My card has a special bios and it's already unlocked. I'm playing back at its default 820/1200 now. Seems fast enough but at least I know I can get a little more if needed (might go Crossfire this spring).
m1ldslide1,
Here are my current mods.
1.5adonnays_hadhafang.zip
1SB_Lucrezi_Navarre_outfits-13631.rar
Adonnays_Elven_Longblades-5024.7z
AliveWaters-6914.rar
allowarena.rar
Amulet of Magicka v1.0.zip
Amulet_Of_Life-12719.zip
Apophis_-_Armory_of_the_Silver_Dragon_0.9.1-8440.7z
archmage_armour_update.zip
archmage_battle_armour.zip
Better.Imperfect.Water.zip
Birthsigns_NoMax-2202.zip
Black_Gloves_DB-9237.7z
Black_Gloves-5472.zip
BlackLuster_Weapons_and_Armor_233Fixed2-9934.7z
bloodeusuniquearmors.zip
BTmodv220.exe
Chargen_With_Numbers_0.02-2170.zip
Cloth_Gloves-3722.zip
Collectible_TShirts_V1.1-5873.7z
COLLECTIBLE_TSHIRTS_VOLUME_II-12279.7z
Custom_Race_Fix-1815.rar
Cyrodiil_Terrain_Map_v25-2634.rar
Darker_Regal_IC-9322.rar
DarkIllusion_1.0.7z-12785.7z
Deadly_Reflex_3_331-8273.TESSource.zip
Diverse_Dungeons_-_Intense_Color_v.1.04-10466.rar
Drop_Lit_Torches_in_Combat-3429.zip
Elegant_Vests_1.0_by_Kafei-3901.7z
Elven_Weaponry_370_full_version-4804.7z
Enhanced_Water_v20-8011.zip
EshmesBodiesV3.0.7z
Etended.Death.Camera.rar
Frame rate.txt
GC_Draped_Gowns_dresses-7187.7z
hero_of_kvatch_armor_set.zip
immersive_interface.zip
Improved_Trees_and_Flora-8500.7z
Initial_Glow-5138.rar
Island Retreat v1.0.esp
LowPoly_Grass-5434.zip
More_Sigils-2599.esp
No More Annoying Merchants Comments v1.0.zip
No_More_Quest_Items-4810.esp
Oblivion_Cats-4348.zip
Oblivion_PolyGone_Overhaul_[OPO],_Polys_be_Gone!-6981.7z
Oblivion_Shivering_Isles_1.2.416_English-11364.TESSource.zip
Oblivion_Shivering_Isles_1.2.416_Readme-11364.TESSource.zip
obmm.zip
OCV.exe
Offical_Oblivion_ver_11_Patch-9123.exe
OMOD_Version-10171.zip
OOO_131_Patch-7257.exe
OOO_132_RC2-10230.TESSource.exe
ooo1.3.exe
Operation_Optimization_v1.1.1-10510.TESSource.exe
QarlTP3.exe
Reneers_Guard_Overhaul_164b-5977.TESSource.zip
Ring_of_Regeneration-5287.zip
RuneSkulls-9412.zip
Saurons_Armor_Chest-7690.zip
shadow_weapons.rar
slayers_sword.zip
slofs_bracelet_collection_1.6.7z
slofs_neckchains.7z
Smugglers_cave-4587.zip
Spell.Icon.Replace.zip
The_Deadmines-5584.esp
the_scroll_of_spellmaking_and_enchanting-11114.zip
UL_-_Chorrol_Hinterland_1.0.7-11189.TESSource.7z
UL_-_The_Great_Forest_-_Lush_Woodland_1.2-11164.7z
UL_-_The_Heath_1.1-11165.7z
UL_The_Dark_Forest_1.0.1-11162.TESSource.7z
ULImperialIsle1.3-9531.7z
Underlife-4833.zip
Unique Landscapes Ancient Redwoods.7z
Unique Landscapes Beaches of Cyrodiil.zip
Unique_Landscapes__Entius_Gorge-7037.7z
Unique_Landscapes_Fallenleaf_Everglade_11-9501.rar
Vampire_Cure_Potions-1821.zip
