Here is link to the Marksman papers. There is no doubt at all that nvidia is guilty. And very gulity I might add. I read the whole thing. The use of the proper terms can be little tiresome, but man they are in serious trouble. The method that 3dfx uses is very specific and described in the papers. The thing that is very interesting is nvidia not once tried to deny or even remotely argue they are not using the specific techniques laid out in the patents. If you read through them you'll see where they wanted the judge to change the meanings of certain words and even adopt additional input to the patents. In one instance the judge even said nvidia's explaination of mip mapping was even poorly written. Out of about 15 or so different claims of infrinement, only 2 did the court give nvidia a break. But they are minor. The big boy which is the mulit-texturing technique which is in the begining of the papers, nvidia is so guilty its a shame. They tried to argue even how broad or narrow the patents should be to no avail. 3dfx has so many cases backing them from previous patent court cases its ridiculous. They have nvidia in a very serious spot. And the techniques they are infringing on is without a doubt through out their entire video card line since TNT. OUCH. This is truly a must read. Rather long though.