Hi guys, i'm opening this thread to check if anyone else is perceiving odd behaviour regarding Mantle on BF4. Currently I'm not seeing any performance drop from going from 8 threads on my 8320 to 5 threads changing it's thread afinity in task manager. This coincides with the game not letting me go above 4 job threads and Thread.MaxProcessorCount being set at 5 from the get go, but not changing any performance whatsoever if I set it to anything above that number. (people on BL forums have been saying DICE patched those commands so they dont work anymore, any reason for this?)
Also, I have noted that going to setting affinity to 4 threads in BF4 makes it totally unplayable, 11k+ frametimes all the time. Is all of this normal? Hoping Repi still lurks this forum to answer there questions
Also, I have noted that going to setting affinity to 4 threads in BF4 makes it totally unplayable, 11k+ frametimes all the time. Is all of this normal? Hoping Repi still lurks this forum to answer there questions