League of Legends - F2P MOBA (like DOTA) part 2

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zebano

Diamond Member
Jun 15, 2005
4,042
0
0
I am having a difficult time finding 3 champions that I can mix into ranked play effectively. I currently have Rumble/Teemo/??? I've tried Cassiopeia, Olaf, Trnd, Caitlyn, Nasus, and Sion. I am best with Teemo. I love the ranged abilities and the poke mechanic of his poison. Rumble is a toss in just because nobody plays him. I really enjoy his heat mechanic although I struggle with the melee range in team fights still. Typically build him for AP/HP with a Ryjal's and the AP hat. Rumble is easily my best KDA ratio though. Perhaps I need to revise my statement on Teemo being my best. Anyways, every time I pick Rumble or Teemo people think I am trolling the game and I am clearly not doing so. Maybe it is my ELO. Maybe it is people just not knowing the champions very well. Maybe they just are not good champions. I dunno. In my limited experience it seems I need a jungler but also could use a ranged AP. Any suggestions? Or if you need more info I could provide that.

All good champs currentely though it looks like you really only play solo top (Rumble, Teemo, Olaf, Trynd, Nasus) and a little mid (cass, Sion) with a single AD carry (Cait), no supports and no junglers (olaf can jungle but his ganks are highly dependent on hitting your axe).

With that type of variety, if you can convince your team to let you have top, you should be trying to counterpick the other team or fill in your team. Both susaN and Trynd are great carries if you can afk farm for awhile and teemo's poison/range counters a huge amount of current champs (Singed, Susan, bad Garens, Tryndamere). Rumble is simply strong against most enemies (though I would suggest getting an early revolver) except maybe Cho.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
All good champs currentely though it looks like you really only play solo top (Rumble, Teemo, Olaf, Trynd, Nasus) and a little mid (cass, Sion) with a single AD carry (Cait), no supports and no junglers (olaf can jungle but his ganks are highly dependent on hitting your axe).

With that type of variety, if you can convince your team to let you have top, you should be trying to counterpick the other team or fill in your team. Both susaN and Trynd are great carries if you can afk farm for awhile and teemo's poison/range counters a huge amount of current champs (Singed, Susan, bad Garens, Tryndamere). Rumble is simply strong against most enemies (though I would suggest getting an early revolver) except maybe Cho.


Umm.... Who is Susan?

Also, you are now the second person I've seen that says that Teemo counters Singed. I have to completely disagree with this statement. Singed with some health regen from the get go can free farm with poison and mostly ignore Teemo. Or if you want to harass then flip him. Teemo's blind only stops his melee attacks and if you are using Singed for melee only attacks you are doing it wrong. I've gone 1v1 solo top versus Teemo's as Singed and never once had a problem. Actually, I can't think of any real counter to Singed solo top except two range carries that are intent on zoning him out.
 

Abel007

Platinum Member
Jun 12, 2001
2,169
0
76
I usually go bot lane with Teemo because of other stronger solo tops on the team. Rumble is a very stout champion but I can't seem to get him over the hump late game. I did counter a Singed with Rumble last night, but he was not very good. He let me harass him with Flamespitter too much and when he tossed me I would just use Flamespitter to even out the damage of his poison cloud. Since I had a revolver I usually won the tit for tat back and forth until he got too low and couldn't recover fast enough.

As for jungle, I am okay with it. Olaf is hit or miss for me just as you stated with the axe. If no axe, no kill typically. Think I may try Xin as a jungler.

And Susan...I dunno. Not aware of that reference. :)
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I usually go bot lane with Teemo because of other stronger solo tops on the team. Rumble is a very stout champion but I can't seem to get him over the hump late game. I did counter a Singed with Rumble last night, but he was not very good. He let me harass him with Flamespitter too much and when he tossed me I would just use Flamespitter to even out the damage of his poison cloud. Since I had a revolver I usually won the tit for tat back and forth until he got too low and couldn't recover fast enough.

As for jungle, I am okay with it. Olaf is hit or miss for me just as you stated with the axe. If no axe, no kill typically. Think I may try Xin as a jungler.

