The crosshair by default automatically centers on any target it finds. I find no options in the Controls menu to change this; is there a console setting (is there a console?) or command line arguement that I can use to disable this? It makes it very difficult to aim precisely, or shoot a shot past a close corner, as the crosshair snaps to the nearby wall, or else it locks onto the target when you're trying to lead it. Edit #1" Got it: cg_dynamicCrosshair 0 Edit#2: Hmm, well this is a partial solution apparently. In first person, I get the crosshairs, perfectly still as I want them, though they themselves are a bit off center relative to where the weapon actually shoots. Anyway, in first person, the crosshair is there. When I switch to third person, it's gone completely. Anyone know of a way to have it enabled in both views, but not have that auto-aiming function?