becomes the subject of a massive manhunt by the police, the Mob, and a shadowy criminal organization. Besides sporting John Woo-style action and Matrix-esque bullet-time effects, the game also borrowed heavily from graphic novels, even using comic-book-style storyboards in lieu of cutscenes.
gamespot
Fox turning Remedy and Rockstar's gritty shooter into a proper film noir--no cast or director is yet attached.
This week, it was Max Payne's turn. The Hollywood Reporter is reporting that 20th Century Fox is bankrolling a film version of the gritty third-person shooter from Rockstar Games and Finnish developer Remedy. The studio has inked a deal with the production companies Collision Entertainment and Firm Films to produce the Payne adaptation, which had been previously linked to Dimension Films. Scott Faye (the upcoming The Reaper) and Julie Yorn (Formula 51) will produce the project, which currently has no cast, director, or release date.
Easily one of the most cinematic games of the last few years, Max Payne profiles the titular antihero, a modern-day New York undercover cop whose wife and baby daughter are brutally murdered. If that wasn't bad enough, Payne is also framed for his a fellow cop's murder and becomes the subject of a massive manhunt by the police, the Mob, and a shadowy criminal organization. Besides sporting John Woo-style action and Matrix-esque bullet-time effects, the game also borrowed heavily from graphic novels, even using comic-book-style storyboards in lieu of cutscenes.