Madden 10

hpkeeper

Diamond Member
Jun 30, 2000
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Hey everyone

I've been playing against a friend of mine online and he's been pretty poor up until about a day ago.

He learned to read defenses when on offense.

My question is, is how do I read defense? What do I use when there is a cover 2, a cover 3, Man-2-Man coverage.

If you don't want to go into much depth that's fine, i've been searching for a link that would show these situations and what I should do in them but have failed to do so thusfar.

Any help would be greatly beneficial

Thanks.
 

IndyColtsFan

Lifer
Sep 22, 2007
33,655
688
126
Originally posted by: hpkeeper
Hey everyone

I've been playing against a friend of mine online and he's been pretty poor up until about a day ago.

He learned to read defenses when on offense.

My question is, is how do I read defense? What do I use when there is a cover 2, a cover 3, Man-2-Man coverage.

If you don't want to go into much depth that's fine, i've been searching for a link that would show these situations and what I should do in them but have failed to do so thusfar.

Any help would be greatly beneficial

Thanks.

Cover 2 has seams in the coverage roughly 10-15 yards down the right/left sideline and you can usually hit receivers there if your timing is correct. It is a zone defense and that area is the transition area between where the corner drops and safety picks up coverage. Also, if the Cover 2 is in a nickel, dime, or quarter set, you can often run on it. You can usually run on it if it is in a base 3-4 or 4-3 as well.

Cover 3 is similar but I don't have the playbook in front of me to comment specifically. For those, you can usually hit shorter passes out of the flat or over the middle. Also, if the Cover 3 is in a nickel, dime, or quarter set, you can often run on it. You can usually run on it if it is in a base 3-4 or 4-3 as well.

Man-to-man is probably easier to read. You can usually send a receiver in motion and if the defender follows him, the coverage has at least some elements of man-to-man.

Now, keep in mind, a lot of Madden players use defenses that mix elements of both zone and man-to-man. Additionally, a lot of guys will use spies in the middle of the field to cut down on mid-range slants or passes over the middle.

Here are some strategies you can use to help you against defenses:

1. Make sure you do run the ball. If you have moderate success, you can use play action to your advantage.
2. If you run a pass play, look at each receiver and based on what you think the coverage might be, order them in order of preference. For example, if your TE has a LB on him but the LB is showing blitz, maybe make the TE your #1 receiver. When the ball is snapped, if the LB does blitz and another defender doesn't drop into immediate coverage, you can often do a quick pass to the TE for a decent gain. The same can be said with corner coverage.
3. Also, remember the receiver routes. If you intend on doing a longer slant over the middle, look at the positions of the defenders and get an idea if a) you can make a throw and b) about where you think the receiver will break coverage at so you can throw the ball.
4. Don't be afraid to pass to receivers coming out of the flat if they're open.
5. Most importantly, don't force things -- take what the D gives you.
6. One thing I have done in previous Maddens (not recent ones, but you can try it) is to try to run my offense out of the same formation as much as possible, in order to confuse the D and keep them guessing. Pick a formation that has a good balance of run and pass plays, and one that has pass patterns you like. Learn position audibles as well and you can build your own pass patterns on the fly.







 

hpkeeper

Diamond Member
Jun 30, 2000
4,036
0
0
Originally posted by: blanghorst
Originally posted by: hpkeeper
Hey everyone

I've been playing against a friend of mine online and he's been pretty poor up until about a day ago.

He learned to read defenses when on offense.

My question is, is how do I read defense? What do I use when there is a cover 2, a cover 3, Man-2-Man coverage.

If you don't want to go into much depth that's fine, i've been searching for a link that would show these situations and what I should do in them but have failed to do so thusfar.

Any help would be greatly beneficial

Thanks.

Cover 2 has seams in the coverage roughly 10-15 yards down the right/left sideline and you can usually hit receivers there if your timing is correct. It is a zone defense and that area is the transition area between where the corner drops and safety picks up coverage. Also, if the Cover 2 is in a nickel, dime, or quarter set, you can often run on it. You can usually run on it if it is in a base 3-4 or 4-3 as well.

Cover 3 is similar but I don't have the playbook in front of me to comment specifically. For those, you can usually hit shorter passes out of the flat or over the middle. Also, if the Cover 3 is in a nickel, dime, or quarter set, you can often run on it. You can usually run on it if it is in a base 3-4 or 4-3 as well.

Man-to-man is probably easier to read. You can usually send a receiver in motion and if the defender follows him, the coverage has at least some elements of man-to-man.

Now, keep in mind, a lot of Madden players use defenses that mix elements of both zone and man-to-man. Additionally, a lot of guys will use spies in the middle of the field to cut down on mid-range slants or passes over the middle.

