League of Legends - F2P MOBA (like DOTA) part 2

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Fenixgoon

Lifer
Jun 30, 2003
33,174
12,626
136
WHERE IS MY NEW CHAMP?????:twisted::twisted::twisted:

FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

small text.:biggrin:
 

thejunglegod

Golden Member
Feb 12, 2012
1,358
36
91
Woah guys. I think Teemo in the right hands is way way deadly and i had the opportunity to go head to head against one such dude last night in the mid lane. He had this build :
http://www.mobafire.com/league-of-legends/build/get-me-teemo-over-here-with-a-blowgun-82617
And trust me, everyone in our team agreed that he was way way OP. We couldnt even down him 2 v1. He felt so OP that 2 of our teammates reported him. Is this unusual or does this happen a lot?
 

krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
If a champion was truly brokenly overpowered they would nerf the hell out that champion, instead Teemo is actually getting buffs and bugfixes this next patch which will only make him stronger.

That's a variation of an old classic Teemo build and it does work to a point, but the build is susceptible to people who can't be kited such as sufficiently farmed AD carries and AP carries that are capable of nuking him down. The build works off on-hit effects chipping away quickly at your target's HP bar however it does lose out to someone with IE + PD + Bloodthirster, which is actually roughly the same cost as that build but with much higher damage output. The build is also extremely susceptible to attack speed slows, Nunu and Nasus just innately counter that with their abilities, as far as items go Frozen Heart would be the best choice.

I don't care to use that build anymore, and Teemo has been one of my top 3 favorite champs for over 2 years now, as its quite expensive and does have some serious flaws, such as the lack of sustain. Almost any AD or AP carry at the stage where a Teemo has that much gold is going to have a decent amount of lifesteal/spellvamp which is another critical weakness in that build as it has a lot of damage output and a little boost of resists, but no sustaining elements meaning damage trades are rarely ever going to be in your favor.

I love Teemo, but he's more akin to a pub-stomper than someone that sees a lot of competitive play however I still use him often as my AD bot laner when facing standard meta comps as he's not really an AD-carry (only thing going for him there is mobility + natural attack speed/great animation) but correctly played he can counter most other ranged ADs at bot (except Caitlyn and a good Kog, Graves can be a pain to deal with depending on his laning partner). I'm damn excited to see what kind of buffs they have for the next patch.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
WHERE IS MY NEW CHAMP?????:twisted::twisted::twisted:

FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

small text.:biggrin:

really? eh I guess the release a new champ every 2 weeks model does work.

Meant to respond to masterseargent, I actually prefer teemo top lane against a lot of standard ADs there. In particular he's great for shutting down Singed, Tryndamere and Nasus
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
If a champion was truly brokenly overpowered they would nerf the hell out that champion, instead Teemo is actually getting buffs and bugfixes this next patch which will only make him stronger.

That's a variation of an old classic Teemo build and it does work to a point, but the build is susceptible to people who can't be kited such as sufficiently farmed AD carries and AP carries that are capable of nuking him down. The build works off on-hit effects chipping away quickly at your target's HP bar however it does lose out to someone with IE + PD + Bloodthirster, which is actually roughly the same cost as that build but with much higher damage output. The build is also extremely susceptible to attack speed slows, Nunu and Nasus just innately counter that with their abilities, as far as items go Frozen Heart would be the best choice.

I don't care to use that build anymore, and Teemo has been one of my top 3 favorite champs for over 2 years now, as its quite expensive and does have some serious flaws, such as the lack of sustain. Almost any AD or AP carry at the stage where a Teemo has that much gold is going to have a decent amount of lifesteal/spellvamp which is another critical weakness in that build as it has a lot of damage output and a little boost of resists, but no sustaining elements meaning damage trades are rarely ever going to be in your favor.

I love Teemo, but he's more akin to a pub-stomper than someone that sees a lot of competitive play however I still use him often as my AD bot laner when facing standard meta comps as he's not really an AD-carry (only thing going for him there is mobility + natural attack speed/great animation) but correctly played he can counter most other ranged ADs at bot (except Caitlyn and a good Kog, Graves can be a pain to deal with depending on his laning partner). I'm damn excited to see what kind of buffs they have for the next patch.

Nail on the head for this one. Teemo is bleh no matter how you build him.

His biggest problem is his ult. Why are his shrooms his biggest problem?

They don't add to team fights. Shrooms are great when you are max level, your team is winning, and you are placings them all over the map without worrying about losing out on exps and gold to do so. They SUCK when you see a teemo running around every where trying to place them and getting caught constantly. If your team is a bit behind and you are counting on teemo to be the AD range carry, better think again. No steriod, not ULT to contribute to a team fight, and a dot that is more useful early game than late game. Not to mention if he isn't max level and running around placing mushrooms then he's losing out on a lot of CS to do that. More so if he keeps getting caught.