Vanity.Camera.Smoother.zip
VerandSilv.zip
Villages-4890.rar
Vixyns_Tweaks__Mages_Guild-5458.zip
witch_kings_sword.rar
wz.inventory.1.6.rar
xtsmerchantv1oblivionmod.zip
Battledress-3084
eyecandybodynudeOMOD_Version-10171
Arwen__Liv_Tyler-6543.esp
Complete_Hair_and_Eyes-2507.zip
Elaborate_Eyes_7Zip-5098.zip
ElaborateEyes_1.1.exe
ElaborateEyes-RensBeautyPackFull.esp
ElaborateEyes-RensBeautyPackHairsOnly.esp
Jeepers_Creepers_Peepers_2.0-3702.7z
Lyres_Beautiful_Faces_Compilation-9327.rar
Ren_BeautyPack_v1_1_addrace.7z
Ren_BeautyPack_v1_1_onlyhairs.7z
Rens_Beauty_Pack-4431.rar
Tibs_Attractive_Female_NPCs-9721.rar
Here's my .ini.
[General]
SStartingCell=
SStartingCellY=
SStartingCellX=
SStartingWorld=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=
bEnableProfile=0
bDrawSpellContact=0
bRunMiddleLowLevelP rocess=1
iHoursToSleep=3
bActorLookWithHavok=0
SMainMenuMusicTrack=special\tes4title.mp3
bUseEyeEnvMapping=1
bFixFaceNormals=0
bUseFaceGenHeads=1
bFaceMipMaps=1
bFaceGenTexturing=1
bDefaultCOCPlacemen t=0
uGridDistantTreeRan ge=15
uGridDistantCount=25
uGridsToLoad=5
fGlobalTimeMultipli er=1.0000
bNewAnimation=1
fAnimationDefaultBl end=0.1000
fAnimationMult=1.0000
bFixAIPackagesOnLoa d=0
bForceReloadOnEssen tialCharacterDeath=1
bKeepPluginWhenMerg ing=0
bCreate Maps Enable=0
SLocalSavePath=Saves\
SLocalMasterPath=Data\
bDisableDuplicateRe ferenceCheck=1
bTintMipMaps=0
uInterior Cell Buffer=16
uExterior Cell Buffer=102
iIntroSequencePrior ity=3
bPreloadIntroSequen ce=1
fStaticScreenWaitTi me=3.0000
SCreditsMenuMovie=CreditsMenu.bik
SMainMenuMovie=Map loop.bik
SMainMenuMovieIntro=Oblivion iv logo.bik
SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
iFPSClamp=0
bRunVTuneTest=0
STestFile1=
bActivateAllQuestSc ripts=0
fQuestScriptDelayTi me=5.0000
SMainMenuMusic=Special\TES4Title.mp3
bUseThreadedBlood=0
bUseThreadedMorpher=0
bExternalLODDataFil es=1
bBorderRegionsEnabl ed=1
bDisableHeadTrackin g=0
bTrackAllDeaths=0
SCharGenQuest=0002466E
uiFaceGenMaxEGTData Size=67108864
uiFaceGenMaxEGMData Size=67108864
SBetaCommentFileNam e=
bCheckCellOffsetsOn Init=0
bCreateShaderPackag e=0
uGridDistantTreeRan geCity=4
uGridDistantCountCi ty=4
bWarnOnMissingFileE ntry=0
iSaveGameBackupCoun t=1
bDisplayMissingCont entDialogue=1
SSaveGameSafeCellID=2AEEA
bAllowScriptedAutos ave=1
bPreemptivelyUnload Cells=0
bCheckIDsOnInit=0
iNumBitsForFullySee n=248
iPreloadSizeLimit=26214400
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=0
bEnableBoundingVolu meOcclusion=0
bDisplayBoundingVol umes=0
bUseThreadedTempEff ects=0
bUseThreadedParticl eSystem=0
bUseMyGamesDirector y=1
[Display]
uVideoDeviceIdentif ierPart1=3619102434
uVideoDeviceIdentif ierPart2=298791177
