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LCD monitors and screen tearing

spacetoilet

Junior Member
I wanted to ask you guys about this since allot of people post allot of garbage when it comes to LCD's and CRT's and gaming.

Now I started gaming way back and I still play Q3 Arena (ancient I know)
But the very first thing I noticed when finally switching to CRT was screen tearing. Now some people claim that it does not matter past 60hz as you cant tell the difference with the human eye. But I can tell you that is horsesh**t.
Just try a game at 60 (quake live foe example) and then put it on 125fps play it.

Anyway, are we doomed in this modern age of PC gaming to only have 60fps in games?
Even though allot of our rigs can run a game at 60 all the way to the 100s of fps? Most games these days I use vertical sync, which as I understand it locks the fps at 60 so as to stay in time withn the crappy crt 60hz refresh. And that tearing is caused when the monitor cant keep up with the gfx card?

Is there any LCD's that have 125hz? *(true 125hz, not interpolation) Or are we doomed to 60 fps for ever more?🙁
 
there are LCDs with 120Hz, they are becoming popular amongst "gamers". Thing is these are basic monitors slapped with 120Hz refresh rate. So lot of us would rather have quality panel with good blacks, color reproduction and viewing angles than just 120Hz.
 
Yes, there are 120Hz native monitors. Here's an example. Note that these are just normal low-response time TN panels with 120Hz circuitry. They won't be as nice in terms of image quality as a IPS or MVA would be. Though that probably doesn't matter if gaming is your main concern.
 
Exactly, and having a 120Hz monitor doesn't change this either.

Technically, you're correct, but it is far less prevalent when your framerate is lower than your refresh rate. Most games will fall into that category when the bar is set at 120Hz. For the others, I don't think that many people will complain about having to lock their framerate at 120.
 
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