Teemo just lacks the burst needed to be a good ad range. He is a gimmick champ similar to Fiddlesticks. Great for pub stomping people that don't know how to counter the play style, but easily shut down against a team that knows how to do it.
 
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xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
Woah guys. I think Teemo in the right hands is way way deadly and i had the opportunity to go head to head against one such dude last night in the mid lane. He had this build :
http://www.mobafire.com/league-of-legends/build/get-me-teemo-over-here-with-a-blowgun-82617
And trust me, everyone in our team agreed that he was way way OP. We couldnt even down him 2 v1. He felt so OP that 2 of our teammates reported him. Is this unusual or does this happen a lot?

Quick question. How long have you been playing? Have you reached level 30?

The thing is a lot of times if someone knows what they're doing vs a less experienced team they will usually end up with a lot of kills/gold and will be able to build really stong items. This combined with their greater experience will make almost any champ seem OP but it will rarely be the case.

There is a reason why pros do not pick up teemo has an AD carry in tourney games and it's not because he's secretly OP.
 

Fenixgoon

Lifer
Jun 30, 2003
33,174
12,626
136
really? eh I guess the release a new champ every 2 weeks model does work.

Meant to respond to masterseargent, I actually prefer teemo top lane against a lot of standard ADs there. In particular he's great for shutting down Singed, Tryndamere and Nasus

it's only because i have 6300ip so i can actually get the champ when he comes out.

i dont buy RP :p
 

krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
If you really REALLY wanted to play him Fenix you could just join the Public Beta Environment, I already played around with him there (I had some weird movement bugs but apparently my internet was being stupid all of yesterday).

For all of Teemo's flaws, being less useful than others in teamfights, he is still quite powerful in laning phase (Toxic Shot is tremendously powerful harass damage) and can still duel most ADs in the game by himself. Also very strong if the game is seeing a stalemate around 20-30 as he's one of the best split pushers out there due to his mobility with Move Quick and his ability to cover gank/escape routes with shrooms.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
If you really REALLY wanted to play him Fenix you could just join the Public Beta Environment, I already played around with him there (I had some weird movement bugs but apparently my internet was being stupid all of yesterday).

For all of Teemo's flaws, being less useful than others in teamfights, he is still quite powerful in laning phase (Toxic Shot is tremendously powerful harass damage) and can still duel most ADs in the game by himself. Also very strong if the game is seeing a stalemate around 20-30 as he's one of the best split pushers out there due to his mobility with Move Quick and his ability to cover gank/escape routes with shrooms.

Teemo's strength is his early game. Certainly not late game or really even mid game unless ridiculously fed.

As zebano pointed out, he can shut down quite a few AD melee tops that are popular. But he can't shut down them all though. His range allows him to harass top easy. Shrooms give him some gank protection as well as speed and stealth. His high damage early on along with blinding dart allow him to win duels early on where most top laner health/defense/sustain advantages over Teemo late game can't come into play.

Teemo is one of those champs for an early game team win. You are playing to win at 20 minutes.

Problem is that a good team will just turtle and wait it out. All it takes is patience and such teams are easily countered.

Which is the reason Teemo works in pubs and non competitive play. But is never picked for serious games.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
He may be meh late game, but laning against a Teemo is so damn aggravating.

Blinding dart doesn't affect abilities and doesn't last that long either. Has a longish cooldown. He hits hard early game with poison dart though. You need to go against him with the sustain to counter his damage. Some champ can and some can't. Otherwise just tower hug and wait for a gank.

Some champs like Riven tear his ass apart. Same with Lee Sin. Their major burst damage abilities aren't affected by his blind. His range means nothing against their gap closers and escapes. Teemo is also typically much squishier than those two.

Again it depends upon which champ he is going against. Some champs, even AD melee champs, can slaughter his ass. Yorick, Riven, and Lee Sin are prime examples. Other champs like Mordekaiser can plain walk over him.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
Teemo is the shit. Just need a team willing to cooperate and he's like a noob friendly version of old Nidalee. So much fun.
 

thejunglegod

Golden Member
Feb 12, 2012
1,358
36
91
Quick question. How long have you been playing? Have you reached level 30?

hmm no. I havent. Started playing only a month back but i have never had problems with any champ as Kog as much as i did with Teemo. Probably has to do with the fact that i have not reached 30 yet. I completely obliterated a Teemo last night though.
 

Maleficus

Diamond Member
May 2, 2001
7,682
0
0
bought my first char today, Fiora.

also thanks to zdelusion and fenix for actually playing a few games with me.
 

krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
Teemo's strength is his early game. Certainly not late game or really even mid game unless ridiculously fed.