And Susan...I dunno. Not aware of that reference. :)

Yah, that was just a bad Singed then. Good players actively watch and anticipate the attacks of their lane foes early on. With very few exceptions, it is pretty easily to anticipate when someone is about to make a harassing "poke" with an ability and then avoid it. It is just a matter of reading your opponent(s).

However, Singed is a great wave clearer, especially once he gets a few ranks into his poison that he can let the wave push to his tower and then clear it at the edge of the tower range on his own without worry about opponents trying to harass too much. Then just sit back and heal with health regen if they did poke him a few times. I've played Singed quite a LOT so I know what I'm talking about here. He doesn't have a counter 1v1 at all. The only char that comes somewhat close is a good Lee Sin. Because Lee Sin has a range harass, a gap closer, and an escape mechanism to go with an AoE attack, shield, and life steal. All that without mana costs. He's about the only one that can continually punish even a good Singed in my mind. Although I did beat down a few Singed chars last night with Warwick at solo top. Still it shouldn't have happened if they were good and paying attention.


What I think gets a lot of Singed players in trouble is the "last game" syndrome. By the end of a game Singed is a boss if built right. He can just run around laa lee dah and beat the crap out people. He can usually tower dive with impunity and just rush in head first into any situation as long as his team has his back. The problem is he can't do that at the beginning of a game as easily. So what ends up happening is you get some that just went complete boss with Singed the previous game now playing a new game and going gung ho from the get go. Which means they are doing stupid shit like tower diving or just trying to constantly harass when they shouldn't be doing so. Not at low levels with no real items they shouldn't be at least.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Umm.... Who is Susan?

Also, you are now the second person I've seen that says that Teemo counters Singed. I have to completely disagree with this statement. Singed with some health regen from the get go can free farm with poison and mostly ignore Teemo. Or if you want to harass then flip him. Teemo's blind only stops his melee attacks and if you are using Singed for melee only attacks you are doing it wrong. I've gone 1v1 solo top versus Teemo's as Singed and never once had a problem. Actually, I can't think of any real counter to Singed solo top except two range carries that are intent on zoning him out.

Singed is really really weak level 1. A good teemo will take boots +3pots and poison at level 1 specifically because the blind doesn't do anything to Singed. That said, Garen hard counters Singed; Renekton and Rumble both do very very well against him as well. In fact anyone with a strong levels 1-4 with either a gap closer or range will do the same. Singed is simply one of the weakest tops until he gets his catalyst.

Susan is Nasus backwards, another weak early game top who scales very very well if you don't punish him for the early game.

Edit: Ryze also hard counters Singed.
 
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xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
All decent heroes. Just practice with them until you find a third you like best.

Lately I've been a BOSS with Warwick in lane. It's just so EASY to punish people with him and his lane presence is insane. Constant life stealing from his passive means he doesn't have to go back for a long time if all you start with is a Dorans Ring. Only one champ has given me any sort of trouble and that was Gangplank. It's impossible to punish him effectively since his fruit heals and gets him out of anything. So if he gets a little to close to the tower and I ult him, he can eat it off and walk away. Anyone else is dead.

I love lanewick. So much fun. Super easy. Imo you don't even need dorans ring. Normally I just play him with my irelia runes and he just never ever takes any damage.

arpen red/ armor yellow/ mr lvl blue/ hp regen quints.

Start with a regrowth pendent and you get 34 hp regen / 5 along with your life steal and your Q. most the time you won't need your Q which allows you to conserve mana pretty well. From there it's just a matter of last hitting and harassing people with your auto attack. If they fight back just Q them.

As for GP i would just follow this strategy and make him waste all his mana on oranges before trying to ult him. This build doesn't get kills prior to 6 usually unless they're extremely squishy and have no healing at all.

After 6 is a different story. Grab a wriggles and some boots and they'll be really hard pressed to do anything to you. From there I would go AS/onhit items and start tanking it up.

Considering the current solo top picks I'm surprised I haven't seen more lanewicks but I guess people forgot about him after dreamhack. He's a bit like singed in that he's very hard to push out of lane. Hell this WW build will actually push singes out of lane since his poison is countered by your lifesteal and if he tosses you you can just Q him and if you constantly AA you as he comes up he'll be losing a lot more hp than you will be.