Here are some strategies you can use to help you against defenses:

1. Make sure you do run the ball. If you have moderate success, you can use play action to your advantage.
2. If you run a pass play, look at each receiver and based on what you think the coverage might be, order them in order of preference. For example, if your TE has a LB on him but the LB is showing blitz, maybe make the TE your #1 receiver. When the ball is snapped, if the LB does blitz and another defender doesn't drop into immediate coverage, you can often do a quick pass to the TE for a decent gain. The same can be said with corner coverage.
3. Also, remember the receiver routes. If you intend on doing a longer slant over the middle, look at the positions of the defenders and get an idea if a) you can make a throw and b) about where you think the receiver will break coverage at so you can throw the ball.
4. Don't be afraid to pass to receivers coming out of the flat if they're open.
5. Most importantly, don't force things -- take what the D gives you.
6. One thing I have done in previous Maddens (not recent ones, but you can try it) is to try to run my offense out of the same formation as much as possible, in order to confuse the D and keep them guessing. Pick a formation that has a good balance of run and pass plays, and one that has pass patterns you like. Learn position audibles as well and you can build your own pass patterns on the fly.


How do I tell what is what formation though? is there anything specific that the defenders do when they're in those defensive sets that give away that they're in a Cover 2, Cover 3, etc...?
 

IndyColtsFan

Lifer
Sep 22, 2007
33,655
688
126
Originally posted by: hpkeeper

How do I tell what is what formation though? is there anything specific that the defenders do when they're in those defensive sets that give away that they're in a Cover 2, Cover 3, etc...?

First step is to determine if it is zone or man-to-man. You can usually send a man in motion to determine this. You can always look at how far off the corners and safeties are from your receivers -- this isn't a foolproof method, but it might give you an idea. Once you think you know if it is zone or man-to-man, you can snap the ball and watch where the safeties , LBs, and CBs shift. That should tell you what the D is for sure.

I don't have them with me, but if you can look at the play diagrams, you can see the telltale shifts after the snap. So when you snap, you will be able to do a quick glance to see what D it is. Keep in mind that on pre-snap, you will NEVER get a correct read 100% of the time because you can fake blitzes and show different coverages pre-snap. If your friend is reading them correctly every single time, then the people he is playing against need to mix up their Ds more.
 

hdeck

Lifer
Sep 26, 2002
14,530
1
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in cover 2 the corners stay in the flat and let the safety take it if the route goes deeper. in cover 3 the corners drop deep and the outside linbebackers (or additional covers in nickle/dime) go to the flat. nothing will give it away pre-snap.
 

IndyColtsFan

Lifer
Sep 22, 2007
33,655
688
126
Originally posted by: hdeck
in cover 2 the corners stay in the flat and let the safety take it if the route goes deeper. in cover 3 the corners drop deep and the outside linbebackers (or additional covers in nickle/dime) go to the flat. nothing will give it away pre-snap.

Good summary. As I mentioned in my post above, you can only narrow it down on pre-snap -- you have to snap the ball and do a quick read to know for sure.
 

hpkeeper

Diamond Member
Jun 30, 2000
4,036
0
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Originally posted by: blanghorst
Originally posted by: hdeck
in cover 2 the corners stay in the flat and let the safety take it if the route goes deeper. in cover 3 the corners drop deep and the outside linbebackers (or additional covers in nickle/dime) go to the flat. nothing will give it away pre-snap.

Good summary. As I mentioned in my post above, you can only narrow it down on pre-snap -- you have to snap the ball and do a quick read to know for sure.

it's odd, because i seem to be having troubles covering the flats most of the time, I find that the cover 3 works better than the cover 2... do the CB's get drawn back by the WR's? then pass them off to the safety? where in the cover 3 the LB's go directly to the flats or something?
 

IndyColtsFan

Lifer
Sep 22, 2007
33,655
688
126
Originally posted by: hpkeeper
Originally posted by: blanghorst
Originally posted by: hdeck
in cover 2 the corners stay in the flat and let the safety take it if the route goes deeper. in cover 3 the corners drop deep and the outside linbebackers (or additional covers in nickle/dime) go to the flat. nothing will give it away pre-snap.

Good summary. As I mentioned in my post above, you can only narrow it down on pre-snap -- you have to snap the ball and do a quick read to know for sure.

it's odd, because i seem to be having troubles covering the flats most of the time, I find that the cover 3 works better than the cover 2... do the CB's get drawn back by the WR's? then pass them off to the safety? where in the cover 3 the LB's go directly to the flats or something?

Which base D formation are you running?
 

hpkeeper

Diamond Member
Jun 30, 2000
4,036
0
0
Originally posted by: blanghorst
Originally posted by: hpkeeper
Originally posted by: blanghorst
Originally posted by: hdeck
in cover 2 the corners stay in the flat and let the safety take it if the route goes deeper. in cover 3 the corners drop deep and the outside linbebackers (or additional covers in nickle/dime) go to the flat. nothing will give it away pre-snap.

Good summary. As I mentioned in my post above, you can only narrow it down on pre-snap -- you have to snap the ball and do a quick read to know for sure.

it's odd, because i seem to be having troubles covering the flats most of the time, I find that the cover 3 works better than the cover 2... do the CB's get drawn back by the WR's? then pass them off to the safety? where in the cover 3 the LB's go directly to the flats or something?

Which base D formation are you running?

usually the NYJ 3-4