Left 4 Dead 2 Game Add-on #1 Announced

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rudder

Lifer
Nov 9, 2000
19,441
86
91
Okay so I bought l4d when it came out for $49. Yes it turned out due to limited content that it was a little over priced. A year later l4d2 comes out and can be had for $30-35. And people are bitching?

I have some games that I paid $20 for an played for 20 minutes. My cost for L4D is running for pennies an hour as much time as me and the kids have played it. So for me it was worth it.

This is FREE for the PC version. I plan on picking up L4D2 between now and Dec. 25th and I have played the demo enough to see it easily being worth $30.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Okay so I bought l4d when it came out for $49. Yes it turned out due to limited content that it was a little over priced. A year later l4d2 comes out and can be had for $30-35. And people are bitching?

I have some games that I paid $20 for an played for 20 minutes. My cost for L4D is running for pennies an hour as much time as me and the kids have played it. So for me it was worth it.

This is FREE for the PC version. I plan on picking up L4D2 between now and Dec. 25th and I have played the demo enough to see it easily being worth $30.

What about all those people who bought L4D for $50 and found out it didn't have enough content to hold their interest, and were assuming that there would be more content coming (since Valve said there would be actual new content), and then instead they are asked to pay another $50 to buy the same thing but with the extra content they were promised for the first game?
And then Valve says there's going to be extra content for this game.
 

ICXRa

Diamond Member
Jan 8, 2001
5,924
0
71
What about all those people who bought L4D for $50 and found out it didn't have enough content to hold their interest, and were assuming that there would be more content coming (since Valve said there would be actual new content), and then instead they are asked to pay another $50 to buy the same thing but with the extra content they were promised for the first game?
And then Valve says there's going to be extra content for this game.

Yeah I'm one of those people and I haven't posted in any of the "hater" type threads. I loaded the game and played for a few hours and thought "that's it!" but figured well Valve said it would get more content with time. So it went into my stack of games until some of the DLC came out. I updated and played it and still feel the same. My friends are fascinated with this game but to me it's average to boring at best.

I didn't buy L4D2 because I didn't like L4D but seeing how badly Valve handled "their" promises for the first one it's got me wondering a bit about them no doubt.

Hopefully EP3 is in the works and Valve will return to story driven games although this no longer seems to be their main focus.
 

bamacre

Lifer
Jul 1, 2004
21,029
2
81
Personally, I'm enjoying L4D2.

Saying L4D2 is "not worth the money" simply means it isn't worth it to you. If it isn't your kind of game, it just isn't it, but others enjoy it. I've probably already put enough hours into the game to justify the cost.
 

JTsyo

Lifer
Nov 18, 2007
12,036
1,134
126
What about all those people who bought L4D for $50 and found out it didn't have enough content to hold their interest, and were assuming that there would be more content coming (since Valve said there would be actual new content), and then instead they are asked to pay another $50 to buy the same thing but with the extra content they were promised for the first game?
And then Valve says there's going to be extra content for this game.

November 18, 2008
L4D

April 21, 2009
"Death Toll" and "Dead Air" for versus mode
survival game mode

September 29, 2009
Crash Course

Were you expecting more than the 2 DLC? It seems to be they held up their promise of DLC with those two.
 

scooterlibby

Senior member
Feb 28, 2009
752
0
0
Personally, I'm enjoying L4D2.

Saying L4D2 is "not worth the money" simply means it isn't worth it to you. If it isn't your kind of game, it just isn't it, but others enjoy it. I've probably already put enough hours into the game to justify the cost.

Exactly, the assumption of "cardinal utility" that some people have is misguided. May not be worth it to them, but L4D2 was worth the money for me. And hell, I'd probably begrudgingly pay for the add-on.
 

Elganja

Platinum Member
May 21, 2007
2,143
24
81
l4d2 is a totally differnet game then l4d... those who disagree probably have not played it and are QQ'ing because everything isn't free
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
The only thing I'm pissed about is that Steam lowered the price (sale) one week later, and at retail it was only $45 also. Found it for $30 just this past week at a Wal-Mart sale.

L4D2 is worth way more than L4D was.
 