uVideoDeviceIdentif ierPart3=723020277
uVideoDeviceIdentif ierPart4=902546081
fDecalLifetime=10.0000
bEquippedTorchesCas tShadows=0
bReportBadTangentSp ace=0
bStaticMenuBackgrou nd=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Light ing=0
bAllow20HairShader=1
bAllowScreenShot=1
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=1
bDrawShadows=0
bUseRefractionShade r=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=0
iLocation X=0
bFull Screen=1
iSize W=1920
iSize H=1200
iAdapter=0
iScreenShotIndex=149
SScreenShotBaseName=ScreenShot
iAutoViewMinDistanc e=2000
iAutoViewHiFrameRat e=40
iAutoViewLowFrameRa te=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000
fFarDistance=10000.0000
iDebugTextLeftRight Offset=10
iDebugTextTopBottom Offset=10
bShowMenuTextureUse=1
iDebugText=2
bLocalMapShader=1
bDoImageSpaceEffect s=1
fShadowLOD2=400.0000
fShadowLOD1=200.0000
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=1300.0000
fSpecularLOD1=1000.0000
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=1
fSpecualrStartMax=1000.0000
fSpecularStartMin=0.0000
iActorShadowIntMax=10
iActorShadowIntMin=0
iActorShadowExtMax=10
iActorShadowExtMin=0
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
bLandscapeBlend=1
bFullBrightLighting=0
iMaxLandscapeTextur es=0
bDynamicWindowRefle ctions=1
fShadowFadeTime=1.0000
fGamma=1.0000
bDecalsOnSkinnedGeo metry=1
iShadowFilter=2
bAllowPartialPrecis ion=1
iShadowMapResolutio n=256
bShadowsOnGrass=0
bActorSelfShadowing=0
iActorShadowCountIn t=4
iActorShadowCountEx t=2
bAllow30Shaders=0
iTexMipMapMinimum=0
iTexMipMapSkip=0
bDoStaticAndArchSha dows=0
bDoActorShadows=0
bIgnoreResolutionCh eck=0
fNoLODFarDistancePc t=1.0000
fNoLODFarDistanceMa x=10240.0000
fNoLODFarDistanceMi n=1700.0000
[Controls]
fVersion=1.8000
Forward=00C8FFFF
Back=00D0FFFF
Slide Left=001EFFFF
Slide Right=0020FFFF
Use=000E00FF
Activate=001CFFFF
Block=003A01FF
Cast=0052FFFF
Ready Item=00D3FFFF
Crouch/Sneak=002BFFFF
Run=00D1FFFF
Always Run=001EFFFF
Auto Move=0010FFFF
Jump=0036FFFF
Toggle POV=00C902FF
Menu Mode=00D2FFFF
Rest=0014FFFF
Quick Menu=003BFFFF
Quick1=0002FFFF
Quick2=0003FFFF
Quick3=0004FFFF
Quick4=0005FFFF
Quick5=0006FFFF
Quick6=0007FFFF
Quick7=0008FFFF
Quick8=0009FFFF
QuickSave=003FFFFF
QuickLoad=0043FFFF
Grab=002CFFFF
bInvertYValues=0
fXenonLookXYMult=0.0005
fMouseSensitivity=0.0020
;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontB ack=2
iJoystickMoveLeftRi ght=1
fJoystickMoveFBMult=1.0000
fJoystickMoveLRMult=1.0000
iJoystickLookUpDown=6
iJoystickLookLeftRi ght=3
fJoystickLookUDMult=0.0020
fJoystickLookLRMult=0.0020
fXenonMenuMouseXYMu lt=0.0003
bBackground Mouse=0
bBackground Keyboard=0
bUse Joystick=0
fXenonLookMult=0.0030
