- Feb 16, 2003
- 26,108
- 5
- 81
Time to time we have to remind people that right now AGP 8x is pure marketing and that it doesn't make any difference. I'm wondering if there are any numbers of as to what percent of AGP8x and AGP4x we currently use.
Originally posted by: Lord Evermore
The only way to test it would be to use a single card in 2X, 4X and 8X modes to see whether performance changes, with very high resolution and refresh rates, high polygon counts, et cetera. I don't think you can measure bus utilization via software; memory bus bandwidth can be measured because you send in data then pull it back out, but the GPU never really sends anything back to the CPU, and isn't designed to "report" on its own performance.
Although the AGP texturing is completely unneccessary, despite that having been one of the major reasons for creating it, the bus speed is still a feature that makes a difference. With a lot of data, the bus needs to be fast enough to get the information to the GPU, even though the GPU doesn't need to make use of the bandwidth to get access to the system memory. Only with the most recent and upcoming games is 4X likely to come to anything like high utilization, due to the high polygon count and high resolutions.
Since dedicated access to the memory is primarily unneeded, and simple high-bandwidth is the major need of a video card, video will eventually move to PCI-Express or whatever successor to PCI becomes dominant. As mentioned in I think the AT 865PE article, Intel will be including a PCI-Express port for video in Grantsdale.
Originally posted by: InfraggableKrunk
THERES A MARGINAL DIFFERENCE , do you want to know how marginal, most people use a ti4800 over a ti4600 in bencmarking and leave out the ti4600, why Because its redundant. Sure there is a difference but not much
I say were only usin still only about 3.5 agp instead of agp4x, ( ok abstract but thats how i look at it) with a 8x card and 8x mobo youll probably be getting a 3.55 agp, so its really pointless
until someone learns how to use agp 8x im gonna stick with my 4x motherboard![]()
Originally posted by: InfraggableKrunk
it'll use as much bandwidth as possible
HAH
you know most pc parts cant use all their allocated bandwith
cough, cough usb 2, cough, cough
i mean to think that all producst " use as much bandwidth as possible" is a farse
hmm time to research this
the 3.5 thing was an abstract way of showing the true usage of a 4x and the true usage of an 8x
Personally, I find it wierd that they're going back to a shared bus with video cards. Besides AGP texturing and DMA, one of the benefits of getting video cards off the PCI bus was that the video card was no longer sucking up the bus's bandwidth, freeing it up for sound cards, HD controllers, NIC's, etc. It seems silly to go back to a shared bus when it has gotten to the point where Intel has created CSA and other non-PCI links for NICs and HD's in order to keep from saturating the bus anyhow.Originally posted by: Lord Evermore
Since dedicated access to the memory is primarily unneeded, and simple high-bandwidth is the major need of a video card, video will eventually move to PCI-Express or whatever successor to PCI becomes dominant. As mentioned in I think the AT 865PE article, Intel will be including a PCI-Express port for video in Grantsdale.
Are you sure about that? That's more power than any CPU and the 9700pro has a really small HSF.which is still not enough for your 86-Watt 9700 Pro.
Originally posted by: zephyrprime
I've always wondered about this so I thought I would put it to the test.
I've got a radeon 9500 hacked into a 9700 and I'm running with a athlon XP at 1875mhz.
I tried 4x agp and 2x agp. I haven't tried 1x. Other sites have already tested the difference between 8x ans 2x and it's ridiculously small.
Anyway, I ran 3dmark 2001 and the results are:
4x: 12217
2x: 12204
So small that it's probably within the margin of error.
Now, I also took a look at what 3dmark had to say about the high polygon count test. 3dmark said it was pushing 59.1 MT/sec during the high poly test with 1 light.
Assuming that the mesh averages out to a hexagonal one, that would mean 1 vertext connects with 6 triangles and since each triangle has 3 vertices, each triangle averages 1/2 of a vertices. Assuming that each vertex takes 4x32bit = 16bytes, this would work out to ~472MB/sec which is only a little less bandwidth than agp 2x can provide.
Now I made a lot of assumptions about things I don't really know a whole lot about so take this all with a cow lick of salt.
Originally posted by: zephyrprime
I've always wondered about this so I thought I would put it to the test.
I've got a radeon 9500 hacked into a 9700 and I'm running with a athlon XP at 1875mhz.
I tried 4x agp and 2x agp. I haven't tried 1x. Other sites have already tested the difference between 8x ans 2x and it's ridiculously small.
Anyway, I ran 3dmark 2001 and the results are:
4x: 12217
2x: 12204
So small that it's probably within the margin of error.
Now, I also took a look at what 3dmark had to say about the high polygon count test. 3dmark said it was pushing 59.1 MT/sec during the high poly test with 1 light.
Assuming that the mesh averages out to a hexagonal one, that would mean 1 vertext connects with 6 triangles and since each triangle has 3 vertices, each triangle averages 1/2 of a vertices. Assuming that each vertex takes 4x32bit = 16bytes, this would work out to ~472MB/sec which is only a little less bandwidth than agp 2x can provide.
Now I made a lot of assumptions about things I don't really know a whole lot about so take this all with a cow lick of salt.
Originally posted by: ViRGE
Personally, I find it wierd that they're going back to a shared bus with video cards. Besides AGP texturing and DMA, one of the benefits of getting video cards off the PCI bus was that the video card was no longer sucking up the bus's bandwidth, freeing it up for sound cards, HD controllers, NIC's, etc. It seems silly to go back to a shared bus when it has gotten to the point where Intel has created CSA and other non-PCI links for NICs and HD's in order to keep from saturating the bus anyhow.Originally posted by: Lord Evermore
Since dedicated access to the memory is primarily unneeded, and simple high-bandwidth is the major need of a video card, video will eventually move to PCI-Express or whatever successor to PCI becomes dominant. As mentioned in I think the AT 865PE article, Intel will be including a PCI-Express port for video in Grantsdale.
What is the PCI Express bus rated at? Unless it's significantly faster(on the order of several gigabits a second), I can't see this being a good thing.
