- Oct 9, 1999
- 72,636
- 47
- 91
The kings of vaporware have spoken 
http://www.bitboys.com/xba.html
<< Rendering Engine
The extra bandwidth afforded by our new architecture would go unused if we had not developed the most advanced rendering engine ever. XBA? enabled products will be the first to be able to break through the memory bandwidth barrier and shatter the 2 Gigatexel ceiling at 32-bit color, 32-bit textures, and 32-bit z-buffers. In short it will literally change the way people view 3D performance.
Graphics Engine
XBA? is the result of those efforts. XBA? is a tightly coupled graphics engine that encompasses high speed embedded memory (EDRAM) with a 512 bit memory interface that is 4X wider than the industry's current crop of 128 bit interface. This memory is used to the fullest by an 8-texel pipeline for the 3D processor market. These two components go hand in hand. Without the huge bandwidth of the embedded memory the 8-texel engine would stall and not be efficient or practical. >>
http://www.bitboys.com/xba.html
<< Rendering Engine
The extra bandwidth afforded by our new architecture would go unused if we had not developed the most advanced rendering engine ever. XBA? enabled products will be the first to be able to break through the memory bandwidth barrier and shatter the 2 Gigatexel ceiling at 32-bit color, 32-bit textures, and 32-bit z-buffers. In short it will literally change the way people view 3D performance.
Graphics Engine
XBA? is the result of those efforts. XBA? is a tightly coupled graphics engine that encompasses high speed embedded memory (EDRAM) with a 512 bit memory interface that is 4X wider than the industry's current crop of 128 bit interface. This memory is used to the fullest by an 8-texel pipeline for the 3D processor market. These two components go hand in hand. Without the huge bandwidth of the embedded memory the 8-texel engine would stall and not be efficient or practical. >>
