Ken Levine lead designer for Bioshock response to Widescreen support

tuteja1986

Diamond Member
Jun 1, 2005
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"Hey guys-

Sorry about all the conflict. IG development people (specifically Chris and Rowan who are both on vacation) were trying to take a day off today (we've been working about six months 6-7 days a week). I'm trying to see what everybody's concerns are and consult with the staff.

I know people are frustrated, but we are dealing with internet time here. It wasn't until 7 pm EST that I was able to even talk to anybody in our Australian studio, which is open today (9 AM their time).

I hear you that not everybody was thrilled with the PC launch. And I'm trying to collect information and see what the facts are. PC game development does not function in a matter of seconds or hours, especially when most of the team is on vacation. But I hear you, and we're looking into the issue. I'll only ask you have a bit of understanding as to the time scale that software development issues must occur in.

Best regards,

Ken Levine"

lol.. Australian 2K is on holiday after f*****g up big time and every thinks it is Boston 2K problem. Why bother spending 8million + on PC version when the dev team does nothing to make it look like a true PC version.

 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
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At least he is adressing the issue. It's rather weird for all these things to pop up now though, when we have seen so many raving reviews about the PC version allready.

Perhaps they'll go fix it with some patches, if that is at all possible. I doubt you can simply fix a 3d engine which supports no WS or AA or shader 2.0 to start supporting it with a flick of the hand. If it were possible, they would have done so before.
 

JPB

Diamond Member
Jul 4, 2005
4,064
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Maybe alot of things will be fixed in a patch release ? Im hopeful that it will be as I would rather purchase the PC version than the 360 version. I parish the thought of playing this game with a controller.

Edited: Spelling
 

lupi

Lifer
Apr 8, 2001
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Just posting about it, particularly on the day of release, is a helluva lot more than you'll see from many studios so I'd be willing to give them a little slack for now (although having to download the securerom was a bit irritating).
 

shabby

Diamond Member
Oct 9, 1999
5,782
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Has beta testing been cutout from game developement of today? It seems every major game needs a patch the day its released.
 

ultra laser

Banned
Jul 2, 2007
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Originally posted by: shabby
Has beta testing been cutout from game developement of today? It seems every major game needs a patch the day its released.

No, beta testers just have to pay for the game now.