i dont think so.
and that's because nvidia has always gone beyond microsoft's min specs while amd (and ati before) has generally gone for max performance/transistor while giving fewer special features and also allowing even less choice in the drivers, so the latter has never really gone above microsoft's min specs (which have f***ed pc gaming at least in my opinion because an ihv should benefit more from their relations from developers rather than having their product specs based upon what some other company demands)... the only time ATi and AMD really went above microsoft's specs was with AA+HDR in the X1800 series, eye-finity, and having decent multisampling in R300, but then 6x msaa was worse than the 4x msaa, and 4x msaa wasnt and still isnt as good as 3dfx's VSA-10x (t-buffer) modes were which were available 2 years before the R300 came out.
im not saying that nvidia is perfect because i hate their drivers as much as anyone ever could, but i think it's silly to say that their marketing is why they charge more... in addition to more r&d expenses as are related to what i mentioned above, they probably also employ more people.
and it's not even like nvidia's marketing is even as outstanding as, say, Sega's marketing was in the early and mid 90s... ive also never paid attention to nvidia's advertising, their style, brochures, etc. i also knew that TWIMTBP was never more than 50% about marketing (rather than leading to a superior product), but that dev relations were required just like they were for the console makers, unlike many people who thought it was just to spread their image or to lock ati out.
but if you disagree with this op, then let me know why you do. hard figures about polls asking people how much, when, and why marketing affects their purchases and a company's profits are desired too.
and that's because nvidia has always gone beyond microsoft's min specs while amd (and ati before) has generally gone for max performance/transistor while giving fewer special features and also allowing even less choice in the drivers, so the latter has never really gone above microsoft's min specs (which have f***ed pc gaming at least in my opinion because an ihv should benefit more from their relations from developers rather than having their product specs based upon what some other company demands)... the only time ATi and AMD really went above microsoft's specs was with AA+HDR in the X1800 series, eye-finity, and having decent multisampling in R300, but then 6x msaa was worse than the 4x msaa, and 4x msaa wasnt and still isnt as good as 3dfx's VSA-10x (t-buffer) modes were which were available 2 years before the R300 came out.
im not saying that nvidia is perfect because i hate their drivers as much as anyone ever could, but i think it's silly to say that their marketing is why they charge more... in addition to more r&d expenses as are related to what i mentioned above, they probably also employ more people.
and it's not even like nvidia's marketing is even as outstanding as, say, Sega's marketing was in the early and mid 90s... ive also never paid attention to nvidia's advertising, their style, brochures, etc. i also knew that TWIMTBP was never more than 50% about marketing (rather than leading to a superior product), but that dev relations were required just like they were for the console makers, unlike many people who thought it was just to spread their image or to lock ati out.
but if you disagree with this op, then let me know why you do. hard figures about polls asking people how much, when, and why marketing affects their purchases and a company's profits are desired too.