*edit* Also with madreds/wriggles you can push back against a singed just as easily. Plus if he pushes into your tower you just zone him.
 
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Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Singed is really really weak level 1. A good teemo will take boots +3pots and poison at level 1 specifically because the blind doesn't do anything to Singed. That said, Garen hard counters Singed; Renekton and Rumble both do very very well against him as well. In fact anyone with a strong levels 1-4 with either a gap closer or range will do the same. Singed is simply one of the weakest tops until he gets his catalyst.

Susan is Nasus backwards, another weak early game top who scales very very well if you don't punish him for the early game.

Edit: Ryze also hard counters Singed.

Eh, I don't see it. It's so easy to just hang back and tower hug for a few minutes until your level 2-3 jungle can run over and gank the early harasser. To me, if a champion's weakness is that he sucks at levels 1-4, he really has no weakness, because those levels are past in a matter of minutes with no real risk of ganks in most games.

I'm kinda getting tired of LoL. I'd love to see a DOTA2 invite in my email. Been on a losing streak again, in ranked. Just seems like there is nothing you can do against a team that runs around as 5 but also wards up the entire jungle so you can't beat them in a team fight or side push.

Also really sick of the current "metagame". I liked the game a lot more in beta, things had counters.

Hard 0 cs support strategy? Executioner's calling. Team that only fights as 5? Side push or backdoor.

It feels like the game now has ZERO thought involved anymore, you just build your team from a template (caitlin/graves bot with taric/soraka, mid AP carry, top ad bruiser, jungle) and if you stray from it you lose- not because you can't win without following the template, but because if you don't follow the template the 11 year old kids on your team will assume you are trolling/feeding/terrible and will just rage and feed.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Singed is really really weak level 1. A good teemo will take boots +3pots and poison at level 1 specifically because the blind doesn't do anything to Singed. That said, Garen hard counters Singed; Renekton and Rumble both do very very well against him as well. In fact anyone with a strong levels 1-4 with either a gap closer or range will do the same. Singed is simply one of the weakest tops until he gets his catalyst.

Susan is Nasus backwards, another weak early game top who scales very very well if you don't punish him for the early game.


Yah, Singed is weak early game if he sits around and takes hits. Doran's Shield allows him to at least regen Health as well as counter damage done by most tops which are typically AD based. Which is also why if you are playing Singed or Nasus top you MUST take teleport. Also you can't harass and force fights unless the other player is absolutely retarded. For the most part, just sit back, let them push, and then farm in front of your tower safely. At levels 1-5, NO ONE is going to safely solo tower dive. It takes most heroes that can at least their ultimate to guarantee the kill as well as a flash to get away and live. Which means they have to wait until level 6.

Some chars at those levels are much better at harassing than others. Still you can do solo 1v1 against anyone with anyone. Just sit back and farm at the tower. 2v1 it gets a bit harder and you need a 2v1 champ to do so. Of which there is less 2v1 champs since morde has been nerfed to junk again.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
Eh, I don't see it. It's so easy to just hang back and tower hug for a few minutes until your level 2-3 jungle can run over and gank the early harasser. To me, if a champion's weakness is that he sucks at levels 1-4, he really has no weakness, because those levels are past in a matter of minutes with no real risk of ganks in most games.

I'm kinda getting tired of LoL. I'd love to see a DOTA2 invite in my email. Been on a losing streak again, in ranked. Just seems like there is nothing you can do against a team that runs around as 5 but also wards up the entire jungle so you can't beat them in a team fight or side push.

Also really sick of the current "metagame". I liked the game a lot more in beta, things had counters.

Hard 0 cs support strategy? Executioner's calling. Team that only fights as 5? Side push or backdoor.

It feels like the game now has ZERO thought involved anymore, you just build your team from a template (caitlin/graves bot with taric/soraka, mid AP carry, top ad bruiser, jungle) and if you stray from it you lose- not because you can't win without following the template, but because if you don't follow the template the 11 year old kids on your team will assume you are trolling/feeding/terrible and will just rage and feed.

