HumblePie
Lifer
- Oct 30, 2000
- 14,665
- 440
- 126
I've been banning Talon lately. 750 range on rake and 700 range on his gap closer + silence = dead Cassiopia or Karthus and that's simply no fun. He's a much much better version of Pantheon in my mind, a burst AD champ but with better tools (more range and an Ult that gets him out of trouble).
1s Stun + Damage + gap closer in one skill >>>> 1s Silence + Gap Closer + No damage + 3 second damage amplification for Talon attacks only
Rake is nice for the long range AoE cone and Slow. No doubt about that. It's better than Spear Shot. However Spear Shot will do more damage to a single target than Rake will. More if the target is less than 15% health as well.
Panth also has an AoE cone attack but it's small. Does more damage though in that range than Rake does.
Panth's passive is infinitely better than Talon's. Also Panth's passive after getting 1 point in E to have 100% crit rate on targets less than 15% health is >>> than talons 10% damage increase on auto attacks against only disabled targets. Which means Panth has two passives and either of them are infinitely better than Talon's single passive.
Talon's Q has a lot left to be desired in my book. Dot's are too easily countered if they don't have an anti heal component to them. Which forces Talon to take ignite to make the most use out of his Q. Otherwise a health potion is just going to save the target if they get away.
As for ults, both are good for different reasons. Both really sort of lack damage to a degree. Panth's because people can get out of the way of the skyfall and negate the damage. Talon because people can do the same thing on the second application of the blades. Both ults can be used to get the champ to safety, but neither of them are foolproof in that regard. Panth's is better used for initiation and Talons is not. Panth's ult slows the targets and talon's give him speed. It's a toss up there which is better in that regard. Panth's ult has the potential to do far greater damage than Talons if he lands directly on targets with them at the center. However, Panth's ult scales with AP while Talon's scales with AD. Since all of Talon's abilities are AD, it allows him to stack it for greater effect compared to Panth's that can't really get their Ult's damage up higher without gimping the other abilities. The one major advantage Talon has over Panth with ults is the CD. 2 minutes for Panth versus 40 seconds for Talon. This is the main reason I only prefer Talon's ult to Panth's. That difference in base CD's is huge.
Do to the nature of Talon's E's damage amplification, it forces Talon to bust out all his moves at once and as fast as possible to take full potential of his best damage combo. But any CC or escape ability by the target nulls that real quick which will leave Talon sucking it.
Panth on the other hand doesn't have that problem.
To me Panth is the better hero overall. Talon is fun to play and is a better lane harasser in bottom lane going 2v2 with his Rake. He also farms better late game because of his Rake. Talon's ult is only better, in my rational, from the much lower cooldown. If the two ults were the same base cooldown then it would be harder to decide which is better. Talon's passive is just utter crap in most people's view and Riot stated they are looking to change it already because even they know it's subpar. Perhaps once they modify his passive he'll be the overall better champ in my book compared to Panth. Until then I feel Panth is better for sure.
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