Just Ordered WoW (World of Warcraft)

Ameesh

Lifer
Apr 3, 2001
23,686
1
0
Hey Guys and Gals,

I just purchased a copy of World of Warcraft, i am trying to figure out what race and class i should be but i am getting lost in all the choices. I would prefer to be Horde as most of my (RL) friends are horde, but does anyone with actuall gameplay experience have any suggestions?

also helps with the professions would be great too!

Thanks!

-Ameesh
 

Babbles

Diamond Member
Jan 4, 2001
8,253
14
81
If you want to play with your friends, then you need to choose horde. Most of the differences when you get down to it is just the eye candy. Sure horde will have some quests that alliance does not have and vice versa, but most of those are lower level experience griding quests to begin with.

All the classes are balanced pretty well (some would argue otherwise) so it is really up to what type of gameplay that you prefer. How about you ask your friends who actually play the game what they think you would be best at.
 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
76
Blizzard did a fine job balancing the classes so there is no gimp class. The short answer to your question is play what appeals to you.....race and class. There are no wrong choices. Here's a cut 'n paste from wowrankings.com showing most popular races and classes that they track, if that means anything to you:

Classes
Rogue 2206
Hunter 1755
Warrior 1612
Priest 1263
Mage 1190
Warlock 1100
Paladin 1095
Shaman 953
Druid 861

Races
Night Elf 2179
Human 2172
Undead 2024
Tauren 1312
Orc 1187
Dwarf 1087
Troll 1053
Gnome 1015

Factions
Alliance 6453
Horde 5576
 

aswedc

Diamond Member
Oct 25, 2000
3,543
0
76
If you plan to group with your friends a lot it would probably be best to choose a class which complements theirs. Other than that, it really depends on what type of character you want to play. A tank, healer, or mix.
 

Babbles

Diamond Member
Jan 4, 2001
8,253
14
81
Wow, I thought there would be a whole lot more alliance than that. Seems like on nearly ever server Alliance outnumbers Horde by two or three.
 

microAmp

Diamond Member
Jul 5, 2000
5,988
110
106
If you go with an undead toon, you'll be my worst nightmare. Another words a Warlocks worst nightmare.

Warlocks only defense is to use Fear to get a melee person off them, undead are immune to fear.
 
Nov 7, 2000
16,403
3
81
for the horde!

all the classes are cool, if you want to be very popular with everyone, be a healer class.

class makes much more of a difference than the race. each race does have some racial attributes, but those are minor compared to the different classes. i would read up on the different classes, decide which one sounds the best, then pick the race that has it.

profession-wise, if you want to make money, pick 2 gathering professions (mining, herbalism, skinning)
other than that, there are good profession combinations

skinning, leatherworking
mining, blacksmithing
mining, engineering
herbalism, alchemy
enchanting tailoring

what you pick here really depends on what your class is. i can only wear cloth, so i chose to be a tailor. the non-gathering professions are a really money pit, as you will find yourself spending more on ingredients than you will make with the stuff you create. (this is why gathering is so money, you sell everything you collect to other people for their ingredients, plus you dont spend them on yourself). maybe at much higher levels the profit margins are bigger. nonetheless, they ARE useful to have, esp for your friends or guild.
 

Babbles

Diamond Member
Jan 4, 2001
8,253
14
81
It is good to find out what profession you friends have before you choose. No reason to have 5 leatherworkers and 0 tailors. As the above poster mentioned, the gathering skills bring in a lot of cash. I do mining and engineering and I am constantly broke. I am able to farm my ore and often enough guildmates help me out with other items, but the market to sell engineering items is about zilch. Yeah, I can sell some stuff but not enough to really make cash.

You can't start tradeskills until a few levels (5?) so you don't need to worry about it now, however it is something to keep in mind. Again best thing to do is to see what professions your friends have and choose something that they don't.
 

StevenYoo

Diamond Member
Jul 4, 2001
8,628
0
0
yeah, whatever server u go on, horde are in short supply, and both sides are short of priests.

i just started a Troll priest so i can help out the poor hordies on my server (Medivh)
 
Dec 27, 2001
11,272
1
0
Not slamming WoW in particular, but stealth classes are being looked at all wrong in EQ clone games. They are given stealth and extreme offense power. Where's the downside if you want to be UberL33T? DAoC did it and was overrun with rangers and infiltrators.

