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Is there anyway to install the Sims 2 on OS X?

leglez

Platinum Member
My girlfriend found all her old Sims 2 games and want's me to install them on her hack. Is there any type of virtualization that supports 3d graphic acceleration? I want to install them in VMWare or Parrallels or Virtualbox or something to get them to run inside of OS X. Rather than grabbing another hard drive to install XP onto. Any ideas?
 
Just so we're clear, you do know that there's a proper Mac version of that game, right?

Anyhow, if you're hell-bent on running the Windows version, look at Parallels or VMWare. It's WINE rating is "garbage", so WINE/Crossover are out of the question. However there's no promise that this will work, you'd be much better off with the Mac version.
 
Ah crossover thats the one I was thinking of. I am going to try downloading the vmware trial and see if that works.
 
Originally posted by: ViRGE
Just so we're clear, you do know that there's a proper Mac version of that game, right?

Anyhow, if you're hell-bent on running the Windows version, look at Parallels or VMWare. It's WINE rating is "garbage", so WINE/Crossover are out of the question. However there's no promise that this will work, you'd be much better off with the Mac version.

Well she purchased most of the sims 2 collection over the past few years and doesn't want to have to purchase them all over again that is the main reason with trying to get it to work in osx.
 
Originally posted by: leglez
Originally posted by: ViRGE
Just so we're clear, you do know that there's a proper Mac version of that game, right?

Anyhow, if you're hell-bent on running the Windows version, look at Parallels or VMWare. It's WINE rating is "garbage", so WINE/Crossover are out of the question. However there's no promise that this will work, you'd be much better off with the Mac version.

Well she purchased most of the sims 2 collection over the past few years and doesn't want to have to purchase them all over again that is the main reason with trying to get it to work in osx.
Ahh, understandable. EA charges an arm and a leg for that stuff and then none of it can be used with the Mac version.:frown:
 
On a side note, why do software companies feel they need to have different versions for each OS? I mean, I buy Adobe Creative Suite and it only works on Mac OR Windows, not both.. EA Games, Mac OR Windows, etc... just ridiculous. They should work like World of Goo. You buy it for one OS and it works on all of them.
 
Originally posted by: Kmax82
On a side note, why do software companies feel they need to have different versions for each OS? I mean, I buy Adobe Creative Suite and it only works on Mac OR Windows, not both.. EA Games, Mac OR Windows, etc... just ridiculous. They should work like World of Goo. You buy it for one OS and it works on all of them.
Particularly with professional applications, different platforms are made by different teams if not different companies. The Sims 2 is done by Aspyr and not EA, Mac Office is developed entirely separate for Windows Office, etc. Now Adobe in particular doesn't have a good excuse, CS4 is virtually the same between the two platforms as it's developed in tandem.
 
Yea some platforms make sense to me. Especially when they are done by different developers, but I do wish they would think it through before they released the software and didn't make the OS X versions an after thought which is what many big devs do.

Oh well, I'm pretty much all OS X anyway.. Haha
 
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