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Looking for something that can actually use all 4 cores?

Duvie

Elite Member
I was using Pinnacle Studio 12 plus

I have previously seen when rendering HD content from my camcorder I imported into a project, edited it, laid some effects down, and then made to a standard DVD content (with menus etc) it would use about 3 cores generally 72-78% cpu utilization....

If I used lower grade video to begin with there was obviously less compression needed and it would use roughly 50-60%. Became more IO limited writing to the drives.


However when I took my content and actually made an AVCHD disk (capable of playing in most blu-ray players) it is taking 93-97% of my QX6700@3.466ghz while still taking approx 40 seconds to render 10 seconds of video.

With AVCHD disk you can get roughly 35-40min on a standard single layer DVD disc.

Pinnacle will burn Blu ray and HD-DVD standards as well.....obviously you need corresponding burners for those as well as players for playback.



NOt a whole lot I find taxes my system, unless I am extreme multi-tasking so it is nice to find some apps that do. My CAD apps dont use much more then 2 cores, and since I dont fold much anymore (as it has become a gpu dominated activity) I rarely see much above 50% ever.

I was starting to think there was no need to upgrade my system for quite awhile.

 
There was a thread here a few months ago with a list of known quad-core friendly apps...I forget everything about it so no search handles for you I'm afraid. Hopefully someone remembers who owned the list so you can search for it by OP or some such.

As for me I am in the extreme multi-task category. I load up four concurrent sessions of the same single-threaded app and let'er go for hours and days. 100% load across all cores, 4x the work gets done per unit time.
 
Originally posted by: Idontcare
There was a thread here a few months ago with a list of known quad-core friendly apps...I forget everything about it so no search handles for you I'm afraid. Hopefully someone remembers who owned the list so you can search for it by OP or some such.

As for me I am in the extreme multi-task category. I load up four concurrent sessions of the same single-threaded app and let'er go for hours and days. 100% load across all cores, 4x the work gets done per unit time.

Its the sticky at the top of the forum....Named dual-core or quad core.
 
Originally posted by: Markfw900
Originally posted by: Idontcare
There was a thread here a few months ago with a list of known quad-core friendly apps...I forget everything about it so no search handles for you I'm afraid. Hopefully someone remembers who owned the list so you can search for it by OP or some such.

As for me I am in the extreme multi-task category. I load up four concurrent sessions of the same single-threaded app and let'er go for hours and days. 100% load across all cores, 4x the work gets done per unit time.

Its the sticky at the top of the forum....Named dual-core or quad core.

Me thinks its time to hit self with wet-fish.

Thank you sir! May I have another?
 
yeah I saw that...i already placed the app in their as confirmed multithreaded.....

I just wanted to comment on it here where people read them more frequently....

I finally found something other then an SMP client of F@H that actually makes me feel like my computer isn't going to waste sitting there....

Compressing it to DIVX and other mpeg4 codecs did not hold my cpu utilization as high.



I can also confirm while editing True 1080p content you are going to need 2gb of ram at least possibly just for this activity.
 
Over on the Vegas Video forums, they posted a 10 second 1080i project that takes 90 seconds or more to render on a 3g and up Quad ..

http://www.sonycreativesoftwar...eID=526098&Replies=203

When they first posted it ( May 2007 ) people were proud to report times like 14 minutes on a Pentium M 2.0g ..

More recent reports are sub- 1minute for overclocked i7's ..

How quickly things change ..

I'm surprised you can render 10 seconds of AVCHD in 40 seconds .. Is it just captured content, or does it include transitions and or effects ?
 
I have transitions.....It is mts stream files downloaded from my hd camcorder imported into project...
 
Multi-core CPUs are still a big contributor in F@H btw (SMP client), even with the monster output of some high end GPUs 😉.

I think DC projects are still the only programs I use that uses all 4 cores so far.
 
yeah I know....

BUt I had 3 boxes....E6400@3.4ghz....E6600@3.36ghz....QX6700 at 3.2ghz and the most I got was around 6-8k a day......

Now 1 9800GTX does 5000 and only takes 1 core up...so I can run an SMP off the remaining 3 and still get another 2k perhaps....basically replaced 2/3rds of my boxes....I would take the 200 or less card then the 700-800 dollar systems....
 
Ah ok, so you've sold the other 2 boxes , bought a 9800 GTX & you've got almost the same ppd with lower power useage (pressumabley)?😎.
Or did you hang on to the other 2 boxes?😉
 
I didn't buy a 9800GTX...that was theoretical talking....

Yes I am down to one box....all I seem to use or need....
 
chrome is the biggest core user i have ever seen. It opens at LEAST one instance per page. And like firefox3 and opera it can remember your session... result? open a session with 50 saved pages and your browser has to now deal with rendering 50 pages at the same time. Chrome does it in 50+ instances. Meaning it can split the task evenly among 50+ processors. In other words, a quad core is twice as fast as a dual core 🙂. The difference going from an E8400@3.6 to a Q6600@3.0 in terms of chrome speed are AMAZING. I never want to go back to dual core.
 
Many of the newer games will utilize 4 cores but only peg one at 100%.

I think it's more of an "offloading parts of the engine to free up resources on the main core" type of thing right now. Obviously you pegged the #1 use with high definition encoding. You can also increase cpu usage and reduce encoding times by improving the I/O of the PC.
 
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