SB actually came the closest to balancing invisibility. They made assassins a frail mage class that was meat unless they pulled off their attack flawlessly. Scouts had only ranged weapons. Thieves would have been fine except that that had a lttle too much defense and were tough to kill even if they weren't stealthing.
 

FearoftheNight

Diamond Member
Feb 19, 2003
5,101
0
71
be a tauren shaman, most rigged thing ever...nukes hard as a mage, can heal faster than a priest at times, res, .5 sec ghost wolf form, ancestral recall, racial stun and + stam, o wait...farsight, walk on water, what am i forgetting....
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: Ameesh
Hey Guys and Gals,

I just purchased a copy of World of Warcraft, i am trying to figure out what race and class i should be but i am getting lost in all the choices. I would prefer to be Horde as most of my (RL) friends are horde, but does anyone with actuall gameplay experience have any suggestions?

also helps with the professions would be great too!

Thanks!

-Ameesh

Troll Shaman 4 teh winz!

or Undead Warlock
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: HeroOfPellinor
Not slamming WoW in particular, but stealth classes are being looked at all wrong in EQ clone games. They are given stealth and extreme offense power. Where's the downside if you want to be UberL33T? DAoC did it and was overrun with rangers and infiltrators.

SB actually came the closest to balancing invisibility. They made assassins a frail mage class that was meat unless they pulled off their attack flawlessly. Scouts had only ranged weapons. Thieves would have been fine except that that had a lttle too much defense and were tough to kill even if they weren't stealthing.

Dude Hero get a clue before you talk... no class is super uber except Palys....
Rogues are not over powered in the slightest.. they are however one of the most fun classes to play..
Hunters are much more powerful in PVE
they are a glass Cannon... no HP and No AC... and there are several classes that are direct counters to rogues... Hunters are designed to hunt rogues and can do a great job at killing rogues
so do warlocks... fear is a rogues worst enemy.... as do Shadow Priests... a shadow priest literally kicks the crap outa rogues...
if we cant get close to our targets we cannot do anything.... there are also trickets and spells that give better site of hidden beings... literally rendering stealth worthless..

This is Not DAOC where is there no counter to stealthers or archers... WoW is a well balanced game as it is and will get better...
right now every class has a strong point that once the player is smart enough to realize and use they will do much better than crying about another classes abilities...

Palys/shamans hurt rogues really bad too... not unbeatable but takes a VERY skilled rogue to keep them stunned so they cant heal on you...
or lay totems..

you like to talk about wow... but every post you make shows how little you actually played the game...
either quit talking about something you have no knowledge over.. or get over it get a copy and play to 60 on a PVP server then you earn the right to talk your noise here about pvp and balance...
 

microAmp

Diamond Member
Jul 5, 2000
5,988
110
106
Originally posted by: CVSiN
Originally posted by: HeroOfPellinor

so do warlocks... fear is a rogues worst enemy....

Some how I have to question that as I'm a Warlock myself and couple days ago a Troll rouge completely destroyed me. I could even cast a spell off that wasn't instant cast. From my view of it, he would stun me while I tried to cast something. He did that 3 or 4 times....
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: HeroOfPellinor
Originally posted by: CVSiN

Rogues are not over powered in the slightest.. blah blah blah

Out of curiosity, what class do you play as your main?
Well, I grouped with a Rogue for the first time last night, (I am a hunter) and I must say, I was not impressed with his abilities (I admit, it may be the player, not the class). He was the first to die every fight and somehow managed to pull numerous mobs to our group which quickly overran and killed us. This went on for about an hour before the group disbanded.

I'm not saying that Rogues suck or anything, but they are definitely not some Uber-overpowering-class, by any means.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: HeroOfPellinor
Originally posted by: CVSiN

Rogues are not over powered in the slightest.. blah blah blah

Out of curiosity, what class do you play as your main?

