<<"Pit a Geforce 2 MX card against Kyro II in a T&L enabled game. Run them at 1600 x 1200. Who wins? I think the answer is obvious.">> Not at all. The MX would win in low to mid range systems, and the Kyro2 should win in high end systems.
When you do this make sure you use a level playing field, such as a low end CPU of around 600MHz, so that you can see what the "VIDEO CARDS" do, not the CPU. The whole theory of the Kyro2 is that it needs a fast CPU to handle the T&L. This is so simple it is funny. With a high end CPU to do T&L, you are using those extra needed CPU cycles, and apparently a lot of those CPU cycles to do your T&L, which is why you need a high end CPU. On the other hand, if your video card could handle T&L, then the CPU would be freed up to use all it's cycles for other things.
BTW, why use a MX Vs. Kyro2, when they are in different classes? MX is bottom basement priced, while Kyro2 and GF2 GTS are midrange priced. Why not use a GF2 GTS for this comparison, as it is in the same price ballpark as the Kyro2, and is just a little cheaper than a Kyro2. (under $99 US).
<<"The only reason anyone bought a hardware T&L card was for future implmentation. I have yet to see a worthwhile implementation of T&L and how long has it been since the first hardware T&L card was released?">>
Huh? When I bought my GF2, I couldn't have cared less about T&L. I'm sure no one bought the card for that reason. It was simply the fastest in it's price range, with the best all around support when I bought mine. T&L was a bonus that I didn't realize the benefit of until recently.
<<"It would be nice if developers had games out running faster and looking better because of your video card having hardware T&L but they dont. MDK2 is the only one I can think of and I turn it off and on with my Radeon and dont honestly notice any difference.">>
T&L not used? Near the top of the gaming charts, Nascar Racing 4 is one of those new DX8 games that use T&L, and it makes a huge difference. Don't look in the old DX7 games for T&L, but instead to the newer games designed for use with DX8 to incorporate T&L. DX8 may well decide this all, as Kyro2 owners without hardware T&L keep saying how great the card will do with the next version of DX8, and T&L users know that as more DX8 games appear, so will more games that feature T&L. Don't forget the Microsoft and nVidia have an excellent working relationship, and sort of depend on each other for certain things. This could easily bleed over into DX8 features that would give nVidia an edge over the other cards.
1 last little point about driver updates. The Radeon and V5 were faster then GF2 GTS cards. Then nVidia released the Detonator 3 drivers and changed all that by becoming the fastest. Do you think they are done? Hardly. Proof of this is the latest 12.90 DX8 drivers, which gave me a good 10%-15% performace increase over the 12.60 drivers, which gave me an increase over the previous ones, and so on. All this without compromising visuals or stability. They will not just lie there and be overtaken, which is one reason why many of us nvidia owners feel as though we made the right choice, and are in great hands.