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Is it possible to redirect an IP request?

AFurryReptile

Golden Member
Basically I'm hosting a game server (CSS) from a server at home, and the the game client has to connect to a web server that I am running and download files. I have it set up to connect to my outside IP address, and from the outside, things work fine. Anyone trying to connect from within the network can't connect, because obviously they can't connect to the outside address and are redirected to the router login.

What I'm looking for is a way to send the game clients to an IP that will redirect them to my outside IP... that way I can get outside my network and routed back, fixing the problem?


Or, if there's a better way, I'd appreciate any help. Thanks in advance!
 
Actually it depends on the Router.

Some would not react to the external address, others can.

As an example the Buffalo Routers as is, or any Router that works with DD-WRT, or Tomato would let you use the WAN IP internally and would get to the inside server trough the Router.
 
So clients that are inside the LAN connecting to the web server that is in the DMZ cannot connect, but clients out on the Internet work fine? Is that right?
 
Jack, my router (a NetGear WNR1000) doesn't support the WAN loopback that you're talking about. However, I didn't know that there was third party firmware for routers, and I may see what I can find for my router...

Her, that is right. People outside the network can connect to my web server just fine, but those inside of it cannot.
 
Jack, my router (a NetGear WNR1000) doesn't support the WAN loopback that you're talking about. However, I didn't know that there was third party firmware for routers, and I may see what I can find for my router...

Her, that is right. People outside the network can connect to my web server just fine, but those inside of it cannot.


can you just set it up to connect to a hostname and create a local hosts entry on those clients pointed to the internal ip for this?

i dont play css so i have no idea what connection options are available
 
Why can't you just have the internal clients use the internal IP address of the "server"? I.e., use 192.168.0.10 for them instead of your external (ISP provided) address so that they don't need to use a WAN loopback at all.
 
That's a good idea Sauron, I'll try that when I get home. And the css connection options are limited; you either use Steam servers which cap the downloads at 30 kb/s, or you point the client games to an external address with a directory built to mirror your server's.

And Fardringle, unfortunately the clients read where to download from in a file on my server. You can only have one download URL, so I have to enter in an internal IP or an external, but can't put both.

Thanks for all the help so far guys.
 
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