Hunter L45 rogue L51 and Warlock L30 and Paly L20
so far...
not really a main play them all pretty equally.
Hunter is my fave I think though
no down time at all.. super easy to play and no pesky rogues to back stab me with flare and my faithful dog... Stinkydoggybreath...
Rogue is very nice but getting really fustrating at 51... and kinda burned out..
Rogue kinda on back burner for a while...
so yes I have first hand experience with a rogue but having played other classes and doing "fight nights" in the arena hosted by my guild.
where we do 5 on 5 PVPs rogues are usually the first class to hit the dirt.... the hunters flare and mark us and the hunters and Nukers destory us then move onto the healers.. usally takes 2 secs to give a rogue a dirtnap.. and since we are a threat if left alone... they kill us or at least mark/dot us first
really takes the fun outa a rogue... 1 on 1 things can get very interesting but there is no way we can kill certain classes without either being much higher level.. having extreme luck and landing a massive stun chain... or the other class being played by someone incompeteant...
Warriors VERY tough for rogue... Warlocks Very tough... mages (curse being able to blink while stunned) but killable... Hunters.... if we get the drop on them its game over... if they see us and get us marked... we kinda screwed...
palys... dont even try unless you a master of the stun chain...
Shamans.. almost same thing.... but beatable specially before they get chain at 40...
druids... ouch.. instant root and instant hard hitting DDs... beatable with stun

every class has a counter until you actually play the game and do soem real PVP... not just ganking.... you will not know anything...

 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: microAmp
Originally posted by: CVSiN
Originally posted by: HeroOfPellinor

so do warlocks... fear is a rogues worst enemy....

Some how I have to question that as I'm a Warlock myself and couple days ago a Troll rouge completely destroyed me. I could even cast a spell off that wasn't instant cast. From my view of it, he would stun me while I tried to cast something. He did that 3 or 4 times....

what pet did you have up and what level are you?
you know succubus will flat out screw a rogue... instant mez...
then you play with us at will..
fear dot.. dead...
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
If I we're in your shoes I would only have 2 considerations.

Shaman (any race) or Undead Priest.

Shamans are just ridiculous. Frost shock is instant cast, does great damage, slows the target for 8 seconds and has a 6 second cooldown. You can keep any target permanently slowed, which means death for any melee class. Earth shock is instant cast, does great damage, and interrupts spells. Which means you can interrupt 1 spell every 6 seconds from a distance. You also get talents that increase the critical hit damage on your shocks by 100% and another talent that guarantees a critical hit once every 5 minutes.

On top of all this, they are decent melee fighters. They are the only casting class that isn't meat once they run out of mana. And they can heal too. And they can use shields. And they can escape pretty much any fight they want to with ghost wolf form. Sometimes I kick myself for playing alliance.

Priests are a class that require a lot more finesse to play. But properly played, they are one of the most powerful classes in the game. Undead priests get an excellent damage-over-time spell that does great damage and heals the caster at the same time. Perhaps the biggest benefit to priests is the shortage of people playing them. Healers are essential in any group at any level, and priests are the best healers. Therefore, every group wants a priest in it, but there are not enough players to fill that demand. As a priest, you will never have trouble finding a group, people will literally come to you.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Typical alliance thoughts on shamans, mine is 53 now and nowhere near as godly as you make us out to be. I routinely see paladins actually grinding xp on mobs 4-6 levels their senior. I have maybe a 25% chance to take out a mob 4 levels above me, 5+ and forget it... and they do it as a matter of course. They also are unbeatable in pvp, with invulnerability, stuns and exceptional healing abilities, though this isn't as big a concern for me as I'm more pve oriented and play on a pve server. It's really amazing though that such an overpowered class made it through beta and into retail :( The flip side, of course, is that most "1337 d00dz" after the most powerful class play them, and so they're developing quite a reputation for being idiots.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: ggnl
If I we're in your shoes I would only have 2 considerations.

Shaman (any race) or Undead Priest.

Shamans are just ridiculous. Frost shock is instant cast, does great damage, slows the target for 8 seconds and has a 6 second cooldown. You can keep any target permanently slowed, which means death for any melee class. Earth shock is instant cast, does great damage, and interrupts spells. Which means you can interrupt 1 spell every 6 seconds from a distance. You also get talents that increase the critical hit damage on your shocks by 100% and another talent that guarantees a critical hit once every 5 minutes.

On top of all this, they are decent melee fighters. They are the only casting class that isn't meat once they run out of mana. And they can heal too. And they can use shields. And they can escape pretty much any fight they want to with ghost wolf form. Sometimes I kick myself for playing alliance.