As zebano pointed out, he can shut down quite a few AD melee tops that are popular. But he can't shut down them all though. His range allows him to harass top easy. Shrooms give him some gank protection as well as speed and stealth. His high damage early on along with blinding dart allow him to win duels early on where most top laner health/defense/sustain advantages over Teemo late game can't come into play.

Teemo is one of those champs for an early game team win. You are playing to win at 20 minutes.

Problem is that a good team will just turtle and wait it out. All it takes is patience and such teams are easily countered.

Which is the reason Teemo works in pubs and non competitive play. But is never picked for serious games.

While not used in competitions, a lot of champs are often used at the highest tiers of play just because people are familiar with the champ/special strats/like winning fast and early etc. I personally like strong early-mid game champs due to the fact that you can harass/zone out an opponent from their lane and gain a significant enough farm advantage that the difference in item scaling is moot. Unless you do what my team does so often and just become passive all of a sudden and let them recover farm instead of aggressively pushing their base.

Teemo has relatively good strengths all game, he's just strongest early on due to Toxic Shot. And as I've said before I consider him one of my strongest bot lanes due to his innate ability to counter other ADs in duels, and combo'd with an aggressive support can unleash insane damage early on. Sure you can hug your turret, but you won't be getting any farm for a good 10-15 minutes and by then it doesn't matter how well you scale, you're pretty boned.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
While not used in competitions, a lot of champs are often used at the highest tiers of play just because people are familiar with the champ/special strats/like winning fast and early etc. I personally like strong early-mid game champs due to the fact that you can harass/zone out an opponent from their lane and gain a significant enough farm advantage that the difference in item scaling is moot. Unless you do what my team does so often and just become passive all of a sudden and let them recover farm instead of aggressively pushing their base.

Teemo has relatively good strengths all game, he's just strongest early on due to Toxic Shot. And as I've said before I consider him one of my strongest bot lanes due to his innate ability to counter other ADs in duels, and combo'd with an aggressive support can unleash insane damage early on. Sure you can hug your turret, but you won't be getting any farm for a good 10-15 minutes and by then it doesn't matter how well you scale, you're pretty boned.

Unless your Vayne.

Vayne can have the most horrible early game and come back after a few minutes of farm to utterly destroy :)
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Side note I hate mirror matches and like them somewhat sometimes. I love destroying the person playing the same champ as me :) So much fun.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
is it normal to dream about LOL if you spend a lot of time on it???

Yes, sadly. I've had this discussion with all of my friends that play it. We've all had LoL dreams. I also used to see health bars everywhere when I really started getting into the game.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Yes, sadly. I've had this discussion with all of my friends that play it. We've all had LoL dreams. I also used to see health bars everywhere when I really started getting into the game.

Speaking of health bar, if you're unaware shift + k turns off names from above the health bars, is there a way to make this permanent so I don't have to do it in every single game?
 
Oct 25, 2006
11,036
11
91
Lost a game yesterday because of an AP Teemo. He had around 15 kills and I had about 10 kills as Riven, and he shit talked all game even though all the kills he had gotten were just kills from hiding during the fight and popping up when someone was low.

Teamfights? Died in under 3 seconds. So useless, so so useless.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Lost a game yesterday because of an AP Teemo. He had around 15 kills and I had about 10 kills as Riven, and he shit talked all game even though all the kills he had gotten were just kills from hiding during the fight and popping up when someone was low.

Teamfights? Died in under 3 seconds. So useless, so so useless.

AP Teemo and AP Shaco are mostly just troll builds though AP Shaco is slightly more useful because 2-shiv can hurt and his boxes can practically take dragon early on.
 
Oct 25, 2006
11,036
11
91
AP Teemo and AP Shaco are mostly just troll builds though AP Shaco is slightly more useful because 2-shiv can hurt and his boxes can practically take dragon early on.

Normally, I wouldn't rage, but it was simply the fact that he thought he was carrying the game and shit talked to me even though he was doing absolutley nothing during a team fight. Oh yes, you can autoattack with your 90 damage attacks, and use your blind skill once in a TF. So so useful

At most he had about 6 mushrooms out at any given time and none on baron.

My win/loss page needs work. I've been trying to "master" Riven and trying out different things against top champs and its been kinda shitty.
 
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HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Normally, I wouldn't rage, but it was simply the fact that he thought he was carrying the game and shit talked to me even though he was doing absolutley nothing during a team fight. Oh yes, you can autoattack with your 90 damage attacks, and use your blind skill once in a TF. So so useful

At most he had about 6 mushrooms out at any given time and none on baron.

My win/loss page needs work. I've been trying to "master" Riven and trying out different things against top champs and its been kinda shitty.

If you want help with working Riven I can offer help. I don't lose usually when I play her top.