- Oct 9, 2002
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Unfortunately, there was no option to submit iOS feedback, so I had to categorize this as iPhone feedback:
Do you want to back up this suggestion or submit something similar?
http://www.apple.com/feedback/
http://www.apple.com/feedback/iphone.html
me said:iOS A2DP problem (should be a simple fix)
iOS needs a way to ensure that system / notification sounds come through the phone speaker, especially when A2DP is in-use.
Most battery-powered A2DP headsets and devices "sleep" when there's no audio, and they usually take a full second or longer to initialize when sound begins. Sound effects for notifications (like text messages) don't last long enough and the user never hears anything at all.
There are multiple ways this could be resolved:
-Move the Bluetooth settings from "Settings > General > Bluetooth" to "Settings > Bluetooth" and add device-specific options for each paired Bluetooth device. Currently, tapping a paired Bluetooth device has only one option ("Forget Device"). If a device supports multiple profiles, there should be an option to toggle the features of each profile. This would prevent conflicts between different devices that offer multiple functions (example: car system and headset both support HFP and A2DP). For example, if a device supports HandsFree, A2DP, and AVRCP, tapping the device's name in the Bluetooth screen should present device-specific toggles like these:
(Advanced Audio)
System sounds and notifications [On/Off]
Play music and video [On/Off]
Control media playback [On/Off]
Switch to this device automatically [On/Off]
(HandsFree)
Announce incoming caller name [On/Off]
Allow access to phonebook [On/Off]
Allow device to read caller ID [On/Off]
Switch to this device automatically [On/Off]
The options should be presented to the user immediately after initial pairing with any device.
Another way to resolve the same issue would be to add an option allowing the user to selectively choose how sounds are output. It should allow multiple outputs to be selected simultaneously. For example, notifications could be set to play simultaneously from the iPhone speaker and A2DP. This option could be placed in two locations:
Settings > Notifications
Settings > Sounds
I recently upgraded from a Voyager Pro to a Voyager Pro+. One difference with the "Plus" version is A2DP audio support. The audio performance is excellent and A2DP sounds good when listening to music. When the headset is connected, all of the phone's audio is transmitted through it (even the clicking sounds when using the touch keyboard). There's no noticeable delay in sound effects when entering text or playing a game.
However, when the phone is locked/idle and receives a notification, the notification sound plays before the A2DP connection has time to initialize (about 1 second).
Do you want to back up this suggestion or submit something similar?
http://www.apple.com/feedback/
http://www.apple.com/feedback/iphone.html
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