- Jun 24, 2001
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One such utility could be loaded through the link port or hot-swapped (Memory resident programs can be loaded from cartridges, as the e-Reader's NES emulator prooves).
It could support saving and restoring 4k EEPROM, 64k EEPROM, 1mbit FlashRAM and 256k SRAM image dumps.
Does such a utility exist? If one exists for N64, Obsidian's (OBS) Evek III, then surely the GBA must have such a utility!
I need to know so I can show Nintendo a proof-of-concept for a GCN/GBA link feature... but first I need to show that I can unlock something in a GBA game this way.
Of does content loaded through the link port not have the ability to access the cartridge slot at all? I know it forces the link port into some special low-bandwidth mode with high encryption overhead. Well, scratch that. Some flash carts flash through the link port.
It could support saving and restoring 4k EEPROM, 64k EEPROM, 1mbit FlashRAM and 256k SRAM image dumps.
Does such a utility exist? If one exists for N64, Obsidian's (OBS) Evek III, then surely the GBA must have such a utility!
I need to know so I can show Nintendo a proof-of-concept for a GCN/GBA link feature... but first I need to show that I can unlock something in a GBA game this way.
Of does content loaded through the link port not have the ability to access the cartridge slot at all? I know it forces the link port into some special low-bandwidth mode with high encryption overhead. Well, scratch that. Some flash carts flash through the link port.
