Originally posted by: zerocool84
Originally posted by: QueBert
Originally posted by: KMFJD
you have a good point, as good as i thought the game was, it was very short.
short? Online play = fun forever if you like it. Hell I can still play Iceworld on CS 1.6 after all these years and I still love it. L4D was an amazing deal if you enjoy it. I got 5 boring hours out of MP1 and maybe 1 longer out of MP2 and I paid $50 for the first one, and $15 for the 2nd (smart and waited for the $$$ to drop) I got 200 hours easy out of L4D. Seems like a great value to me *shrug*
How can you play the same couple maps for 200hrs??? At least CS gives you many different maps and different weapons but L4D is the exact same every time.
The maps are the same, but the game-play changes each time either slightly or a lot, thanks to the A.I Director. I must say that without the A.I Director making things unpredictable and randomized I wouldn't have kept playing L4D and would have simply uninstalled it. What Valve did was to concentrate their attention to a so called sequel instead, even though it's not even a sequel per se, the entire cast is different, it doesn't "follow" anything from the original other than being the exact same context, a zombie apocalypse, but it's not a "sequel" to anything from the original, unless they do include story-related scenes, but then again they wouldn't be based on anything from L4D since it has no direct story other than being a "zombie apocalypse", they just named it L4D2 for the sake of simplicity and for keeping a known name active through another title, similarly to FarCry 2.
They should have focused on upgrading L4D instead, and it's not like they didn't want to do that themselves, they
promised it to us, but obviously promises in the gaming industry are nothing but a soft lullaby to the hoping and perhaps naive consumers. By itself, L4D2 might end up being a good game, yes, it could be the case, but buying it in my opinion is to support a very nasty business model that I myself wouldn't have ever expected seeing coming from the "almighty" Valve, others like Electronic Arts or even UbiSoft, yes, but Valve? Seriously? No. But I also consider L4D2 the only Valve's "mistake", it's like a very clean white sheet of paper with that annoying new black spot on it that you can't keep your eyes away from. I for one will not buy L4D2, at any price, for the sake of respecting my own principles and to "tell" Valve, via my pocket, that they shouldn't promise anything if they know they don't want to do it, and I'm sure they knew where they were going in the first place, they aren't new to the gaming industry, they aren't newbies, they
are professionals and I do mean and think it, but they won't just come around and make me believe that «
oh, hey, seriously we didn't think it would cause that much of a debate, it's just a new game, if you don't want it, don't buy it, but don't complain about it, we're the king of the hill around here, everything we do is Gold, you're in the wrong, better luck next time »... yes right, not with me.
With L4D2 I think they just stepped on their own big toe and they can't admit it. And, in the end, beyond the "debate", beyond my mere opinions that have absolutely no impact on Valve, beyond all of the "L4D2 mess", on paper it's still a
very similar game when compared to the original. It has barely anything new, it will have the exact same type of game-play. Like some people have said in this thread, the "maps are the same" and "how can you play 200 hours on the same maps", etc, well guess what? L4D2 won't differ from that, the maps will still be the same, it's a moot point, the only thing that will change is the zombie types, numbers and placement, along with a few new behaviors with the "enhanced" A.I Director (enhancements that according to Valve couldn't be done at all in the original due to engine restrictions, something I'm not ready to believe one bit). After a few weeks, or months at most, the new L4D2 players will still eventually complain about this, and that, about the lack of content, about how "not different" it is from the original, about how much they miss Francis and his "I hate..." one-liners. Even if all the L4D2 "usefulness" and "it's a lie" debacle is proved useless, I don't think anyone can really look at L4D2 and think it really is worth the label of "sequel" and full game that it's been given, L4D2 is just as different to L4D as NHL 2009 is to NHL 2008, that's how I perceive it.