fXenonMenuStickSpee dMaxMod=5.0000
iXenonMenuStickSpee dThreshold=20000
iXenonMenuStickThre shold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=0
SlideLeft=00CBFFFF
SlideRight=00CDFFFF
fXenonMenuStickMapC ursorMinSpeed=1.0000
fXenonMenuStickMapC ursorMaxSpeed=15.0000
fXenonMenuStickMapC ursorGamma=0.1700
fXenonMenuStickSpee dPlayerRotMod=3000.0000
fXenonMenuDpadRepea tSpeed=300.0000
fXenonMenuStickSpee d=300.0000
iXenonMenuStickDead Zone=15000
[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTo lerance=1024.0000
fNearWaterIndoorTol erance=512.0000
fNearWaterUnderwate rVolume=0.9000
fNearWaterUnderwate rFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=12
bUseWaterReflection sMisc=1
bUseWaterReflection sStatics=1
bUseWaterReflection sTrees=1
bUseWaterReflection sActors=1
bUseWaterReflection s=1
bUseWaterHiRes=1
bUseWaterDisplaceme nts=1
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3
[Audio]
bDSoundHWAccelerati on=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationM ax=35.0000
fDialogAttenuationM in=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequenc yDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolu me=0.6300
fDefaultMusicVolume=0.2400
fDefaultFootVolume=0.8000
fDefaultVoiceVolume=0.8000
fDefaultMasterVolum e=1.0000
bMusicEnabled=1
bSoundEnabled=1
fLargeWeaponWeightM in=25.0000
fMediumWeaponWeight Min=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuation In2D=0.0000
iCollisionSoundTime Delta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponS wish=1
fLargeWeaponSpeedMa x=0.9500
fMediumWeaponSpeedM ax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFacto r=4.0000
fMaxFootstepDistanc e=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCoun t=32
fMainMenuMusicVolum e=0.6000
[ShockBolt]
bDebug=0
fGlowColorB=1.0000
fGlowColorG=0.6000
fGlowColorR=0.0000
fCoreColorB=1.0000
fCoreColorG=1.0000
fCoreColorR=1.0000
fCastVOffset=-10.0000
iNumBolts=7
fBoltGrowWidth=1.0000
fBoltSmallWidth=3.0000
fTortuosityVariance=8.0000
fSegmentVariance=35.0000
fBoltsRadius=24.0000
[Pathfinding]
bDrawPathsDefault=0
bPathMovementOnly=0
bDrawSmoothFailures=0
bDebugSmoothing=0
bSmoothPaths=1
bSnapToAngle=0
bDebugAvoidance=0
bDisableAvoidance=0
bBackgroundPathing=0
bUseBackgroundPathi ng=1
[MAIN]
bEnableBorderRegion=1
fLowPerfCombatantVo iceDistance=1000.0000
iDetectionHighNumPi cks=40
fQuestScriptDelayTi me=5.0000
iLastHDRSetting=-1
[Combat]
bEnableBowZoom=1
bDebugCombatAvoidan ce=0
fMinBloodDamage=1.0000
fHitVectorDelay=0.4000
iShowHitVector=0
fLowPerfNPCTargetLO STimer=1.0000
fHiPerfNPCTargetLOS Timer=0.5000
iMaxHiPerfNPCTarget Count=4
fLowPerfPCTargetLOS Timer=0.5000
fHiPerfPCTargetLOST imer=0.2500
iMaxHiPerfPCTargetC ount=4