Priests are a class that require a lot more finesse to play. But properly played, they are one of the most powerful classes in the game. Undead priests get an excellent damage-over-time spell that does great damage and heals the caster at the same time. Perhaps the biggest benefit to priests is the shortage of people playing them. Healers are essential in any group at any level, and priests are the best healers. Therefore, every group wants a priest in it, but there are not enough players to fill that demand. As a priest, you will never have trouble finding a group, people will literally come to you.
Played a shaman in beta to lvl 19, makes me wanna make another.

At 52 (priest, 11 pts shadow) I beat a 49 shaman handily and absolutely murdered a 50 rogue when i was 53. Almost beat a 56 rogue and 57 warrior too, at 53.

We raided xroads a few days ago and I have to agree on the wolf form comments. The shamans present would run in, cast a bit, then wolf form the hell back before dying. We mostly didn't kill the shaman at all. The rogues were funny, they'd pick off stragglers or the brave ones would stealth into the mass of us and pick a caster off, dying in the process. Happened to me once.

Before the main battle at xroads began (was 54 at the time) I took down two 40 shaman simultaneously. Damn that was fun :p

This was my first real pvp outing and I enjoyed it immensely! Can't wait for battlegrounds and the honour system!
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: Malladine
Originally posted by: ggnl
If I we're in your shoes I would only have 2 considerations.

Shaman (any race) or Undead Priest.

Shamans are just ridiculous. Frost shock is instant cast, does great damage, slows the target for 8 seconds and has a 6 second cooldown. You can keep any target permanently slowed, which means death for any melee class. Earth shock is instant cast, does great damage, and interrupts spells. Which means you can interrupt 1 spell every 6 seconds from a distance. You also get talents that increase the critical hit damage on your shocks by 100% and another talent that guarantees a critical hit once every 5 minutes.

On top of all this, they are decent melee fighters. They are the only casting class that isn't meat once they run out of mana. And they can heal too. And they can use shields. And they can escape pretty much any fight they want to with ghost wolf form. Sometimes I kick myself for playing alliance.

Priests are a class that require a lot more finesse to play. But properly played, they are one of the most powerful classes in the game. Undead priests get an excellent damage-over-time spell that does great damage and heals the caster at the same time. Perhaps the biggest benefit to priests is the shortage of people playing them. Healers are essential in any group at any level, and priests are the best healers. Therefore, every group wants a priest in it, but there are not enough players to fill that demand. As a priest, you will never have trouble finding a group, people will literally come to you.
Played a shaman in beta to lvl 19, makes me wanna make another.

At 52 (priest, 11 pts shadow) I beat a 49 shaman handily and absolutely murdered a 50 rogue when i was 53. Almost beat a 56 rogue and 57 warrior too, at 53.

We raided xroads a few days ago and I have to agree on the wolf form comments. The shamans present would run in, cast a bit, then wolf form the hell back before dying. We mostly didn't kill the shaman at all. The rogues were funny, they'd pick off stragglers or the brave ones would stealth into the mass of us and pick a caster off, dying in the process. Happened to me once.

Before the main battle at xroads began (was 54 at the time) I took down two 40 shaman simultaneously. Damn that was fun :p

This was my first real pvp outing and I enjoyed it immensely! Can't wait for battlegrounds and the honour system!

heck ya Mal priests are insane....
one of the best PVP classes in the game when shadow speced..
good job bro sounds like you had fun.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Originally posted by: Gurck
Typical alliance thoughts on shamans, mine is 53 now and nowhere near as godly as you make us out to be. I routinely see paladins actually grinding xp on mobs 4-6 levels their senior. I have maybe a 25% chance to take out a mob 4 levels above me, 5+ and forget it... and they do it as a matter of course. They also are unbeatable in pvp, with invulnerability, stuns and exceptional healing abilities, though this isn't as big a concern for me as I'm more pve oriented and play on a pve server. It's really amazing though that such an overpowered class made it through beta and into retail :( The flip side, of course, is that most "1337 d00dz" after the most powerful class play them, and so they're developing quite a reputation for being idiots.

Paladin as it stands now did not make it through beta... the beta paly was much much weaker...
they added the talents and new spells/abilities the last week of beta and they never got tested properly...
this is the problem...