im about to upgrade my gaming comp & was considering how much total ram a mobo could support as a factor when purchasing (eg, 8gb or 16gb max support). but i realized that due to the slow adoption of 64bit OS, its gonna take a whole lot longer for recommended settings for games to say "4gb". Last i saw on Steam's survey of their users (mostly gamers) only 10% have 64bit OS, so i can't imagine the transition to 4gb to be anywhere near as quick as 512mb->1gb & 1gb->2gb due to the added costs of aquiring a 64bit OS. if 10% of gamers have 64bit OS, then i imagine the general population that has 64bit OS to be even lower, and hence the transition to 4gb of ram can actually take years. Developers would be well aware of this when making games.
I know "years" in computer years is like decades in other fields, but despite the cheap cost of ddr2 the added cost of a 64bit OS will considerably slow the adoption rate of 4gb. what do u guys think?
I know "years" in computer years is like decades in other fields, but despite the cheap cost of ddr2 the added cost of a 64bit OS will considerably slow the adoption rate of 4gb. what do u guys think?