Oct 27, 2007
17,009
5
0
and people wonder why pc gaming is dying (apparently). you guys whine more then my ex girlfriend.
Like the crybabies who complained about Dragon Age day one DLC. Waaaahhhh, they give us ~100 hours of gameplay and then try to charge for DLC, wwwaaaaahhh. PC gamers are just the worst human beings ever (and I say that as a dyed in the wool PC gamer who would never own a console).
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
l4d2 > l4d by far right now simply because i got tired of spawning as a hunter lol
graphics look a lot nicer also, seems everyone only wants to play dead center for vs
we always have to switch it from dead center to another vs campaign as soon as the game is full, by then people will just say eff it and play anyways
 

KeithP

Diamond Member
Jun 15, 2000
5,664
202
106
November 18, 2008
L4D

April 21, 2009
"Death Toll" and "Dead Air" for versus mode
survival game mode

September 29, 2009
Crash Course

Were you expecting more than the 2 DLC? It seems to be they held up their promise of DLC with those two.

They haven't come close to doing what they promised.

From http://pc.gamespy.com/pc/turtle-rock-project/902345p3.html
GameSpy: You said that the game is split into four campaigns. Are you planning for future downloadable campaigns?

Gabe Newell: Very much so. We're right in this transition. In the pre-Internet world you can only think of what you were offering customers as a box. You put everything into it, and thought of it as a one-time release. Now, customers want an ongoing entertainment service. So with Team Fortress 2, our product that's furthest along in terms of doing that, we found that the best way to get new customers was to get excited existing customers.

And the best way to do that was to release new maps, new weapons, add achievements. They're really interested in the characters and the story behind them. Every four to six weeks we've released movies about the characters. We just released a movie about the sandwich, which actually people have really enjoyed. We still need to release these boxes, these point releases, but as we continue to release new campaigns, new characters, new weapons, and tell stories about these characters, that's the best way to grow the community.

From http://www.videogamer.com/news/valve_details_post_left_4_dead_launch_plans.html
Newell said that Valve's support of the game post-launch will be essential for growing the community....

He said: "One of the things that we're doing is we seem to be in a transition between games as a package product and games more of a service. So if you look at Team Fortress 2, one of things that's really helped grow the community is the continuous updates, where we release new maps, new character classes, new unlockables, new weapons. And we tell the stories about the characters, like the meet the sniper, or meet the sandwich. And that ongoing delivery of content really seems to grow the community.

"So each time we've released one of those for Team Fortress 2 we've seen about a 20% increase in the number of people who are playing online. And that number is really important because it determines how many community created maps there are, how many servers are running, and so on. So we'll do the same thing with Left 4 Dead where we'll have the initial release and then we'll release more movies, more characters, more weapons, unlockables, achievements, because that's the way you continue to grow a community over time."

Instead of "growing the community" they released a separate game that split the community up.

There is no question many people feel they got their money's worth from L4D. However, there is also no question Valve failed to deliver on what they promised to the community in regards to ongoing development with L4D.

-KeithP
 
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Red Storm

Lifer
Oct 2, 2005
14,233
234
106
KeithP has it all in his post. If Valve had never said any of that there wouldn't really be an issue with making a quick sequel and whatnot. However, they made all those promises (and proved it wasn't a fluke with how they were handling TF2) and then went back on their word after everyone had bought the game. That is the issue. Valve is one of the best PC developers of all time. When they join the hordes of middling developer companies/publishers and start lying to turn a profit then things ain't looking good.
 

Fox5

Diamond Member
Jan 31, 2005
5,957
7
81
KeithP has it all in his post. If Valve had never said any of that there wouldn't really be an issue with making a quick sequel and whatnot. However, they made all those promises (and proved it wasn't a fluke with how they were handling TF2) and then went back on their word after everyone had bought the game. That is the issue. Valve is one of the best PC developers of all time. When they join the hordes of middling developer companies/publishers and start lying to turn a profit then things ain't looking good.

Oh no, outrage at a company!

I think it's really funny people would boycott valve over L4D2 (most will probably end up getting it anyway), yet don't bother to boycott corporations committing actual wrong-doings. I wonder what valve does with regards to human rights? Animal rights? Environmental issues?
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
i can see the point of them leaving l4d players behind and splitting the community

but l4d2 is a LOT of new content, and altho i was kinda wtf about them charging for a new game and not making it free dlc for l4d1, after playing it, i'm fine with that purchase.
i don't really see myself playing l4d anymore tho, just 2.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
I could argue Quake 2 split the Quake community. I could argue any sequel split the previous community.
 

ivan2

Diamond Member
Mar 6, 2000
5,772
0
0
www.heatware.com
I could argue Quake 2 split the Quake community. I could argue any sequel split the previous community.

except that quake 2's single player's worthwhile and L4D(2)'s single player's boring and splitting the community means you got less ppl to play with.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Personally, I felt the levels in l4d1 were much better. L4D2's managed to feel samey (as in they repeat content a lot, not that they felt like l4d1's). Heck, some of the levels even involve backtracking, and they reuse setups a lot.