iMaxHiPerfCombatCou nt=4
[HAVOK]
bDisablePlayerColli sion=0
fJumpAnimDelay=0.7500
bTreeTops=0
iSimType=1
bPreventHavokAddAll=0
bPreventHavokAddClu tter=0
fMaxTime=0.0167
bHavokDebug=0
fRF=1000.0000
fOD=0.9000
fSE=0.3000
fSD=0.9800
iResetCounter=5
fMoveLimitMass=95.0000
iUpdateType=0
bHavokPick=0
fCameraCasterSize=1.0000
iHavokSkipFrameCoun tTEST=0
fHorseRunGravity=3.0000
fQuadrupedPitchMult=1.0000
iNumHavokThreads=1
fChaseDeltaMult=0.0500
iEntityBatchRemoveR ate=100
iMaxPicks=40
bAddBipedWhenKeyfra med=0
[Interface]
fDlgLookMult=0.3000
fDlgLookAdj=0.0000
fDlgLookDegStop=0.2000
fDlgLookDegStart=2.0000
fDlgFocus=2.1000
fKeyRepeatInterval=50.0000
fKeyRepeatTime=500.0000
fActivatePickSphere Radius=16.0000
fMenuModeAnimBlend=0.0000
iSafeZoneX=20
iSafeZoneY=20
iSafeZoneXWide=20
iSafeZoneYWide=20
fMenuPlayerLightDif fuseBlue=0.8000
fMenuPlayerLightDif fuseGreen=0.8000
fMenuPlayerLightDif fuseRed=0.8000
fMenuPlayerLightAmb ientBlue=0.2500
fMenuPlayerLightAmb ientGreen=0.2500
fMenuPlayerLightAmb ientRed=0.2500
bAllowConsole=1
bActivatePickUseGam ebryoPick=0
iMaxViewCasterPicks Gamebryo=10
iMaxViewCasterPicks Havok=10
iMaxViewCasterPicks Fuzzy=5
bUseFuzzyPicking=1
fMenuBGBlurRadius=2.0000
[LoadingBar]
iMoveBarWaitingMill iseconds=10
iMoveBarChaseMillis econds=100
iMoveBarMaxMillisec onds=2500
fLoadingSlideDelay=15.0000
fPercentageOfBar3=0.1500
fPercentageOfBar2=0.4400
fPercentageOfBar1=0.3500
fPercentageOfBar0=0.0600
bShowSectionTimes=0
[Menu]
fCreditsScrollSpeed=40.0000
iConsoleTextYPos=890
iConsoleTextXPos=30
iConsoleVisibleLine s=15
iConsoleHistorySize=50
rDebugTextColor=255,251,233
iConsoleFont=3
iDebugTextFont=3
[GamePlay]
bDisableDynamicCros shair=0
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
bCrossHair=1
iDifficultyLevel=50
bGeneralSubtitles=0
bDialogueSubtitles=1
bInstantLevelUp=0
bHealthBarShowing=0
fHealthBarFadeOutSp eed=1.0000
fHealthBarSpeed=80.0000
fHealthBarHeight=4.0000
fHealthBarWidth=40.0000
fHealthBarEmittance FadeTime=0.5000
fHealthBarEmittance Time=1.5000
STrackLevelUpPath=\\vault\TES4\LevelData\
fDifficulty=0.0200
bTrackLevelUps=1
bAllowHavokGrabTheL iving=0
bEssentialTakeNoDam age=1
iDetectionPicks=21
bSaveOnInteriorExte riorSwitch=1
[Fonts]
SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
SFontFile_4=Data\Fonts\Daedric_Font.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt
[SpeedTree]
iTreeClonesAllowed=1
fCanopyShadowGrassM ult=1.0000
iCanopyShadowScale=512
fTreeForceMaxBudAng le=-1.0000
fTreeForceMinBudAng le=-1.0000
fTreeForceLeafDimmi ng=-1.0000
fTreeForceBranchDim ming=-1.0000
fTreeForceCS=-1.0000
fTreeForceLLA=-1.0000
fTreeLODExponent=1.0000
bEnableTrees=1
bForceFullLOD=0
fLODTreeMipMapLODBi as=-0.7500
fLocalTreeMipMapLOD Bias=-0.2500