The meta works usally for a random group of people playing together but if you have some friends that you can group with you can usually come up with some interesting strageties that counter the meta.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I love lanewick. So much fun. Super easy. Imo you don't even need dorans ring. Normally I just play him with my irelia runes and he just never ever takes any damage.

arpen red/ armor yellow/ mr lvl blue/ hp regen quints.

Start with a regrowth pendent and you get 34 hp regen / 5 along with your life steal and your Q. most the time you won't need your Q which allows you to conserve mana pretty well. From there it's just a matter of last hitting and harassing people with your auto attack. If they fight back just Q them.

As for GP i would just follow this strategy and make him waste all his mana on oranges before trying to ult him. This build doesn't get kills prior to 6 usually unless they're extremely squishy and have no healing at all.

After 6 is a different story. Grab a wriggles and some boots and they'll be really hard pressed to do anything to you. From there I would go AS/onhit items and start tanking it up.

Considering the current solo top picks I'm surprised I haven't seen more lanewicks but I guess people forgot about him after dreamhack. He's a bit like singed in that he's very hard to push out of lane. Hell this WW build will actually push singes out of lane since his poison is countered by your lifesteal and if he tosses you you can just Q him and if you constantly AA you as he comes up he'll be losing a lot more hp than you will be.

*edit* Also with madreds/wriggles you can push back against a singed just as easily. Plus if he pushes into your tower you just zone him.


I go a completely different route with my build as lanewick. Mainly because I end up as "tank" wick at the end. Works REALLY well. I took a bunch of it from watching Guardsman Bob from CLG play. WW is his main go to champ right now since he can't pick the over nerfed Xin. Of which I no longer really play Xin anymore for that reason as well.

My strat is as follows. Mpen Quints, M regen Reds, Armor yellows, and Mr/lvl blues. I go with flash and ignite summoner spells. I have 9/0/21 masteries.

I start with a Dorans Ring. I go back for boots and Kage's Pick. The boots I complete to sorc boots. I then get a spirit visage or a shroud next depending upon whom I'm fighting top. Once I get one I get the other eventually. I also like picking up a sunfire cape next. I will then complete the kagepick into a DFG. This puts you a little over the CDR cap, but it is well worth it on WW to be ulting every 37 seconds. The last item I build is entirely dependent on how the game is going.

By this point I have over 3K hps, 240+ armor, and 110 MR. Run speed is over 400 unless I'm sniffing someone low on health. Then it jumps to 480 I think. My last item is either a Wit's End, Blood Razor, or a GA. All depends on the composition of my team, their team, and how well I've been doing so far.


Almost every single time at level 6 I can get a kill. If I've been doing it right as WW in lane, I've hit my opponent with a few Q attacks. They are typically a little above or at half health. At which point an Ult + Ignite followed by another Q finishes them. Every time. The exception has been Gangplank who just eats my ult off. Jerk.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
The meta works usally for a random group of people playing together but if you have some friends that you can group with you can usually come up with some interesting strageties that counter the meta.

I agree with this. It was mostly trolling but Zirze and I went bottom with Teemo + Cass and shit on the Zilean + Renekton (odd lane) the other day and while I haven't tried it in ranked LeBlanc makes a great support with her chains, silence and movement skill. Late game you mimic the chains for a mini-Morgana ult which makes you a great peeler for a properly farmed AD carry. I think I'm going to trade out my MR blues for more MP5 in order to give myself more harrass power in the early game. Early game you just feed your AD with e + q. The best part is depending on enemy team I run exhaust + CV rather than the usual flash + CV.

Re: Chiropreteran. If they're warding your jungle you need to buy an oracles asap.

Another strat I like which is never used anymore is a dual-mid attempting to drop the first tower in no time.

I've been working on roaming more as support but this really requires that your AD be able to 1v2 which is not often the case so at a minimum you need to ward river plus side bush before leaving. I've heard that Poppy can sort of jungle so my next experiment will be to see if I can do a support jungle focused on roaming and stealing part of the enemy jungle.