Level designs are much smarter in L4D2. I like some of the levels in L4D1 where you run up and down buildings on rooftops (Dead Air particularly is very cool) but for the most part Valve was actually smarter with level design by adding in better choke points and ambush spots, and particularly mastered crescendo events where you can almost never just camp in one easily defensible spot until the hoards stop coming and you continue merrily on your way. While I may have a certain love for the original L4D1 campaigns, the L4D2 campaigns are better overall.

The one campaign (called "Hard Rain") where you backtrack (out of 5 campaigns, whereas in L4D1 there were only 4) is actually one of the smartest and innovative campaigns in the game, at least outside of Vs. The reason I say this is because supplies are limited. If you use up a bunch of grenades and health kits / pills, etc it won't be there for you on your return trip back. This makes Expert and particularly Realism exceptionally interesting and challenging. Also, the feel is different as while the levels are mostly the same on the return trip, the flooding and awesome storms that pound make for a very different return experience.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Oh no, outrage at a company!

I think it's really funny people would boycott valve over L4D2 (most will probably end up getting it anyway), yet don't bother to boycott corporations committing actual wrong-doings. I wonder what valve does with regards to human rights? Animal rights? Environmental issues?

I boycott Walmart and whatever else I don't like. The easiest way to boycott something is to not buy their products which is what I've done with L4D2.
 

bamacre

Lifer
Jul 1, 2004
21,029
2
81
l4d2 >s
seems everyone only wants to play dead center for vs

we always have to switch it from dead center to another vs campaign as soon as the game is full, by then people will just say eff it and play anyways

LOL, I'm one of those people. :D:D
 

rudder

Lifer
Nov 9, 2000
19,441
86
91
November 18, 2008
L4D

April 21, 2009
"Death Toll" and "Dead Air" for versus mode
survival game mode

September 29, 2009
Crash Course

Were you expecting more than the 2 DLC? It seems to be they held up their promise of DLC with those two.

Yeh the only thing they messed up on is waiting so long to release the SDK for custom maps.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
4
81
Oh no, outrage at a company!

I think it's really funny people would boycott valve over L4D2 (most will probably end up getting it anyway), yet don't bother to boycott corporations committing actual wrong-doings. I wonder what valve does with regards to human rights? Animal rights? Environmental issues?

I think it's fine that they're unhappy with their purchase. It was Valve that said L4D2 would get TF2 type treatment and then went back on it. I do think it's pathetic that people need to rally around a boycott for this stuff though. I didn't buy MW2 or L4D2; almost bought l4d after I was so happy with the orange box, but didn't due to money circumstances and specificly avoided l4d2 because of how they handled l4d but I didn't join some steam group to make me feel better about not purchasing them.

I don't give a crap how valve feels about human rights/animal rights if they have to eat babies to get inspiration to make their new games so be it; I do care about how much they care about their customers though. I'm more willing to pay money to a company that shows they care about giving their customers value more than milking every cent of profit they can while they can.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I think it's fine that they're unhappy with their purchase. It was Valve that said L4D2 would get TF2 type treatment and then went back on it. I do think it's pathetic that people need to rally around a boycott for this stuff though. I didn't buy MW2 or L4D2; almost bought l4d after I was so happy with the orange box, but didn't due to money circumstances and specificly avoided l4d2 because of how they handled l4d but I didn't join some steam group to make me feel better about not purchasing them.

I don't give a crap how valve feels about human rights/animal rights if they have to eat babies to get inspiration to make their new games so be it; I do care about how much they care about their customers though. I'm more willing to pay money to a company that shows they care about giving their customers value more than milking every cent of profit they can while they can.

So you're saying people are pathetic to boycott L4D2 when you did the same? I didn't join any group or anything. I just voiced my opinion here like others and refused to buy the game.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
4
81
So you're saying people are pathetic to boycott L4D2 when you did the same? I didn't join any group or anything. I just voiced my opinion here like others and refused to buy the game.

I didn't boycott it. I just didn't buy it because I didn't want it. I didn't rally for other people to not buy it or claim to not buy it for political reasons. Saying I don't care enough about something to buy it isn't the same as boycotting.