[Debug]
bDebugFaceGenCritic alSection=0
bDebugFaceGenMultit hreading=0
bDebugSaveBuffer=0
[BackgroundLoad]
bBackgroundLoadLipF iles=0
bLoadBackgroundFace Gen=0
bUseMultiThreadedFa ceGen=1
bBackgroundCellLoad s=1
bLoadHelmetsInBackg round=1
iAnimationClonePerL oop=5
bSelectivePurgeUnus edOnFastTravel=0
bUseMultiThreadedTr ees=1
iPostProcessMillise condsEditor=50
iPostProcessMillise condsLoadingQueuedP riority=20
iPostProcessMillise conds=5
bUseBackgroundFileL oader=0
[LOD]
fLodDistance=500.0000
bUseFaceGenLOD=0
iLODTextureTiling=2
iLODTextureSizePow2=8
fLODNormalTextureBl end=0.5000
bDisplayLODLand=1
bDisplayLODBuilding s=1
bDisplayLODTrees=1
bLODPopTrees=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fLODFadeOutMultActo rs=5.0000
fLODFadeOutMultItem s=2.0000
fLODFadeOutMultObje cts=5.0000
fLODMultLandscape=1.0000
fLODMultTrees=1.8000
fLODMultActors=10.0000
fLODMultItems=10.0000
fLODMultObjects=10.0000
iFadeNodeMinNearDis tance=400
fLODFadeOutPercent=0.9000
fLODBoundRadiusMult=3.0000
fTalkingDistance=2000.0000
fTreeLODMax=2.0000
fTreeLODMin=0.0200
fTreeLODDefault=1.2000
fObjectLODMax=15.0000
fObjectLODMin=1.0000
fObjectLODDefault=5.0000
fItemLODMax=15.0000
fItemLODMin=1.0000
fItemLODDefault=2.0000
fActorLODMax=15.0000
fActorLODMin=2.0000
fActorLODDefault=5.0000
bLODUseCombinedLand NormalMaps=1
bForceHideLODLand=0
fLODQuadMinLoadDist ance=65536.0000
fLODFadeOutActorMul tInterior=1.0000
fLODFadeOutItemMult Interior=1.0000
fLODFadeOutObjectMu ltInterior=1.0000
fLODFadeOutActorMul tCity=1.0000
fLODFadeOutItemMult City=1.0000
fLODFadeOutObjectMu ltCity=1.0000
fLODFadeOutActorMul tComplex=1.0000
fLODFadeOutItemMult Complex=1.0000
fLODFadeOutObjectMu ltComplex=1.0000
fLODLandVerticalBia s=0.0000
[Weather]
fSunGlareSize=350.0000
fSunBaseSize=250.0000
bPrecipitation=0
fAlphaReduce=1.0000
SBumpFadeColor=255,255,255,255
SLerpCloseColor=255,255,255,255
SEnvReduceColor=255,255,255,255
[Voice]
SFileTypeLTF=ltf
SFileTypeLip=lip
SFileTypeSource=wav
SFileTypeGame=mp3
[Grass]
iMinGrassSize=120
fGrassEndDistance=3000.0000
fGrassStartFadeDist ance=2000.0000
bGrassPointLighting=0
bDrawShaderGrass=1
iGrassDensityEvalSi ze=2
iMaxGrassTypesPerTe xure=2
fWaveOffsetRange=1.7500
fGrassWindMagnitude Max=125.0000
fGrassWindMagnitude Min=5.0000
fTexturePctThreshol d=0.3000
[Landscape]
bCurrentCellOnly=0
bPreventSafetyCheck=0
fLandTextureTilingM ult=2.0000
fLandFriction=2.5000
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
[bLightAttenuation]
fQuadraticRadiusMul t=1.0000
fLinearRadiusMult=1.0000
bOutQuadInLin=0
fConstantValue=0.0000
fQuadraticValue=16.0000
fLinearValue=3.0000
uQuadraticMethod=2
uLinearMethod=1
fFlickerMovement=8.0000
bUseQuadratic=1
bUseLinear=0