Zirze and I also try double jungle regularly but we haven't quite hit on a good combo to make this work. I think the most important thing here is to put a Morg/APSion/Cho or someone else who can 1v2 in the bottom lane and send your AD ranged top. All our double jungle experiments have been focused around two characters in the same place but I wonder if one starting blue (i.e. Blitz) and one (Shaco) starting red with one focused on counter jungling and the other on ganking might work better (so much of this is reactive that I really need more games).
 
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xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
I go a completely different route with my build as lanewick. Mainly because I end up as "tank" wick at the end. Works REALLY well. I took a bunch of it from watching Guardsman Bob from CLG play. WW is his main go to champ right now since he can't pick the over nerfed Xin. Of which I no longer really play Xin anymore for that reason as well.

My strat is as follows. Mpen Quints, M regen Reds, Armor yellows, and Mr/lvl blues. I go with flash and ignite summoner spells. I have 9/0/21 masteries.

I start with a Dorans Ring. I go back for boots and Kage's Pick. The boots I complete to sorc boots. I then get a spirit visage or a shroud next depending upon whom I'm fighting top. Once I get one I get the other eventually. I also like picking up a sunfire cape next. I will then complete the kagepick into a DFG. This puts you a little over the CDR cap, but it is well worth it on WW to be ulting every 37 seconds. The last item I build is entirely dependent on how the game is going.

By this point I have over 3K hps, 240+ armor, and 110 MR. Run speed is over 400 unless I'm sniffing someone low on health. Then it jumps to 480 I think. My last item is either a Wit's End, Blood Razor, or a GA. All depends on the composition of my team, their team, and how well I've been doing so far.


Almost every single time at level 6 I can get a kill. If I've been doing it right as WW in lane, I've hit my opponent with a few Q attacks. They are typically a little above or at half health. At which point an Ult + Ignite followed by another Q finishes them. Every time. The exception has been Gangplank who just eats my ult off. Jerk.

So it's a mage/tank wick hybrid. I'm guessing at this point your ults is mainly for utilty? I did a magewick in aram once and it was ridiculous. Q takes like half your opps. hp and heals you for a huge chunk. I will have to try it sometimes.

With my build dmg revolves mainly around wriggles and wits end. From there he just has crazy attack speed and anyone trying to AA you will end up losing. Item progression goes something like:

regrowth + pot -> boots & madreds (if I'm doing well w/o wriggles I'll turn it into blood razor) otherwise -> wriggles & wits end -> GA or banshees/randuin
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
I agree with this. It was mostly trolling but Zirze and I went bottom with Teemo + Cass and shit on the Zilean + Renekton (odd lane) the other day and while I haven't tried it in ranked LeBlanc makes a great support with her chains, silence and movement skill. Late game you mimic the chains for a mini-Morgana ult which makes you a great peeler for a properly farmed AD carry. I think I'm going to trade out my MR blues for more MP5 in order to give myself more harrass power in the early game. Early game you just feed your AD with e + q. The best part is depending on enemy team I run exhaust + CV rather than the usual flash + CV.

Re: Chiropreteran. If they're warding your jungle you need to buy an oracles asap.

Another strat I like which is never used anymore is a dual-mid attempting to drop the first tower in no time.

I've been working on roaming more as support but this really requires that your AD be able to 1v2 which is not often the case so at a minimum you need to ward river plus side bush before leaving. I've heard that Poppy can sort of jungle so my next experiment will be to see if I can do a support jungle focused on roaming and stealing part of the enemy jungle.

Zirze and I also try double jungle regularly but we haven't quite hit on a good combo to make this work. I think the most important thing here is to put a Morg/APSion/Cho or someone else who can 1v2 in the bottom lane and send your AD ranged top. All our double jungle experiments have been focused around two characters in the same place but I wonder if one starting blue (i.e. Blitz) and one (Shaco) starting red with one focused on counter jungling and the other on ganking might work better (so much of this is reactive that I really need more games).

Regarding leblanc I've started playing her recently and her burst is just plain hilarious. With some AP runes it just plain crushes people early game. Now I know she isn't the strongest mid character if the other person knows her range and limits but I've thought about this.

Haven't tried this yet but my idea is a reverse jungling type concept where your jungler will basically be picked based on planning to take over your lane at lvl 6. From there you let leblanc essentially roam for kills. This would probably be very effective vs their jungler as they'll probably be low if you catch them in their jungle.

