I'm at a point where I see little quality games to play on the PC. Once I do find a game I'd like to play, I find that the developers were faced with a dilemma; how to give the gamer his money's worth.
So far, it seems newer games favor the grind to extend gametime while a few games favor replayability.
I personally can't stand "meaningless" grind where the grind is simply a time sink and does not advance the game or story and the only purpose is to attain a game state that allows you to continue on.
Some games, for example Dragon Age, favors replayability. But the replayability focuses on in game choices and not much on the differences of gender/race/class to progress the story.
What are some of your thoughts? Do you like games to have a grind or replay to take up your time?
So far, it seems newer games favor the grind to extend gametime while a few games favor replayability.
I personally can't stand "meaningless" grind where the grind is simply a time sink and does not advance the game or story and the only purpose is to attain a game state that allows you to continue on.
Some games, for example Dragon Age, favors replayability. But the replayability focuses on in game choices and not much on the differences of gender/race/class to progress the story.
What are some of your thoughts? Do you like games to have a grind or replay to take up your time?