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Jaggie no longer exist on console?

thehotsung8701A

Senior member
I was shock to find out that there was no Jaggie on the Xbox one when I try out a few demos. Is this the case for all games on both Xbox one and PS4?
 
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Well, games run at higher resolutions than before and more games have antialiasing than before.

That doesn't mean jaggies are gone, they aren't and there are games that still have crawling pixels etc.
 
Well, games run at higher resolutions than before and more games have antialiasing than before.

That doesn't mean jaggies are gone, they aren't and there are games that still have crawling pixels etc.

Okay so I guess not all games have gotten rid of jaggies then. Guess I'll just stick to PC until next gen consoles. Thanks
 
i actually think aliasing has gotten worse as graphics get more complex

i mean play some Call of Duty 4 with 4x MSAA

then play Grand theft Auto 5 with 4x MSAA

you'll notice one games has very pristine, stable image quality (COD4) while GTA5 still suffers from tons of aliasing

i guess the more shaders these games pile on the worse it gets
 
Okay so I guess not all games have gotten rid of jaggies then. Guess I'll just stick to PC until next gen consoles. Thanks


You can't get rid of all jaggies without extremely high resolutions. It's always going to be a problem until you can use AA at 4k and keep good frame rates. Even then I don't think they are eliminated 100% but I have not tried that scenario myself.
 
Consoles have become more powerful and therefore able to use and use more antialiasing.

What rock have you been under?
 
Okay so I guess not all games have gotten rid of jaggies then. Guess I'll just stick to PC until next gen consoles. Thanks


Wait. Your sole criteria for whether you play games on a platform is aliasing? Couldn't you like, get over that for the sake of a really great of game that was console exclusive? I understand preferring nice smooth edges on your polygons. I think we all do that, but having it as an absolute requirement above all other factors is what puzzles me.
 
Wait. Your sole criteria for whether you play games on a platform is aliasing? Couldn't you like, get over that for the sake of a really great of game that was console exclusive? I understand preferring nice smooth edges on your polygons. I think we all do that, but having it as an absolute requirement above all other factors is what puzzles me.

l33t pc gamers are divas
 
Wait. Your sole criteria for whether you play games on a platform is aliasing? Couldn't you like, get over that for the sake of a really great of game that was console exclusive? I understand preferring nice smooth edges on your polygons. I think we all do that, but having it as an absolute requirement above all other factors is what puzzles me.

It not very puzzling if you think about it. It distract from the overall experience and it make me very obsessive and compulsive and want to sit close to the TV instead of far away. It is also not good on your eyes because the image is not smooth. It very distracting.

I don't care about graphic as long as the image is smooth. I'm playing Odd World Stranger Wrath on my Netbook with 768p resolution and even without AA on, it doesn't have any jaggie.

There aren't many PS4 or X1 exclusive now to justify buying a console and a 60 inches HDTV that can't be use with a PC due to poor input lag.
 
There aren't many PS4 or X1 exclusive now to justify buying a console and a 60 inches HDTV that can't be use with a PC due to poor input lag.


You need to research your tvs better. There are many out there that have ~16ms of lag which is a single frame. You would be very hard pressed to notice that unless you are in the elite group of fighting game players.
 
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Honestly if you want the best experience you should pretty much always stick with a pc, the console is just a low end pc in a small form factor anyway.

I like console for multiple reason just like I do with PC. I think these are the pro of console for me.

1. Same controller so everything is base on skills not peripherals.

2. One gaming profile and it nice to see all of your reward, achievement, and games. Steam does it too but with PC I have games all over the place and don't seem to care as much.

3. One platform for all games so no worry about system requirement.

4. Sitting on couch and playing on a big LDP HDTV.

5. Console also support VR as well.

6. No virus and no distraction since all it good for is gaming

7. PS4 - buying single cable channel as announced at E3 2015.
 
What a dumb comment. Are you being serious right now?

The guy basically said he only likes games with great graphics, meaning he doesn't even care about the gameplay. At that point, nothing's going to graphically top real life/movie CGI, so you might as well go with that.

No, I wasn't being serious. Yes, it was meant to be dumb. It was in response to something I considered equally dumb.
 
I like console for multiple reason just like I do with PC. I think these are the pro of console for me.

1. Same controller so everything is base on skills not peripherals.

2. One gaming profile and it nice to see all of your reward, achievement, and games. Steam does it too but with PC I have games all over the place and don't seem to care as much.

3. One platform for all games so no worry about system requirement.

4. Sitting on couch and playing on a big LDP HDTV.

5. Console also support VR as well.

6. No virus and no distraction since all it good for is gaming

7. PS4 - buying single cable channel as announced at E3 2015.

Yeah, but the tie-in from those things you like is the weaker hardware. There aren't driver/compatibility issues because the hardware sits in an untouched state for 5-10 years, while starting from a lesser point than the high-end PCs at launch (because they do hardware development for some time, while new hardware is coming out around them, and they don't want to put $1,000 per-unit into the console hardware).

And point 5, it's not like PCs don't support VR, so I'm not sure I get the reason that's a positive. On point 3, it's not much different from PC and Steam. Some Xbox games are forcing UPlay and Origin registration on you now, though it's a one-time account link that you never touch again (rather than a whole new Origin/UPlay service on PC).
 
Yeah, but the tie-in from those things you like is the weaker hardware. There aren't driver/compatibility issues because the hardware sits in an untouched state for 5-10 years, while starting from a lesser point than the high-end PCs at launch (because they do hardware development for some time, while new hardware is coming out around them, and they don't want to put $1,000 per-unit into the console hardware).

And point 5, it's not like PCs don't support VR, so I'm not sure I get the reason that's a positive. On point 3, it's not much different from PC and Steam. Some Xbox games are forcing UPlay and Origin registration on you now, though it's a one-time account link that you never touch again (rather than a whole new Origin/UPlay service on PC).

Point 5 was just to show that VR is not exclusive to PC like I thought it would be. Wow I didn't know Xbox games require Uplay and Origin now. I guess it isn't like the 360 anymore?

Bloodborne, Horizon, Last of the Guardian, Uncharted 4 seem like a good start to PS4 exclusive. Though it seem X1 has more exclusive so far.
 
I think that if you go first-party/AAA only, then the Xbox One might have more exclusives, not sure, but I DO feel like the Xbox One offers a better variety of major exclusives. The trio you listed are all sort of third-person action/RPG games, which is what the Sony consoles have often excelled with (Uncharted, God of War, Final Fantasy, etc.). It also might be partially a list of similar-ish titles because they're the ones that caught your eye, and that style fits you better.

Microsoft will have a couple of those offerings this year, in the forms of Rise of the Tomb Raider (which will come to PS4 sometime in 2016) and Fable Legends (which is free-to-play on Xbox One and Windows 10 and has cross-platform play). But then they've paired that with a top-notch FPS in Halo 5, and a high-end racer with Forza 6. Oh, and we should hear about likely 2016 releases Scalebound and Quantum Break at Gamescom, to add to the Xbox One's action offerings.
 
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