bUseConstant=0
[BlurShaderHDRInterior]
fTargetLUM=1.0000
fUpperLUMClamp=1.0000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.5000
fBrightScale=2.2500
fBrightClamp=0.2250
fBlurRadius=7.0000
iNumBlurpasses=1
[BlurShaderHDR]
fTargetLUM=1.2000
fUpperLUMClamp=1.0000
fGrassDimmer=1.3000
fTreeDimmer=1.2000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fSunlightDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fBrightScale=1.5000
fBrightClamp=0.3500
fBlurRadius=4.0000
iNumBlurpasses=2
iBlendType=2
bDoHighDynamicRange=1
[BlurShader]
fSunlightDimmer=1.0000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fAlphaAddExterior=0.2000
fAlphaAddInterior=0.5000
iBlurTexSize=256
fBlurRadius=0.0300
iNumBlurpasses=1
iBlendType=2
bUseBlurShader=0
[GethitShader]
fBlurAmmount=0.5000
fBlockedTexOffset=0.0010
fHitTexOffset=0.0050
[MESSAGES]
bBlockMessageBoxes=0
bSkipProgramFlows=1
bAllowYesToAll=1
bDisableWarning=1
iFileLogging=0
bSkipInitialization Flows=1
[DistantLOD]
bUseLODLandData=0
fFadeDistance=12288.0000
iDistantLODGroupWid th=8
[GeneralWarnings]
SGeneralMasterMisma tchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
SMasterMismatchWarn ing=One of the files that "%s" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
[Archive]
SMasterMiscArchiveF ileName=Oblivion - Misc.bsa
SMasterVoicesArchiv eFileName2=Oblivion - Voices2.bsa
SMasterVoicesArchiv eFileName1=Oblivion - Voices1.bsa
SMasterSoundsArchiv eFileName=Oblivion - Sounds.bsa
SMasterTexturesArch iveFileName1=Oblivion - Textures - Compressed.bsa
SMasterMeshesArchiv eFileName=Oblivion - Meshes.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffs etTable=1
iRetainFilenameStri ngTable=1
iRetainDirectoryStr ingTable=1
bCheckRuntimeCollis ions=0
bInvalidateOlderFil es=1
bUseArchives=1
SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
[CameraPath]
iTake=0
SDirectoryName=TestCameraPath
iFPS=60
SNif=Test\CameraPath.nif
[Absorb]
fAbsorbGlowColorB=1.0000
fAbsorbGlowColorG=0.6000
fAbsorbGlowColorR=0.0000
fAbsorbCoreColorB=1.0000
fAbsorbCoreColorG=1.0000
fAbsorbCoreColorR=1.0000
iAbsorbNumBolts=1
fAbsorbBoltGrowWidt h=0.0000
fAbsorbBoltSmallWid th=7.0000
fAbsorbTortuosityVa riance=2.0000
fAbsorbSegmentVaria nce=7.0000
fAbsorbBoltsRadius=5.0000
[OPENMP]
iThreads=3
iOpenMPLevel=10
[TestAllCells]
bFileShowTextures=1
bFileShowIcons=1
bFileSkipIconChecks=0
bFileTestLoad=0
bFileNeededMessage=1
bFileGoneMessage=1
bFileSkipModelCheck s=0
bFileCheckModelColl ision=0
[CopyProtectionStrings]
SCopyProtectionMess age2=Insert the Oblivion Disc.
SCopyProtectionTitl e2=Oblivion Disc Not Found
SCopyProtectionMess age=Unable to find a CD-ROM/DVD drive on this computer.
SCopyProtectionTitl e=CD-ROM Drive Not