Large Company of Heroes Update Released

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Patch 2.600 Notes

Bug Fixes

* Fixed an issue where Bergetiger audio volume was lower than intended.
* Fixed an issue with speech mixing.
* Fixed an issue with the game crashing while trying to exit from cinematic mode.
* Fixed a number of issues with the World Builder.
* Updated the help text for a few units.
* Fixed an issue with incompatibility between save games and version.
* Fixed a bug with long scenario descriptions.
* Cool-downs are now working properly for all weapons.
* HMGs in buildings will now switch targets as intended; there is a 3.5 second delay before the hmg will fire at another target.
* Squads will no longer rush at an undeployed weapons crew when ordered to attack.
* Fixed an issue where Pak38s could stack their first-strike modifiers.
* Fixed an issue with the lobby and front-end slowing down and operating slowly. This makes joining games and automatch teams much more reliable.
* Fixed a networking issue that caused a player's stats to appear as all zeroes.
* Fixed an issue that caused the last played map to be forgotten when starting a game of the same type.
* Fixed an issue where a host's game would crash when both host and client would try to move to an empty slot simultaneously.
* Fixed a few issues with players swapping slots and gameplay types within the lobby.
* Fixed an issue with "Swap Starting Location" functionality.
* Fixed a usability issue with the Autopatcher error messages.
* Fixed an issued that caused the game to crash upon loading the Mission 4 from Invasion of Normandy.
* The help text for the British Staghound has been updated to correctly reflect its role.
* Raised Panzerschreck squads preference to target Light Vehicles while garrisoned in buildings.
* SCAR Bug reporting has been turned off while players are running with -dev.
* Purple box no longer appears when trying to place British emplacements next to each other.
* Panzerkrieg: Fixed exploit that let players create Defensive Infantry for free ignoring the cool down timer.
* Repair bunker pioneers now repair engine criticals when repairing damaged vehicles.



Maps

* Added a new map called Panzerkrieg: Hébécrevon.
* 2p Sturzdorf has been updated to its proper version.
* 2p Beaux Lowlands has been updated to its proper version.
* 2p Wrecked Train has been updated to its proper version.
* 2p Langres has been updated to its proper version.
* 6p The Scheldt has been updated to its proper version.



Gameplay

* Improved the reliability and effectiveness of the American's Strafing Run.
* The T17 armored car's damage output has been reduced.
* Penetration of the T17 armored car has been reduced.
* The Panzer Elite's Schwimmwagen Scorched Earth ability has been replaced with an "Incendiary Trap" ability.
* The British Command Truck's mobile ability will no longer be available while the Truck is setting up.
* Panzergrenadier's Suppression Volley can properly target weapon crews that are set-up.
* Infantry sections with Bren upgrades can now use 'Button Enemy Vehicle' when garrisoned inside a building.



Panzerkrieg

* Recon flight will now detect camouflaged vehicles and infantry (Panzerkrieg only).
* Panther health decreased by 11%.
* Panther Damage Multiplier reduced by 7%.
* Panther Range Multiplier reduced by 7%.
* Hellcat weapon reload modifier decreased by 11%.
* Hellcat damage multiplier increased by 9%.
* Hotchkiss health decreased by 10%.
* Churchill range increased by 7%.
* Stealth infantry units now cost 35 Manpower.
* Stealth infantry sticky bomb damage reduced by 27%.



Additional fixes not in the patch notes due to localization:

Gameplay

* Panzer Elite Infantry Halftrack suppression lowered.



Bug Fixes

* Fixed an issue where British Howitzers could use their barrage ability when it should be disabled.
* Fixed an issue where British MG nests would not open fire at targets within range.

Mirrors:
http://community.companyofhero...-2600-download-mirrors
 
Oct 27, 2007
17,009
5
0
Nice, I've been seeing the anthology around for decent prices lately, might finally be time to bite the bullet on this series. I'm a huge fan of DoW 1 & 2.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
I had major problems with the delays they introduced for machine guns in buildings a week or two ago when I last played (FYI I believe they added the delay when switching windows in an earlier patch). I got to where I had a machine gun team enter a building and they'd be sitting in the building for a good ten seconds before they started firing. Of course by then, they were almost dead.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Oh thank god they never touched the geschutzwagon!! That is the most overpowered unit in the game and im having a blast with it :thumbsup: Its basically a really cheap, fast, pretty tough mobile 88 with a supressive MG, crazy unit.

Yeah i also had problems with MG's expecially on redball express and the schdelt, a real PITA.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I haven't played in a couple months, so deosn't really seem like a lot of changes to me; mostly network stuff.
 

Golgatha

Lifer
Jul 18, 2003
12,404
1,078
126
I really wish they'd release a mega patch that goes from v1.001 to the current 2.600. I've got about 15 incremental patches saved on my computer right now, and that's after consolidating when they release a larger incremental to cover some of the smaller incrementals.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
Originally posted by: Red Irish
The patching system employed for this game stinks.

Wrong. I wish every game adapted this patch system.


Oh and thank god for the patch. It finally came. I couldn't stand the Pak exploit any longer. I actually stopped playing the game because of it. Unfortunately relic still didnt do shit about the desync hackers.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Originally posted by: Red Irish
The patching system employed for this game stinks.

Yeah its total BS, if it would install the updates then download and install the next update without having to click anything then it would be ok, it could just be left alone for 3-4 hours to patch up from 1.000 but it dosent :frown: