Luxmark V3 and Render/Gaming GPU Compute Efficiency

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Stormflux

Member
Jul 21, 2010
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Didn't realize that Kepler didn't do 1/2 DP or that Hawaii broke through 2TF barrier, AMD should be making some serious money in the pro division with such an advantage.

You would think based of LuxMark alone. And I for one would agree, the writing has been on the wall for a couple years and wish there was more utilization for OpenCL in the Pro Entertainment sector. I can't speak for the CAD segment. But CUDA is still heavily favoured in most of the major GPU Rendering programs from Vray, Octane, and Redshift. LuxMark is actually the outlier here.

I'm hoping SPIR-V catches some eyes and proves useful. It's also common for nVidia to cripple their gaming cards in compute to push Tesla's and Quadros, cards that would perform the same but cost 4x as much. Which AMD doesn't seem to be doing (yet?).
 
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