- Mar 11, 2000
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Can somebody explain the differences to me?
My understanding is that both require Shader 2.0 (DirectX 9) and AGP 4X, but Tier 2 Aero requires only 32 MB and Tier 1 Aero Glass requires 64 MB. Is that the only difference in hardware requirements?
Also, besides transparency, what's the diff between Aero and Aero Glass?
And I'm still confused as to what of Avalon is going to be backported to XP.
My understanding is that both require Shader 2.0 (DirectX 9) and AGP 4X, but Tier 2 Aero requires only 32 MB and Tier 1 Aero Glass requires 64 MB. Is that the only difference in hardware requirements?
Also, besides transparency, what's the diff between Aero and Aero Glass?
And I'm still confused as to what of Avalon is going to be backported to XP.