Also her ganks are pretty effective simply because she kills you so fast. I believe this is easier than her trying to pick a kill out in lane unless they're bad because it's easy to see a leblanc coming at you in lane as opposed to coming out of a bush.

Also it only takes a few kills to get the ball rolling for leblanc which makes or breaks her mid to late game and this, i feel, is a more sure footed way of doing so. But I haven't tried it yet so I'll let you guys know how effective it could be.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
So it's a mage/tank wick hybrid. I'm guessing at this point your ults is mainly for utilty? I did a magewick in aram once and it was ridiculous. Q takes like half your opps. hp and heals you for a huge chunk. I will have to try it sometimes.

With my build dmg revolves mainly around wriggles and wits end. From there he just has crazy attack speed and anyone trying to AA you will end up losing. Item progression goes something like:

regrowth + pot -> boots & madreds (if I'm doing well w/o wriggles I'll turn it into blood razor) otherwise -> wriggles & wits end -> GA or banshees/randuin

Ult is utility and damage. It still deals about 600 ish damage at max level. Not the hardest hitting ult, but when combined with ignite and sunfire cape, you'll take down most heroes. Follow it up with a Q and laugh. The Q can hit for 500 ish damage by itself as well.

With WW you only need ONE attack speed item. Once you reach a 1.2 attack speed, which a recurve bow pretty much does, the bonus from his W puts hit attack speed over 1.9 once it is maxed.

The reason I love WW is most teams try to "bait" people into team fights. This doesn't work so well against a WW. Because a WW will kill the person being bait and get away scott free. More so if the rest of my team is there nearby. It pretty much guarantees a 5v4 fight in my team's favor.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Regarding leblanc I've started playing her recently and her burst is just plain hilarious. With some AP runes it just plain crushes people early game. Now I know she isn't the strongest mid character if the other person knows her range and limits but I've thought about this.

Haven't tried this yet but my idea is a reverse jungling type concept where your jungler will basically be picked based on planning to take over your lane at lvl 6. From there you let leblanc essentially roam for kills. This would probably be very effective vs their jungler as they'll probably be low if you catch them in their jungle.

Also her ganks are pretty effective simply because she kills you so fast. I believe this is easier than her trying to pick a kill out in lane unless they're bad because it's easy to see a leblanc coming at you in lane as opposed to coming out of a bush.

Also it only takes a few kills to get the ball rolling for leblanc which makes or breaks her mid to late game and this, i feel, is a more sure footed way of doing so. But I haven't tried it yet so I'll let you guys know how effective it could be.

Seen a leblanc do this exactly before. Long time ago. She ended up with 30+ kills. Was ridiculous.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
The meta works usally for a random group of people playing together but if you have some friends that you can group with you can usually come up with some interesting strageties that counter the meta.

Maybe I was too subtle in my wording. I was talking ranked, so either duo queue or all 5. Obviously wouldn't be a problem with 5, but as a duo queue if we try anything but a typical cookie cutter template it immediately sets off at least one if not more pug players to the "well it's a loss, these idiots won't play the correct roles" and even if me and my partner do great we end up losing when the team-fights become important.

I guess it could just be bad luck that we get these types of people, but it happened seemingly 9 out of 10 times last night.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Maybe I was too subtle in my wording. I was talking ranked, so either duo queue or all 5. Obviously wouldn't be a problem with 5, but as a duo queue if we try anything but a typical cookie cutter template it immediately sets off at least one if not more pug players to the "well it's a loss, these idiots won't play the correct roles" and even if me and my partner do great we end up losing when the team-fights become important.

I guess it could just be bad luck that we get these types of people, but it happened seemingly 9 out of 10 times last night.

The 30 seconds of first ban really isn't enough time to discuss team strategy so solo queue you really are stuck with the meta. That said Pipixue (1300~) and I (~1500) queued up last night and he had last pick. We had Morg, Tryndamere, Nocturne, Soraka and pipi was planning on playing MF. However he had a problem with his client and randomly got Poppy.This of course set the Nocturne off into a huge fit of rage which continued when the game loaded where he started referring to Pipi as "Feeder Poppy". Our Soraka told the guy to chill, I told him I had queued with pipi 20+ times and he never feeds and the Trynd offered to let him have top lane.

