You know.... with Konami not allowing the redownload of the PT even with it in your account.. It just cast a seed of distrust of future of the downloadable gaming. Soon it will be known as The Worst, Most Despair-Inducing Incident in the History of Gaming.
you either have them when they pull them, or you don't.
happened with MK2 on ps3. probably others as well.
this is another reason i don't give a shit about digital games and will 100% of the time pick the disc version if it's available.
you either have them when they pull them, or you don't.
happened with MK2 on ps3. probably others as well.
this is another reason i don't give a shit about digital games and will 100% of the time pick the disc version if it's available.
Nice Danganronpa reference![]()
Crapcom did this with MVC3 and the DLC. They pulled the digital version from stores and removed the DLC from the marketplace.
That's because their license with Marvel expired, and it wasn't just Capcom. Any developer/publisher not under the Disney umbrella went through the same thing. But the content was just delisted from the marketplace. People who already owned it at the time of expiration can still download it.
If I think of significant Konami games released in the last 10 years, I think their biggest IPs were Metal Gear, Silent Hill, and Castelvania. Metal Gear and Silent Hill's future projects seem sketchy, without Hideo Kojima... and Koji Igarashi, the director of Castlevania, left March of last year!
So, is Konami exiting the videogame business then?
It's a baffling move on Konami's part for a few reasons:
One, and most importantly, it was almost universally praised, discussed, and in the spotlight across the internet for much of the time it was out. That's pretty impressive and unprecedented considering it wasn't even an official demo, merely a playable teaser lasting all of an hour or less. I'd say the P.T. generated more positive attention and excitement than the last couple Silent Hill GAMES combined.
Secondly, piggy backing off the last point, it's a "playable teaser", not a demo. It's not showcasing any particular game or individual game traits unqiue to a now-cancelled project; it was more or less a self-contained showcase of "what the atmosphere and art direction may be like for the series"
That is to say, you're not showcasing exclusive designs, characters, plot and play style/control that are now gone forever, it was more a tech demo of horror. A kind of "Watch this...this is what we can still do when we put our minds to it" kind of thing, that's still perfectly valid and relevant if Konami plans to continue the series, as they say they do.
I could see if it was a demo, featuring Norman Reedus and other voice talents that were no longer associated with the series, or revealed plot specific things or locations or whatever that were now never going to see the light of day. But...that's not the case.
I'm thinking there must be a legal side of this somehow that Konami doesn't want to discuss.
They fall back on tradition instead of innovation.
Makes me wish Squaresoft never merged with EA. Maybe they would be desperately cranking out JRPGs right now.
You mean Enix? You'd think they would crank out more JRPGs given we're talking about the companies that brought us Final Fantasy and Dragon Quest.
It actually seems like Square is busy pushing games to other platforms. For example, Final Fantasy IV: The After Years just came out on Steam the other day. It makes me wonder if we'll see FFXV on PC too. :hmm:
Only on mobile platforms. The big consoles just get western-style RPGs with anime-looking characters. It is a tragedy.
I had it pre-ordered on Steam even though I have played it before to show my support. I care less about getting FFXV on there and more about getting more of the better mobile games. I would love to play Bravely Default or The 4 Heroes of Light on my big TV without an emulator.
Well Sony more than Nintendo on accepting outside ideas etc. that is why Sony is in the position they are in regards to developer relations and such. I looked at the upcoming wiiu releases and I count 6 between now and next February. Meanwhile the xb1 and ps4 have about a hundred scheduled. It really is a matter of not evolving with the industry especially with so much relying on having a solid online experience.
Nintendo is still building their consoles with a Japan-centric focus. That's despite the fact that Japan isn't even there biggest market. However, they do make games with strong international appeal. It's just that online gaming isn't as popular in Japan as it is elsewhere. They prefer local multiplayer. Which explains why online services are still not a priority for them, or are even seen as a threat (e.g. YouTube).
Oddly enough, the Wii U still has a better tie-ratio (games sold per console) than both the PS4 and XB1. Amiibo was a brilliant move.
