As I understand it, "Z-Fighting" is a term used to describe flickering textures.. is this right?
I have this problem on almost every game. IN Far Cry, when looking out towards the landscape, there is always a tiny patch of foilage that is "flickering". It also happens in BF2 where one little section of a building or train (in Karkand) is flickering. It's also pretty bad in GRAW where buildings in the background flicker. It's especially noticable in-bewteen levels when you're riding in the helicopter looking down at Mexico City.
Is there any setting/tweak that eliminates this???
Does anyone else have this problem?
It happens in all Catalyst versions I have tried.
Also, it is most definately NOT artifacting.
EDIT: Every setting in Tray Tools is set to high quality and changing CAT AI changes nothing.
I have this problem on almost every game. IN Far Cry, when looking out towards the landscape, there is always a tiny patch of foilage that is "flickering". It also happens in BF2 where one little section of a building or train (in Karkand) is flickering. It's also pretty bad in GRAW where buildings in the background flicker. It's especially noticable in-bewteen levels when you're riding in the helicopter looking down at Mexico City.
Is there any setting/tweak that eliminates this???
Does anyone else have this problem?
It happens in all Catalyst versions I have tried.
Also, it is most definately NOT artifacting.
EDIT: Every setting in Tray Tools is set to high quality and changing CAT AI changes nothing.