GameInformer preview summary. A tidbit, for the purists:
(Will update again when the actual article goes up Monday.)
UPDATE: Ok, for the spoiler-averse, click on this spoiler-free info compilation documentThe RPG elements are being beefed up, not going back to ME1, but giving more freedom with the character skills. Skill trees will be larger, and powers will evolve several times instead of just once, offering even more freedom. Weapons are ME2 style, with a set list, but mods make a return, not in the ME1 style, but allowing you to swap out different parts such as barrels, scopes, and so on, which effect both the weapon's combat performance and its appearance.
(Will update again when the actual article goes up Monday.)
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