All game long the Nocturne was just bad starting 0/4 while I gave up first blood to enemy shaco (killing him with my ignite). The bottom lane simply survived while Nocturne called them feeders and Trynd won his lane. At 20 minutes the Nocturne dies again and tries to surrender but we all declined. After that we had our second teamfight (first one 4 from each team died) and we aced them. Soon after Noct died and tried to surrender. We teamfought, aced them and won.... It was a glorious experience, especially seeing the Soraka and Trynd taunt the Nocturne for getting carried by "feeder poppy" (who was 6/1/7). My only point is that as high as 1400 good play still trumps the meta (or even 1 feeder).
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
It's official, Warwick is my new favorite.

warwick.png


Last game for the night I decided to do a solo rank. My team had a Veigar, Jax, Miss Fortune, Sona, and myself as Warwick. Other team had an Amumu, Morgana, Gangplank, Zilean, and Skarner. I was second pick and had to go pee. Before I left I said I prefer solo top lane as Warwick. I come back right at the end when my team has already picked all their champs and was asking me at the last moment to go jungle.

I was like... "Um okay but I'll need to get a good leash on blue. Although I did say I wanted to lane." I was not expecting to jungle since I had asked for a lane. Team then starts bitching at me saying laning with warwick sucks. And I'm stupid for not picking smite.

Anyhow I get blue with some help. Grab wolves and head to wraiths. As I'm beating down on wraiths Skarner, their jungle, comes around the corner. He has full life and I'm less than half. I'm like fuck and start to take off. Veigar comes around from mid to help but he has even less health than me. I was debating on helping when skarner pops veigar, and morg then snares me in the bush. Skarner then pops me.

Basically not a good start at all. I was so far behind with skarner then stealing some of my jungle I was doing all I could. My side lanes were losing and losing bad. Both mid and bot towers drop at the 11 minute mark. Top tower drops at the 12 minute mark. Sona, Veigar, and Miss Fortune all have 4 deaths by then. Jax has the only kill but has 2 deaths. Gangplank is pushing towards the second top tower and I go to defend. I see Morgana come running around the corner at me. I dodge her snare and I see she wants to come in to ult me. Gangplank comes flying in as well. I'm level 6 and GP and Morg are both level 11. Morg barely gets into tower range first and I then ult + ignite her. With tower hitting her, a Q from me finishes her the moment she is free from my ult. Now GP is taking hits and jax makes it over. GP tries to run but gets stunned by jax. He eats his way out, but uses the rest of his mana to do so and is pretty low on health. Giving me plenty of room to catch up and kill him. Other team starts chasing and I manage to slip away with a timely flash.

Basically from there on I did everything I could to kill any of the other team stupid enough to try and get me solo or stupid enough to get targeted by a tower. Warwick Ult + Ignite + tower is a kill for sure. A few timely kills and my team finally doing some solid farming instead of dying (exception of the shitty veigar still dying and Jax trading deaths) allowed us to slowly build up. They went for baron when I said to my team to wait near baron. Unfortunately both Jax and MF decide to head bottom when I'm typing get your asses away from bot lane and get near mid and baron. It was too late. They got baron and shoved mid hard. Had everyone on my team die, but managed to take 4 of them out. 3 of kills were from me alone.

Finally some more farming, some good items, and we were back in business. Now that my team listened to me and what I was typing. Veigar still went off stupidly a couple more times on his own and died for it, but the rest stuck with me. We ended up catching the other team in good spots and making quick kills. Finally we got a good couple of kills and grabbed baron. Then shoved mid HARD. Managed a come back win from the jaws of defeat. Long hour and 20 minute game too.
 

sash1

Diamond Member
Jul 20, 2001
8,896
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anyone have any opinions on shyvana? i can't make an honest judgement on her viability since the only one's i've seen (and my friends have seen) have just been completely retarded, so i can't tell if she's a good champ or not.

not too many champs i have left to buy, and she seems interesting...